FRAGTAST1C, on 20 November 2018 - 08:27 PM, said:
I think the RACs would suit me but I haven't been able to find a good mech with 3 ballistic hardpoints and decent speed to quickly flank an enemy push and defend the spot that my team's on. Which mech can go triple RACs and accommodate a good bit of armour and ammo and maybe a couple of JJ as well? I'm going through all the mech variants in the Mechlab site and trying out the builds there but there are a lot of mechs to check hehehe.
Shadowhawk 2H is better than any Hero mech I can think of for triple RACs. Triple RAC2 on a high mount, can go 75kph, jump jets, reasonable armour but sadly needs XL to fit everything. I run one myself, and it’s a fun mech which can just blast shots out constantly and at range, it’s just not super effective at killing. You need to be careful doing solo shenanigans with RACs or being caught too much on the flanks, as triple jams still happen with alarming regularity. But if you find the right spot, generally shooting from behind the front lines so you’re not being focussed by multiple enemies, you can really mess people up.
As mentioned above, the Rifleman is less suited to RACs for various reason, but if you don’t like the AC5s, try double AC10s, with medium lasers. The longer time between shots means you can torso twist much better, and while you miss out on the RFL-3Ns slightly larger ballistics quirk, you get some faster cooling as well, helping you fire the lasers more often. Light engine and torso twisting is definitely the way to go on this mech, in my opinion.
Edited by Maddermax, 20 November 2018 - 10:26 PM.



















