Russ Says This Event Has Brought Up Fp Pop 5-6X, Short Term Fix Idea
#1
Posted 05 August 2018 - 09:03 AM
One week IS v IS
One week IS v Clan
One week Clan v Clan
Repeat until FP 5.0 is released. It's something for everyone, and 2 of the 3 weeks people won't complain about clan v IS balance.
Not tough to do, brings population back, creates balance in FP with same tech bases fighting each other. And I miss shooting Kurita scum.
#2
Posted 05 August 2018 - 09:18 AM
#3
Posted 05 August 2018 - 09:45 AM
#4
Posted 05 August 2018 - 10:58 AM
#5
Posted 05 August 2018 - 11:16 AM
Edited by Ghogiel, 05 August 2018 - 11:56 AM.
#7
Posted 05 August 2018 - 12:43 PM
End of story.
#8
Posted 05 August 2018 - 01:15 PM
#9
Posted 05 August 2018 - 01:35 PM
Alkabides, on 05 August 2018 - 09:18 AM, said:
Making faction membership even more meaningless than it already is is not what I would call progress.
#11
Posted 05 August 2018 - 02:14 PM
Edited by W A R K H A N, 05 August 2018 - 02:14 PM.
#12
Posted 05 August 2018 - 02:19 PM
#13
Posted 05 August 2018 - 02:50 PM
I like that.
I never played faction, this is really cool to me.
My QP builds have need to be adjusted due to the nature of the longevity of the fight and the objective.
I really like this.
I mean like anything else I need to break and go back to QP for a bit bc you can go on these really long strings of really bad teams... but, so far its cool.
#14
Posted 05 August 2018 - 02:59 PM
#15
Posted 05 August 2018 - 04:14 PM
I'm happy for the people who enjoying it by the way, really.
#16
Posted 05 August 2018 - 04:30 PM
Mystere, on 05 August 2018 - 01:35 PM, said:
Making faction membership even more meaningless than it already is is not what I would call progress.
I don’t know... do you want to be right or do you want to play a game with population? You can’t have it both ways in the current state of things unfortunately. I’d rather have a game mode where you can get matches, perhaps bring people back that have left even if it’s just for the weekend. However, your way is proven loserville at this point F loserville and any selfish B that would rather have it that way just so they can feel right but be alone whining how things suck.
#17
Posted 05 August 2018 - 04:31 PM
W A R K H A N, on 05 August 2018 - 02:14 PM, said:
Aside from time constraints, it is not fun for pugs to get farmed by the premades in GQ or times that 4x in FP. FP is a shark tank, and pugs hate to lose. Same reason why pugs avoid Solaris.
#18
Posted 05 August 2018 - 04:38 PM
Population issues aside, there is no need to run it on a 3 week roster.
Alternating weeks of IS v Clan and [Is v IS + Clan v Clan, run concurrently] means no one gets left out if they are a loyalist.
Some people like myself don't own any clan mechs (at least not on this account). Others may not have IS mechs or only enough for a drop deck of one or the other.
#19
Posted 05 August 2018 - 05:11 PM
El Bandito, on 05 August 2018 - 04:31 PM, said:
Aside from time constraints, it is not fun for pugs to get farmed by the premades in GQ or times that 4x in FP. FP is a shark tank, and pugs hate to lose. Same reason why pugs avoid Solaris.
Same reason they lose in GroupQ as well.
It is no different in ANY game mode.
There are good players and bad ones. Nothing really splits them apart as there is not the population. Anyone carrying on about being farmed just doesn't get it, or doesn't want to do anything about it.
Neither can be helped.
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