Daurock, on 18 December 2018 - 07:59 AM, said:
This is true. They've specifically buffed LRMs several times in a row now, despite lots of negative feedback from doing it. If they didn't have some specific reason for doing so, (such as LRMs being under-performing) they wouldn't have buffed them in the first place. People would do well to remember that the devs want people to be able to use LRMs, and that they want them to be effective while using them.
Trying to convince the devs to blanket nerf LRMS using an argument similar to "LRMs should be less effective because they require less skill" or "LRMs should be less effective because LRM users stand in back and fire without risk" is likely to fall on deaf ears, as they're not new arguments and have been around long before the recent LRM buffs. If they were listening to them, they wouldn't have buffed LRMS in the first place.
That being said, are there further improvements to be made? Yes, IMO. With the recent buffs Indirect fire has been made a little too strong in my opinion, while Direct fire is still not strong enough when used against competent opponents. One way to help with this would be to put more focus on Lock-Times, and less focus on the long travel times that LRMS have regardless of how they're fired. Making LRMS travel dramatically faster, but nerfing Lock times when used indirectly would move them in a better direction. Further buffing LOS lock times would also help with this. One may have to re-evaluate Tag and NARC, if those types of changes go through, but that's really a secondary issue.
Still say ammo is a problem and makes for spam play. Part of making LRMs a more skill weapon is making it much hard to know when you should be taking shots. If your firing off loads of missiles hitting nothing and running out of ammo well that's going to suck. The better LRM users will know when and were to fire there missiles and get solid hits. Lets take spammyness out of LRMs that big step to making them a more "skilled" weapon.
Edited by SirSmokes, 18 December 2018 - 08:13 AM.


















