Horseman, on 09 August 2018 - 10:16 PM, said:
Nobody is holding a gun to your head and forcing you to view them, and for those of us who actually do care about them, having them is invaluable in tracking how our performance changes over time (including finding out if the current build and playstyle we're using on a given chassis works out over larger number of matches or has to be reevaluated).
I suspect its more that he doesnt want OTHER people to view them.
It was bad judgment on PGI's part to add public stats without the ability to opt out and make them invisible to others.
Jonathan8883, on 09 August 2018 - 06:28 PM, said:
1) All the mechs with acceleration (and linked values) <20 are garbage-truck driving experiences. I don't drive my Timber Wolf or most other big mechs because they're so slow that they're not fun to play. This applies also to the Sun Spider.
2) Weapon lock angles are already too tight for Streak SRMs. LRMs and ATMs already require massive staring, exacerbated by the way most Clan technicians consider "Elbows" as SLDF-Royal Lostech.
3) Increase the NARC pod speed with the increase cooldown. Narcs are very difficult to use without extensive practice. Open them up to use by non-expert players.
4) ECM range boost is fine. Consider boosting Active Probe ranges to counter it.
Mostly agree with all of this.
Except the last bit about ECM.
By increasing ECM's range, PGI is forgetting why they previously nerfed the radius of ECM.
WE SHOULD BE PAST BALANCING IN CIRCLES BY NOW.
Just get rid of ECM bubble stealth entirely and give ECM a completely new ability instead.
Chris Lowrey, on 09 August 2018 - 02:33 PM, said:
What specific tool tip are you referring to in this case? As the mouse over tool Tip for Artemis makes no mention of the LOS only requirements.
I'm re-looking in and confirming everything, but when we where investigating options for changes we can target for the August patch, this was what I was told when looking into it.
its a pretty easy thing to test.
just equip an LRM15+artemis and count the number of volleys it takes to kill the same mech with direct LRM fire vs indirect LRM fire. If it takes more volleys to kill the mech with indirect fire, artemis is probably working properly.
but it seems like figuring out whether artemis is working properly or not is kindve important.
Edited by Khobai, 09 August 2018 - 11:05 PM.