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Chris Dont Nerf Artemis


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#1 Monkey Lover

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Posted 07 August 2018 - 11:04 PM

Buff artemis!

nerf spread even more.. Make line of sight OP and turn lrms more into skill weapons.

#2 Khobai

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Posted 07 August 2018 - 11:17 PM

there is absolutely no reason to nerf artemis

direct lrms are bad compared to most other direct fire weapons

why do you feel the need to make lrms worse at what theyre already bad at?

its indirect lrms that are the problem

#3 Jackal Noble

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Posted 07 August 2018 - 11:29 PM

Ehhh.... Artemis was already nerfed.

https://mwomercs.com...atch-notes/1910

Edited by Jackal Noble, 07 August 2018 - 11:46 PM.


#4 Vellron2005

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Posted 08 August 2018 - 12:00 AM

For Christ's sake, stop nerfing LRMs, spread and indirect nature of LRMs

LRMs are in a good place right now.

Don't fix what ain't broken!

#5 Monkey Lover

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Posted 08 August 2018 - 12:04 AM

View PostJackal Noble, on 07 August 2018 - 11:29 PM, said:

Ehhh.... Artemis was already nerfed.

https://mwomercs.com...atch-notes/1910


More on the way. Atleast my understanding.

#6 Jackal Noble

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Posted 08 August 2018 - 12:08 AM

View PostVellron2005, on 08 August 2018 - 12:00 AM, said:

For Christ's sake, stop nerfing LRMs, spread and indirect nature of LRMs

LRMs are in a good place right now.

Don't fix what ain't broken!

Clan Lrms were already nerfed for spread last patch, whereas both Clan and IS were "buffed" on heat (about a 9% reduction).

#7 Monkey Lover

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Posted 08 August 2018 - 12:09 AM

View PostKhobai, on 07 August 2018 - 11:17 PM, said:

there is absolutely no reason to nerf artemis

direct lrms are bad compared to most other direct fire weapons

why do you feel the need to make lrms worse at what theyre already bad at?

its indirect lrms that are the problem



Me or chris? haha I feel direct fire needs buff and indirect needs nerf :)

#8 El Bandito

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Posted 08 August 2018 - 12:21 AM

View PostMonkey Lover, on 07 August 2018 - 11:04 PM, said:

Buff artemis!

nerf spread even more.. Make line of sight OP and turn lrms more into skill weapons.


IDF missile tracking nerf can also be considered.

#9 Daggett

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Posted 08 August 2018 - 12:29 AM

View PostMonkey Lover, on 08 August 2018 - 12:04 AM, said:

More on the way. Atleast my understanding.

Source?

#10 Vellron2005

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Posted 08 August 2018 - 12:45 AM

View PostEl Bandito, on 08 August 2018 - 12:21 AM, said:


IDF missile tracking nerf can also be considered.


IDF missile tracking is atrocious right now.. even with full sensor tree.. Locks are lost literally less than a second after they are attained, and you just fire your full alpha. No sooner than the missiles clearing the tubes, no lock. :-(

Not to mention lock-on arcs.. NO way to torso twist without loosing lock, no LRM bending..

Further nerfs would be terrible.

#11 El Bandito

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Posted 08 August 2018 - 12:56 AM

View PostVellron2005, on 08 August 2018 - 12:45 AM, said:

IDF missile tracking is atrocious right now.. even with full sensor tree.. Locks are lost literally less than a second after they are attained, and you just fire your full alpha. No sooner than the missiles clearing the tubes, no lock. :-(

Not to mention lock-on arcs.. NO way to torso twist without loosing lock, no LRM bending..

Further nerfs would be terrible.


I meant tracking strength, not tracking length.

#12 ShiverMeRivets

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Posted 08 August 2018 - 12:57 AM

Nerf the heck out of indirect LRMs, make them spread badly. Compensate by buffing line-of-sight LRMs, artemis and tag should improve.
Maybe this will make those LRM boats come out of their hideouts and share some armor.

#13 Vellron2005

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Posted 08 August 2018 - 01:20 AM

View PostEl Bandito, on 08 August 2018 - 12:56 AM, said:


I meant tracking strength, not tracking length.


Same goes for tracking strength. Its bad as it is. No nerf needed.

View PostShiverMeRivets, on 08 August 2018 - 12:57 AM, said:

Nerf the heck out of indirect LRMs, make them spread badly. Compensate by buffing line-of-sight LRMs, artemis and tag should improve.
Maybe this will make those LRM boats come out of their hideouts and share some armor.


This is just mean.. And no, it would not make "those LRM boats" share armor for a multitude of reasons. We will not be your scape-goat pinata, sorry.

In fact, most of the bad LRM players will probably just do even worse.

For people who want to play as you suggested, there is already an option called ATMs.

Edited by Vellron2005, 08 August 2018 - 01:21 AM.


#14 The Mysterious Fox

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Posted 08 August 2018 - 01:39 AM

or buff AMS to get more people to bring them as standard. ATMs would need a health buff especially with the low tube count versions though

#15 Kroete

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Posted 08 August 2018 - 03:11 AM

View PostShiverMeRivets, on 08 August 2018 - 12:57 AM, said:

Nerf the heck out of indirect LRMs, make them spread badly. Compensate by buffing line-of-sight LRMs, artemis and tag should improve.
Maybe this will make those LRM boats come out of their hideouts and share some armor.

But pgi want lrms to stay back because
not much bending after arc nerf, need to stay futher away to clear obstacles,
artemis not much worth after the spreadreduction nerf, so no big difference between direct and indirect,
more spamming at long range, its no problem to hit the hill at 900m, because lots of ammo,
bigger spread for streaming clan lrms leads to more tubes to counter it.

You see, the last changes on lrms are all going for the same direction:
Skillless indirect massspamming at long range.

Lrms were not bad before the artemis/arc nerf, they just needed some speed to make them ok.

Edited by Kroete, 08 August 2018 - 03:12 AM.


#16 Cato Zilks

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Posted 08 August 2018 - 03:45 AM

View PostDaggett, on 08 August 2018 - 12:29 AM, said:

Source?

Balance podcast that went live yesterday
https://soundcloud.c...ye-chris-lowrey

#17 Vellron2005

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Posted 08 August 2018 - 03:54 AM

View PostKroete, on 08 August 2018 - 03:11 AM, said:

Skillless indirect massspamming at long range.


I know most players will gasp at this, but... skilless indirect massspamming at long range is.. actually kinda familiar.. and is quite present in modern-day armies.

Take miniguns for example - literally a weapon that is designed to spray and pray on the target, suppress it and make sure it's dead not by precision, but by shear volume of lead on target.

Its messy, wasteful, and kinda dirty, but.. who would not want a minigun?

They are fun to use. Akin to RACs.. and, not unlike LRMs..

Just saying..

Skilless massspamming LRMs could be not what most players would like, but.. could be effective in it's own way.. and kinda fun.

Definitely a step away from GaussWarrior online..

#18 RickySpanish

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Posted 08 August 2018 - 04:11 AM

My SRM Scorch would like a word, at 200m if possible.

#19 Dago Red

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Posted 08 August 2018 - 04:12 AM

View PostVellron2005, on 08 August 2018 - 01:20 AM, said:


For people who want to play as you suggested, there is already an option called ATMs.


Unless both factions have access to them that is a complete non fix.

#20 Vellron2005

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Posted 08 August 2018 - 05:10 AM

View PostDago Red, on 08 August 2018 - 04:12 AM, said:

Unless both factions have access to them that is a complete non fix.


Actually, IS has something even better.. MRMs.. Personally, I find them vastly superior to ATMs..





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