

Bring Back The Old Frozencity/terratherma/causticvalley/forrestcolony Maps As "frozen City Classic" Etc.
#21
Posted 31 January 2019 - 11:27 PM
#22
Posted 25 February 2019 - 03:06 PM
https://mwomercs.com...marz-april-mai/
Frozen City Classic and Forest Colony Classic are on the way back into the game! <3
Let's hope our best for Caustic and Terra! <3 <3
#23
Posted 03 March 2019 - 09:06 AM
ocular tb, on 02 January 2019 - 02:54 PM, said:
cyclist1994, on 25 February 2019 - 03:06 PM, said:
https://mwomercs.com...marz-april-mai/
Frozen City Classic and Forest Colony Classic are on the way back into the game! <3
Let's hope our best for Caustic and Terra! <3 <3
Classic Terra is diffrent enough from it's newer version to warrant it's inclusion
Edited by KursedVixen, 03 March 2019 - 09:08 AM.
#24
Posted 03 March 2019 - 09:32 AM
KursedVixen, on 03 March 2019 - 09:06 AM, said:
don't see a reason for classic Caustic it's just a smaller version with less buildings...
Classic Terra is diffrent enough from it's newer version to warrant it's inclusion
I liked old Therma for the outskirts around that feature, as well as all the different ways you could sneak in and out of the center, because so many people like to watch only the bridges. (I often caught people in the middle by surprise with some weapons fire from below.)
Old Caustic is a map I'd love to see back. It had less "junk" scattered all over the place (which typically doesn't even make good cover, but is great at getting stuck on), as well as I loved how that map looked overall. For some reason, the old Caustic a lot of fights tended to happened along the side hills as much as it did the middle. Now new Caustic, everyone seems to climb the center hill and that's it for the map. I use to enjoy running along the sides of the map with those steep and cover providing hills.
I don't know why, but I feel like New Caustic has less "usable" space compared to the old one, and it looks more cluttered. I liked old Caustic for it's smoother features and it seemed more usable across the whole of the map, more or less.
AKA: The two maps may be very similar, but they seem to play, feel and visually look different enough that it's inclusion back into the game may be good. I'd rather it be almost like Forest Colony Snow and normal from old... Caustic and Caustic Erupted.
#25
Posted 03 March 2019 - 09:39 AM
Tesunie, on 03 March 2019 - 09:32 AM, said:
I liked old Therma for the outskirts around that feature, as well as all the different ways you could sneak in and out of the center, because so many people like to watch only the bridges. (I often caught people in the middle by surprise with some weapons fire from below.)
Old Caustic is a map I'd love to see back. It had less "junk" scattered all over the place (which typically doesn't even make good cover, but is great at getting stuck on), as well as I loved how that map looked overall. For some reason, the old Caustic a lot of fights tended to happened along the side hills as much as it did the middle. Now new Caustic, everyone seems to climb the center hill and that's it for the map. I use to enjoy running along the sides of the map with those steep and cover providing hills.
I don't know why, but I feel like New Caustic has less "usable" space compared to the old one, and it looks more cluttered. I liked old Caustic for it's smoother features and it seemed more usable across the whole of the map, more or less.
AKA: The two maps may be very similar, but they seem to play, feel and visually look different enough that it's inclusion back into the game may be good. I'd rather it be almost like Forest Colony Snow and normal from old... Caustic and Caustic Erupted.
#26
Posted 03 March 2019 - 09:45 AM
KursedVixen, on 03 March 2019 - 09:39 AM, said:
It use to not be that way on the old map. The old map you typically covered the hills to each side of that center, as well as the center. The new map tends to have people just rotate around like toilet bowl water when being flushed, which is what is happening to that match when the swirl starts...
I think it was where the cover was mostly found in the old map that prevented the nascar from effectively happening, and when all that debris was added to the map, it make nascar more effective than previously.
Old Caustic is one of my favorite maps. New Caustic is... only alright. I also liked Old and New Therma... so seen as those are like the most hated maps in the game I might not necessarily be right in the head...

#27
Posted 03 March 2019 - 10:02 AM
Tesunie, on 03 March 2019 - 09:45 AM, said:
It use to not be that way on the old map. The old map you typically covered the hills to each side of that center, as well as the center. The new map tends to have people just rotate around like toilet bowl water when being flushed, which is what is happening to that match when the swirl starts...
I think it was where the cover was mostly found in the old map that prevented the nascar from effectively happening, and when all that debris was added to the map, it make nascar more effective than previously.
Old Caustic is one of my favorite maps. New Caustic is... only alright. I also liked Old and New Therma... so seen as those are like the most hated maps in the game I might not necessarily be right in the head...

Then there was the time we had two dires stacked ontop of each other and a timberwolf ontop of the two dires XD.
Edited by KursedVixen, 03 March 2019 - 10:03 AM.
#28
Posted 08 April 2019 - 09:05 AM
Let's hope our best for a re-release of Terra Therma and Caustic Valley!!
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