#1
Posted 24 October 2018 - 12:23 PM
How about 4 divisions, Lights, mediums, heavies, assaults...Oh wait
Maybe 8 divisions, good lights, bad lights, good mediums, bad mediums, etc.
Or 4 Divisions Bad light and Mediums, Good lights and Mediums, Bad heavies and assaults, good heavies and assault,
Pretty much anything would be better than the way it is now.
#2
Posted 24 October 2018 - 06:30 PM
- Class Two - Light 'Mechs: Duels in Class Two are often stunningly fast and savage, where maneuverability usually carries the day.
- Class Three - Medium 'Mechs: Duels in Class Three usually provide an excellent balance between speed and firepower, balance and tactics.
- Class Four - Heavy 'Mechs: Duels in Class Four are usually a slug-fest where armor and firepower carry the day.
- Class Five - Assault 'Mechs: Duels in Class Five are often contests of sheer brutality, where the amour and firepower usually carry the day.
- Class Six - Open: Duels in Class Six usually offer a mix of tactics, firepower, speed and style not seen in any other class. While the other Five Classes are open to specific 'Mech weights, Open Class combats are open to 'Mechs of any class. Only the five Solaris City Arenas are enabled for Open Class combats
#3
Posted 24 October 2018 - 09:01 PM
Div 1: Annihilators
Div 2: Onion IICs
Div 3: Arctic Wolves
Div 4:
#4
Posted 24 October 2018 - 10:58 PM
#5
Posted 25 October 2018 - 12:43 AM
#6
Posted 25 October 2018 - 06:42 AM
#7
Posted 25 October 2018 - 08:35 AM
Lurm God, on 25 October 2018 - 06:42 AM, said:
If you reduce divisions and sort mechs by weight class you decrease the amount of viable mechs. If you increase divisions but still sort mechs by weight class you still decrease the amount of viable mechs. Weight classes are arbitrary, and shouldn't be used for sorting or tiering mechs.
Edited by Alcom Isst, 25 October 2018 - 11:02 AM.
#8
Posted 25 October 2018 - 02:56 PM
Let's face it. There are always going to be metas for each division. Which will drive away anyone who doesn't run meta mechs.
Edited by MechaBattler, 25 October 2018 - 02:57 PM.
#9
Posted 26 October 2018 - 05:31 AM
MechaBattler, on 25 October 2018 - 02:56 PM, said:
This is a huge issue if not properly handed. Locking players out of Solaris for not having the right mech would make Solaris more dead than it currently is.
You could make the mechs free or cheap rentals, but even then balancing by committee and choosing a small pool of mechs will lead to stale gameplay and you still have the risk of having one mech dominating Solaris.
#10
Posted 27 October 2018 - 06:29 AM
#11
Posted 29 October 2018 - 05:50 PM
Alcom Isst, on 26 October 2018 - 05:31 AM, said:
This is a huge issue if not properly handed. Locking players out of Solaris for not having the right mech would make Solaris more dead than it currently is.
You could make the mechs free or cheap rentals, but even then balancing by committee and choosing a small pool of mechs will lead to stale gameplay and you still have the risk of having one mech dominating Solaris.
It's an issue for the lower divisions where you have to buy a bunch of weird medium mechs that you would never own otherwise. Luckily they are pretty cheap.
#12
Posted 30 October 2018 - 01:27 AM
This will cause it to be fun and varied, as people will get to try out all sorts of good builds and it will encourage innovation.
Edited by HARDKOR, 30 October 2018 - 01:28 AM.
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