UnofficialOperator, on 18 August 2018 - 05:19 PM, said:
Yeah well unfortunately for you what was happening during the past few seasons for my med, heavy and assaults were that I was levelling mechs for Solaris through mass dropping and using up the GXP. Having to level 6 mechs and master them is a pain. Plus messing around with lrms etc. You don't know me.
But things are really different when you play with mastered assaults. Its not even LRMs lol. Explain my sudden increase then.
Ps: I wouldn't even say it was playing seriously on hindsight. It felt so easy in an assault after maining lights for the past few months. You can easily reduce down Assault to position, spamming mouse button and riding heat. So relaxing.
Pss: Actually realized you proved my point. Unmastered Assaults are on par with mastered Light mechs. Hahaha scrubbed.
Your completely juvenile antics and excuses aside, easiest way to explain your sudden increase in Assault score is simple. Sometimes one can get very lucky in the few matches they played. My Deathstrike for example, had 12:1 WLR in the first few matches I played. However, things tend to average over time, and now my DS is sitting around 2.64 WLR after 400+ SQ matches. Which is why your impressive season 25 score is but a facade compared to your real stats--the ones that were accumulated over time. A simple look at Jarl's list can prove it.
LordNothing, on 18 August 2018 - 05:53 PM, said:
the problem with assaults is they are a potato magnet. a good assault pilot is nice to have. but most assaults get written off as useless from the get go, because of all the puglets in lrm atlases. a good assault pilot in a good assault build is death incarnate. but the same holds true for light pilots. the real easy mode in this game is heavies.
Technically the most popular mech class across time is the heavy class. Which stands to reason that the heavy class attracts the most potatoes.