Ohm's Quick Reference Sheets For All Mech Hardpoints, Weapons, Engines, & Pilot Lab - Images, Pdfs, Excel Inside
#721
Posted 22 January 2013 - 05:06 AM
#722
Posted 23 January 2013 - 09:47 PM
#723
Posted 26 January 2013 - 02:15 AM
#724
Posted 01 February 2013 - 02:32 PM
#725
Posted 01 February 2013 - 02:56 PM
Edited by Zake, 01 February 2013 - 02:56 PM.
#727
Posted 05 February 2013 - 06:52 PM
#728
Posted 08 February 2013 - 08:42 PM
Edited by HeroNemisis, 08 February 2013 - 08:42 PM.
#729
Posted 09 February 2013 - 12:00 PM
Personally love that list.
#731
Posted 09 February 2013 - 03:00 PM
#732
Posted 09 February 2013 - 10:15 PM
I'll keep you posted, but this is going to take a little bit of time on my end mostly due to the format updates needed, and manual updates of all the new content / engine changes. For a while I was starting to think that there'd be better resources for you guys to tap into (on an official level), but it seems like that's still a ways off, so I'll do my best to keep mostly current in the months to come.
Thanks for the support as always, you guys are the best, and it never ceases to amaze me how much love you guys send my way whenever you spot me online.
Edited by Ohmwrecker, 09 February 2013 - 10:17 PM.
#733
Posted 16 February 2013 - 02:38 AM
RELIVANT DATA about the mech should be displayed in the mech's info when you click it, IMPORTANT stuff like 'it can use ECM' should be there along with the slot layout... IN BIG FLASHING LETTERS.
also, make BAP useful in the way you made ECM broken.
Thanks.
#734
Posted 16 February 2013 - 05:22 AM
If I am reading this right.
AC2 fires every 0.5 seconds or 20 shots a turn for 40 damage.
An AC10 fires every 2.5 seconds or 4 shots a turn for 40 damage
An AC20 fires every 4 seconds or 2 shots a turn for 40 damage
At the end of a turn shouldn't an AC10 do 5X the damage of a AC2, And an AC20 double the damage of an AC10 per turn?
#735
Posted 16 February 2013 - 12:01 PM
On a single shot an AC20 will hit for 20 or miss for 0. An AC10 takes 2 accurate shots in the same place to do the same damage an AC20 does. An AC5 takes 4 accurate shots in the same place to do the same damage an AC20 does.
While the AC10 may have the same rate of fire as an AC20 does (though I'm showing it as a 2.5s cooldown, not a 2s cooldown, which means it fires slower for the same damage as the AC20), both snots not only have to hit but hit in the SAME LOCATION to do the same damage as the AC/20.
Note also, that the Ammo / Ton is not the same up the chain either. AC/20 gets 7 ammo per ton while the AC/10 gets 15 ammo per ton. At 100% accuracy the AC/10 does actually slightly MORE damage than the AC20, doing 150 damage instead of the 140 of the AC/20 due to the one extra shot. Of course, it's taken longer for the AC/10 to empty (37.5 Seconds) vs. the AC/20's 28s to empty.
You can't look at this from a pure numbers perspective, this isn't tabletop. No one hits 100% of the time, and over time a loss of an AC/20 shot hurts more than the loss of a single AC/2 shot...but time on target and on SECTION of target will determine real DPS. Clocking someone with 2 AC/20's to a single torso is 40d to that torso, clocking someone with 20 AC/2 rounds does the same 40d, but the likelhood that all 20 of those AC/2 rounds hit the exact same torso in a real time moving mech battle? Infinitesimal...so while the AC/2 may do the same DPS as the AC/20 after 10 shots:
* It took the AC/2 5 seconds to fire those 10 shots instead of the AC/20's 4 seconds (including cooldowns).
* The AC2 generated 10 heat vs the ac20's 6
* The AC2 could have hit at a range of 720 yards to do that 20 damage while the AC/20 at that range would do only 2.22 damage.
* The AC/20's damage was applied to a single area of the mech, the AC/2's damage was not possibly applied to a single area of the mech. While the DPS is the same the AC/20 took 20 points off of a section of the mech while the AC/2 took 20 points off of at least 3 - 4 sections of the mech (meaning only 5 Damage / Section instead of 20 to 1 section).
* The AC/2 can turn out this same 20 damage over 5 seconds for 7.5 five second intervals (Maximum of 150 Damage over 37.5 Seconds), or 4 DPS. The AC/20 turns out 20 damage every 4 seconds for 7 four second intervals (Maximum of 140 damage over 28 seconds) or 5 DPS.
While your numbers might SAY they're the same thing, this is where theory craft gets thrown out the window. An AC/10 fired twice is not the same as an AC/20 fired once. Even 2 AC/10s fired at the same time is NOT the same as an AC/20 (Different Ammo / Ton and different refresh time = same 20 Damage but over a different period = different DPS).
--Illydth
#736
Posted 19 February 2013 - 12:31 PM
#737
Posted 19 February 2013 - 08:45 PM
#738
Posted 20 February 2013 - 08:59 AM
#739
Posted 21 February 2013 - 07:03 AM
#740
Posted 21 February 2013 - 08:23 AM
http://mwo.smurfy-net.de
Sure its an external one and not on the Forums, but this one is simply out of date for already 2 Mech patches which is nearly 2 months
Edit: Sorry my fault, he has things like Hardpoints for each mechs on the Forums!
https://mwomercs.com...-and-data-12190
Edited by Xenroth, 21 February 2013 - 08:29 AM.
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