Old MW4 Ranger, on 07 December 2018 - 06:42 AM, said:
the Cry 3 very old and the newest Cry 5 with VR support and the customercan self say what her paid with no restictions in Engine or Copyrights for he Endproduct thats her build with the engine
Both engines with her Tolls very powerfull and Tools (ok many says the Cry have a better Lightning for Outdoor Enviroments ?) ...converting a old C3 to C5 says specialist is a work from 6 Months.
have little worked with Cry 5 (for MWO amps) and UR (for Ark Surv.Maps) ...as old Cryworker the Cry 5 Engine UI is more familiar for me .
Have you noticed how the only good performing games (or with open big maps) using CryEngine come from CryTech?
Star Citizen performance is nothing to brag about, and neither is the speed they develop at.
I liked Prey, but it had small levels and some very bad graphics when you knew where to look for them (not that it mattered gameplay wise).
Homefront: The Revolution performed terrible for me and Kingdom Come: Deliverance is like the game to bring systems to its knees.
And CryEngine V?
there is not a single game on that list being developed with that I even heard of, or probably ever will.
UE can also do VR and DX 12 or Vulkan these days.
I asked if UE is easier to handle, or fun to work with, because it would make me hopeful that PGI can maybe churn out more content in a timely fashion instead of having to fight the engine to do what they want it to do.