El Bandito, on 28 November 2018 - 07:40 AM, said:
How does giving a
9 ton 4 slot weapon mere 14 damage and 14 heat, can compete with the HLL which costs only 4 tons and 3 slots, and have 16 heat and 16 damage?
Nightbird, on 28 November 2018 - 07:53 AM, said:
Half the cooldown and 0.5sec duration.
True, last I looked at the Blazer I was comparing it to the 18 damage HLL and flipping 12 damage 16 heat to 16 damage 12 heat seemed like a good start, with increased burn time.
So, comparing 1 Blazer with 2 LL;
14 vs 18 damage
Same slots
9 vs 10 tons
So the damage is ~78% of 2 LL, so let's get the heat to a similar level
2 LL have 14 heat and ~78% of 14 is 11, for 14 damage 11 heat
A Blazer is 90% of the weight of 2 LL so an ~11% increase in burn duration may balance that out
1.21s burn time in exchange for that extra ton
Shadowomega1, on 28 November 2018 - 12:49 PM, said:
The EERPPC is actually the predecessor to the cERPPC, and wouldn't use them over the cERPPC within MWO due to 2 extra damage over the cERPPC's 10 direct damage plush splash damage and 1 ton lighter.
I know it's OldTech but it would give Clans another PPC option. It could end up a better long range weapon, with similar velocity to the IS ERPPC, albeit hotter.
Nema Nabojiv, on 28 November 2018 - 02:41 PM, said:
Its crazy we still have that splash nonsense to begin with. And that is after noone died of 45 alpha awesomegeddon.
I agree! Just remove the splash and reduce the heat. There, easy.
The splash is useless anyway... right?