What Constitutes A Sniper Build?
#21
Posted 24 December 2018 - 09:12 PM
#22
Posted 24 December 2018 - 09:20 PM
#23
Posted 24 December 2018 - 09:22 PM
Edited by Kubernetes, 24 December 2018 - 09:23 PM.
#24
Posted 24 December 2018 - 09:39 PM
Kubernetes, on 24 December 2018 - 09:22 PM, said:
Or he was playing with PGI in one of those sessions where they play with the settings. 10 matches where he explodes in spawn? Please, I've never even had that happen once in almost 5 years of playing.
#25
Posted 24 December 2018 - 09:40 PM
Kubernetes, on 24 December 2018 - 09:22 PM, said:
Its called getting disconnected. (They're in a dropship and weren't dropped on the internet hiccup).
But if you're using Jarl's list to bug me, mind if I ask where you got the stats you have?
Because according to Jarl's list (which is completely wrong), I've done only 10 matches with a kdr of 0.67, and for some reason it has no list of how many kills I have done.
28 (Nov18) 19726 8% 10 0.67 10% 0.67 141 141.0 -23% 0% 0% 0% 0%
o.O;
Edited by Koniving, 24 December 2018 - 09:44 PM.
#26
Posted 24 December 2018 - 10:05 PM
#27
Posted 24 December 2018 - 10:40 PM
Koniving, on 24 December 2018 - 09:40 PM, said:
But if you're using Jarl's list to bug me, mind if I ask where you got the stats you have?
Because according to Jarl's list (which is completely wrong), I've done only 10 matches with a kdr of 0.67, and for some reason it has no list of how many kills I have done.
28 (Nov18) 19726 8% 10 0.67 10% 0.67 141 141.0 -23% 0% 0% 0% 0%
o.O;
Jarls only shows completed seasons, so your current season stats show on the leaderboard (how do you not know this?). You've now played 43 matches this month, and congrats you're up to 26 kills.
(btw you've still not addressed your past photoshopping practices)
Edited by Kubernetes, 24 December 2018 - 10:42 PM.
#28
Posted 24 December 2018 - 10:46 PM
#29
Posted 24 December 2018 - 11:02 PM
Trying to get the balance between the two is what I'm struggling with. Testing the Triple UAC2 or triple UAC5s on Dao Breaker just to get the hang of the mechanics here and both are satisfying but at the same time, feel lacklustre.
#30
Posted 24 December 2018 - 11:46 PM
Yeonne Greene, on 24 December 2018 - 09:58 AM, said:
Lol
It is funny because it is true.
#31
Posted 25 December 2018 - 12:00 AM
Quote
LRMs
#32
Posted 25 December 2018 - 12:11 AM
JediPanther, on 24 December 2018 - 10:46 PM, said:
If I was a betting I would not put money on koniving "for the win"
Edited by Adette, 25 December 2018 - 12:11 AM.
#33
Posted 25 December 2018 - 12:15 AM
JediPanther, on 24 December 2018 - 10:46 PM, said:
Adette, on 25 December 2018 - 12:11 AM, said:
If I was a betting I would not put money on koniving "for the win"
Since JediPanther is a visual learner:
Prototelis, on 24 December 2018 - 10:05 PM, said:
Edited by Vxheous, 25 December 2018 - 01:29 AM.
#34
Posted 25 December 2018 - 01:31 AM
I mean who goes so far as to edits their stats in Photoshop? Lol. From then on, opinion is and always will be - invalid.
And lol @ what a 'sniper' is on that first page definition... LIKE, WHAT?
#35
Posted 25 December 2018 - 03:33 AM
#36
Posted 25 December 2018 - 04:06 AM
#37
Posted 25 December 2018 - 04:14 AM
FRAGTAST1C, on 24 December 2018 - 11:02 PM, said:
Trying to get the balance between the two is what I'm struggling with. Testing the Triple UAC2 or triple UAC5s on Dao Breaker just to get the hang of the mechanics here and both are satisfying but at the same time, feel lacklustre.
FRAGTAST1C, on 25 December 2018 - 03:33 AM, said:
Alright, I'll throw you a bone. At long range, you have to choose dps or high burst long cooldown, there's no real balance of both, or it would be OP. If you're looking for dps, max stack regular or UAC2s or mix both. Strong meta examples being 4x UAC2 + 2x CAC2 Night Gyr, 5 AC2 Jagermech, 5 UAC2 Vapor Eagle, 6 UAC2 Mauler or Annihilator, or 8CAC2 Ultraviolet. These builds all let you sit at 900m+ and blast away at .6s (or less) per salvo (x2 for UACs), even though each salvo is only 10-16 damage depending on mech. Alternately, you could run a Warhawk prime with 4x CERPPC, and fire them in groups of two for 20+10 splash per shot, or run 2x Gauss 2x CERPPC and again, fire in groups of 2 for 30 gauss and 20+10 CERPPC. You can also do 2CERLL + 2 Gauss combos for long range, or boat mass ERLL or CERLLs on mechs like the Grasshopper, Battlemaster, Hellbringer, Marauder IIc.
#38
Posted 25 December 2018 - 05:17 AM
Vxheous, on 25 December 2018 - 04:14 AM, said:
When you say "boat" ERLL, the max I can dare to go for is 4 CERLLs for Hellbringer due to the heat. Should I push my luck some more you think, by shaving the armour off the arms and some from the legs and adding 1 more DHS and a CERLL?
#39
Posted 25 December 2018 - 05:26 AM
FRAGTAST1C, on 25 December 2018 - 05:17 AM, said:
When you say "boat" ERLL, the max I can dare to go for is 4 CERLLs for Hellbringer due to the heat. Should I push my luck some more you think, by shaving the armour off the arms and some from the legs and adding 1 more DHS and a CERLL?
No, 4 CERLL fired in 2+2 is what the Hellbringer runs. When I say 5 ERLL, I mean the Grasshopper, firing them in 3+2 combo. CERLL is 10.5 damage x4 = 42 damage, while the Grasshopper is IS ERLL 9 damage x5 for 45, but slightly lower range. It used to be that CERLL was 11 damage so 4 CERLL = 44 vs 5 IS ERLL = 45, but clan lasers all got their damage reduced slightly a few patches ago due to PGI's stance on excessive laser alphas.
Both Battlemaster 1G and Marauder IIc's can boat 6 ERLL, with the Battlemaster at 54 damage firing them 3+3, and the Marauder IIc at 63 damage firing them at 2+2+2 (facetime being a bigger problem, but it can fire 3+3 and eat the ghost heat if required).
I forgot to mention that the Novacat can boat CERLL as well, and one of them has a quirk that allows you to fire 3 CERLL without ghost heat penalty. Downside is the lasers are arm mounted and the mech won't hill peek as nice as a Hellbringer, but it's worth a mention.
Edited by Vxheous, 25 December 2018 - 05:45 AM.
#40
Posted 25 December 2018 - 08:28 AM
the one that is on the red side of "teams". sure, they can work - but do so ALWAYS on the cost of the other 11. so I rather not have him on my side, to be blunt.
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