Lykaon, on 18 December 2018 - 07:28 PM, said:
1 Dodge: I assume you mean evade? What more do you want? LRM projectile speed is slightly faster than a light breeze pushing a balloon towards you AND...AND...AND you get a warning at the time those slow moving projectiles are launched. If you can not manage to dodge all if not MOST of the first volley in a moderately speedy mech then you are probably
A: a total moron
B: have already chose poorly in you possitioning and LRMs are probably the LEAST efficent means of wasting your out of possition arse.
C: are playing on one of the very rare maps where cover is sparse (essentially Polar or Alpine)
I can't stop laughing at this.
Lykaon, on 18 December 2018 - 07:28 PM, said:
2 LRMs do absolutely require that something has LOS on the target. mechs that are not withing LOS of something can not be locked onto this is solid unalterable mechanic of MWo. If your mech is being targeted by LRMs then SOMETHING has seen you.
Something, that's right. Next.
Lykaon, on 18 December 2018 - 07:28 PM, said:
3 Perhaps you do not understand the mechanics of how indirect fire works? here is a simple break down.
No, I understand.
I understand it's a trash tier system and a poor stand-in for skilled play.
Lykaon, on 18 December 2018 - 07:28 PM, said:
4 I am frequently out of any and all LOS because mechs can not detect targets BEHIND them.
Is that why you can barely break 60th percentile? Because you're always out of LOS? Do you really want to sit here and call me a moron?
Lykaon, on 18 December 2018 - 07:28 PM, said:
Mechs outside radar detection range are frequently within their own weapon range (ER-Lrg lasers/Gauss ER-PPC AC2s etc) yet are NOT available as lock on targets.
Mmm, these guys are my favourite light bait.
Lykaon, on 18 December 2018 - 07:28 PM, said:
A mech that isn't basically immobile can poke and fire and return to cover well before any LRM volley can lock never mind actually travel to the target and hit them.
What game have
you been playing? Because it's not Mechwarrior Online. Is this what happens in Tier 5 games?
Lykaon, on 18 December 2018 - 07:28 PM, said:
Even the slowest of mechs can evade LRM barrages if the time to target is long enough. because RADAR DEPRIVATION is a real thing!
See above.
Lykaon, on 18 December 2018 - 07:28 PM, said:
There was a time way back when where if a team wanted to shut down enemy LRMs they would actually do something about it during the match like maybe...I don't know like maybe charge the LRM carrier with a fast skirmisher under the LRM min. range.
I guess in this day and age rather than execute an effective strategy during a match we jump on a forum and complain about not doing anything effective during the match and instead demand any obsticals are simple altered to be easier to traverse.
Please, go on, tell me more about effective strategy.
And then when you're done that, tell any number of the comp level players about effective strategy, including some of the
best players in the game who have vocalized the same opinion that LRMS have an elevated skill floor.
Lykaon, on 18 December 2018 - 07:28 PM, said:
And largely opinions. I think spamming 60+ laser alphas covered with ECM is low skill but hey that's my opinion.
Well, as is demonstrable from this reply, you have exactly zero clue what anything close to skill is.
Lykaon, on 18 December 2018 - 07:28 PM, said:
Here is my point in a nutshell...
Someone posts effective strategies to handle a precieved problem and then someone makes up a pile of non factual excuses as to why those effective strategies are not effective.
actually you were just wrong.
Lykaon, on 18 December 2018 - 07:28 PM, said:
This is either ignorance or deliberate deception. If it's ignorance then research and learn. If it's deliberate deception then it's a good thing there are players who can point out B.S. when it's posted so the less informed players don't get duped.
Man you can't make this stuff up.
Buy me a vapor eagle pack and I'll cobble together for you an hour long compilation of players
an order of magnitude better than I discussing the garbage nature of lrms and how they're contrary to good gameplay.
Edited by thievingmagpi, 18 December 2018 - 08:46 PM.