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Ohm's Quick Reference Sheets For All Mech Hardpoints, Weapons, Engines, & Pilot Lab - Images, Pdfs, Excel Inside


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#121 snafubar usmc

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Posted 09 August 2012 - 10:46 AM

Just wanted to show my apprecation for the great work!

Mahalo!

#122 Skarei

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Posted 09 August 2012 - 12:02 PM

Next time when you place them into a PDF version, can you rotate them to be Landscape view instead of Portrait?

Overall, this is great! Thanks for your hard work!

#123 Ohmwrecker

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Posted 09 August 2012 - 12:13 PM

Engine / Speed data and an engine cheetsheet tab added. This applies to the Excel document, PDFs, and images. Weight and price data per engine type to come.

Btw guys, please consider subbing to my Youtube channel if you haven't already. That'd be hugely appreciated, as I just signed a contract with TGS (the home of Total Biscuit, Yogs, Husky, etc.) and will be ramping things up there shortly. This of course will include coverage of MWO once the NDA drops. :(

View PostSkarei, on 09 August 2012 - 12:02 PM, said:

Next time when you place them into a PDF version, can you rotate them to be Landscape view instead of Portrait?

Overall, this is great! Thanks for your hard work!


I'll give it a shot next time, but I need to jump off the comp for a bit. The engine data took awhile to format.

Edited by ohmwrecker, 09 August 2012 - 12:19 PM.


#124 SharpHawk

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Posted 09 August 2012 - 01:31 PM

Fantastic work, thanks!

#125 Marzepans

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Posted 09 August 2012 - 02:26 PM

The game says you need Elite's from "three variants of this class" to unlock master. Which is right? The game or your table?

#126 Ohmwrecker

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Posted 09 August 2012 - 04:31 PM

View PostMarzepans, on 09 August 2012 - 02:26 PM, said:

The game says you need Elite's from "three variants of this class" to unlock master. Which is right? The game or your table?


Fixed, 2 was listed in the previous patch. It is now 3.

Also, updated engine charts again. Weight data is now in.

#127 Peek

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Posted 10 August 2012 - 01:02 AM

Fantastic work, thanks!

#128 Soloun

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Posted 10 August 2012 - 04:39 AM

Awesome info, thanks for the effort and time, why isn't this sticky yet?

#129 Marzepans

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Posted 10 August 2012 - 05:13 AM

View PostSoloun, on 10 August 2012 - 04:39 AM, said:

Awesome info, thanks for the effort and time, why isn't this sticky yet?


What do you think 'pinned' means?

#130 r4plez

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Posted 10 August 2012 - 10:19 AM

wow nice work, THANKS

#131 Curbo

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Posted 11 August 2012 - 12:09 AM

Thank you so much for doing this !

It's invaluable for a new players like me :(

#132 Fiambre

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Posted 11 August 2012 - 08:14 AM

Hi,
excellent data compilation.

Thanks for this!

#133 Peek

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Posted 11 August 2012 - 08:37 AM

I have one question about the data for engines:
I just bought a Hunchback HBK-4H and I'm fiddling around with the mech lab.
Now, according to these data files the standard engine 200 that my Hunchback is fitted with should have 8 heat sinks, but in the standard setup it only has 5 heat sinks.
Not sure how to interpret this... Should I add more heat sinks?

EDIT: Eh wait, now I see that in the mech info it says the Hunchback has 13 heat sinks. But I can only see 5 heat sinks in the mech lab, what am I missing??

EDIT 2: Ohh no now I get it (I think...). When the data sheet for Engines, in the "Engine Heatsinks" section, says:
200-220 = 8 HS
that actually does not mean that the engine requires 8 heatsinks. It means the engine INCLUDES 8 heatsinks! Right?

Edited by Peek, 11 August 2012 - 08:58 AM.


#134 Larrak

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Posted 11 August 2012 - 10:54 AM

Love your guides man! Have them printed out next to my computer, lol.

However, there does seem to be an error (at at least a missing bit of information on the Ultra AC/5

You have it at 1.5s cooldown, firing twice. However it can only fire once per round at that cooldown rate.

When you fire it a second time it adds another .75s to the cooldown bar. Tested and timed.

So it is 1.5s to fire once, and 2.25 seconds to fire twice in the same firing cycle!

#135 Ohmwrecker

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Posted 11 August 2012 - 11:32 AM

View PostPeek, on 11 August 2012 - 08:37 AM, said:

EDIT 2: Ohh no now I get it (I think...). When the data sheet for Engines, in the "Engine Heatsinks" section, says:
200-220 = 8 HS
that actually does not mean that the engine requires 8 heatsinks. It means the engine INCLUDES 8 heatsinks! Right?


Yep, engines actually include heatsinks inside of them. The larger the engine (by 25 weight ticks) the more heatsinks come already installed inside without having to take up any slots elsewhere.

View PostLarrak, on 11 August 2012 - 10:54 AM, said:

Love your guides man! Have them printed out next to my computer, lol.

However, there does seem to be an error (at at least a missing bit of information on the Ultra AC/5

You have it at 1.5s cooldown, firing twice. However it can only fire once per round at that cooldown rate.

When you fire it a second time it adds another .75s to the cooldown bar. Tested and timed.

So it is 1.5s to fire once, and 2.25 seconds to fire twice in the same firing cycle!


Hm, interesting. I'll have to find a way to communicate this appropriately in the sheet. Thanks for the kind words about the sheets!

Edited by ohmwrecker, 11 August 2012 - 11:33 AM.


#136 Kodiak Jorgensson

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Posted 12 August 2012 - 03:50 AM

could we get these all in one PDF file? :)

#137 Grofaz

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Posted 12 August 2012 - 03:54 AM

Just want to say thank you for an extremely useful locus of information.

#138 Gargoth

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Posted 12 August 2012 - 04:01 AM

Thanks!
this is priceless when doing proper fit thinking.

Sticky this, please.

#139 Syrch

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Posted 12 August 2012 - 06:45 AM

As a new player, this is incredibly helpful. Thank you very much!

#140 Meef

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Posted 12 August 2012 - 08:12 AM

These are all so useful, thank you to all the dudes and ladies compiling these sheets.





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