Jump to content

Mechwarrior 5: Mercenaries Ama Part 1 / 2


26 replies to this topic

#1 Sean Lang

    Member

  • PipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 969 posts
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • LocationNorth Carolina

Posted 17 January 2019 - 11:46 AM



Pre-Order: https://mw5mercs.com/

FAQ: https://mw5mercs.com/faq


Edited by Sean Lang, 17 January 2019 - 11:47 AM.


#2 Knight Captain Morgan

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 340 posts

Posted 17 January 2019 - 12:30 PM

So our merc company will never be big/good enough to affect the outcome of a planetary invasion. :(

#3 Lord Sevenous

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 360 posts
  • LocationGermany, Münster (North Rhine-Westphalia)

Posted 17 January 2019 - 01:13 PM

View PostAndres Gomez, on 17 January 2019 - 12:30 PM, said:

So our merc company will never be big/good enough to affect the outcome of a planetary invasion. Posted Image


Well your "Company" consists of 4 People aka ONE Lance...

#4 Nik Reaper

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,273 posts

Posted 17 January 2019 - 01:25 PM

If someone made a living legends mod out of mw5 , what would happen?

Edited by Nik Reaper, 17 January 2019 - 01:26 PM.


#5 JediPanther

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,087 posts
  • LocationLost in my C1

Posted 17 January 2019 - 02:19 PM

No transcript yet?

#6 Nightbird

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God of Death
  • The God of Death
  • 7,518 posts

Posted 17 January 2019 - 02:21 PM

What's the opposite of Mass Effect?

Mech Effect!

BaDum

#7 MechaBattler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,122 posts

Posted 17 January 2019 - 02:49 PM

View PostNik Reaper, on 17 January 2019 - 01:25 PM, said:

If someone made a living legends mod out of mw5 , what would happen?


Russ said something about allowing direct client to client modding for pvp. Don't know if server hosted PVP would be something they'd try to shutdown. Maybe, doubt they want that competition. But as along as everyone playing has to pay an actual copy of the game. It might make them more money in the long run.

#8 S 0 L E N Y A

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,031 posts
  • LocationWest Side

Posted 17 January 2019 - 02:54 PM

View PostMechaBattler, on 17 January 2019 - 02:49 PM, said:

But as along as everyone playing has to pay an actual copy of the game. It might make them more money in the long run.


So you are saying there is no way it happens then?

#9 MechaBattler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,122 posts

Posted 17 January 2019 - 09:01 PM

View PostS 0 L E N Y A, on 17 January 2019 - 02:54 PM, said:

So you are saying there is no way it happens then?


I think it's within the realm of possibility. I wouldn't rule it out. Anything that attracts more people to the game will make them money. Just look what Dayz did for Arma II. I hadn't even heard of Arma before I saw some crazy DayZ videos on youtube. So who knows. They might see it worth ignoring if it's bringing in more sales.

#10 Vellron2005

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 5,444 posts
  • LocationIn the mechbay, telling the techs to put extra LRM ammo on.

Posted 18 January 2019 - 01:22 AM

View PostAndres Gomez, on 17 January 2019 - 12:30 PM, said:

So our merc company will never be big/good enough to affect the outcome of a planetary invasion. Posted Image


I wouldn't say that..

The earlier teasers show your company targeting individual VIP personnel.. Killing an important NPC, like a prince, duke, or weapons specialist can greatly affect a planetary invasion (or cause one for that matter).

Also, a single lance of mechs could be quite effective in disrupting supply lines, interfering with production and supply, and such.

Keep in mind that never before in ANY FPS MW game did you have more than a single lance at your command.. And I remember one of those games annihilate Smoke Jaguar clan?

Edited by Vellron2005, 18 January 2019 - 01:23 AM.


#11 Kaeb Odellas

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,934 posts
  • LocationKill the meat, save the metal

Posted 18 January 2019 - 01:28 AM

View PostVellron2005, on 18 January 2019 - 01:22 AM, said:


I wouldn't say that..

The earlier teasers show your company targeting individual VIP personnel.. Killing an important NPC, like a prince, duke, or weapons specialist can greatly affect a planetary invasion (or cause one for that matter).

Also, a single lance of mechs could be quite effective in disrupting supply lines, interfering with production and supply, and such.

Keep in mind that never before in ANY FPS MW game did you have more than a single lance at your command.. And I remember one of those games annihilate Smoke Jaguar clan?


They state in the AMA that you're not going to be directly affecting the IS maps by flipping control of systems. The map will change according to the timeline, and you can take contracts for factions involved in system conquest, but you're not going to be affecting the outcome one way or another.

#12 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 18 January 2019 - 02:19 AM

I like that choosing to start in different faction's territory will affect what mechs you get and the missions you do.

#13 Kaeb Odellas

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,934 posts
  • LocationKill the meat, save the metal

Posted 18 January 2019 - 03:03 AM

I know PGI is limiting the scope of the main campaign to your character's personal story, but if they get the framework for the campaign right, they could easily build on it by adding bespoke DLC mini-campaigns corresponding to events in the timeline, similar to how XCOM and BATTLETECH did with their DLCs

#14 MW Waldorf Statler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,459 posts
  • LocationGermany/Berlin

Posted 18 January 2019 - 03:25 AM

and we seeing the big Mechfan Russ has never played the older MW titles ...for AMA they better take a Dev as Interview Partner, thats worked on MW5

#15 Knight Captain Morgan

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 340 posts

Posted 18 January 2019 - 05:04 AM

View PostKaeb Odellas, on 18 January 2019 - 01:28 AM, said:


They state in the AMA that you're not going to be directly affecting the IS maps by flipping control of systems. The map will change according to the timeline, and you can take contracts for factions involved in system conquest, but you're not going to be affecting the outcome one way or another.

Yep and if our merc company's presence on the battle field will in no way effect the outcome of the battle, then why would anyone bother to hire us?

View PostVellron2005, on 18 January 2019 - 01:22 AM, said:


Keep in mind that never before in ANY FPS MW game did you have more than a single lance at your command.. And I remember one of those games annihilate Smoke Jaguar clan?


In MW4 you could field 2 lances on most of the later missions.Is the engine MW5 is being built on capable of multiple lances?

#16 Kaeb Odellas

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,934 posts
  • LocationKill the meat, save the metal

Posted 18 January 2019 - 09:14 AM

View PostAndres Gomez, on 18 January 2019 - 05:04 AM, said:

Yep and if our merc company's presence on the battle field will in no way effect the outcome of the battle, then why would anyone bother to hire us?



In MW4 you could field 2 lances on most of the later missions.Is the engine MW5 is being built on capable of multiple lances?


It's not that we can't affect the outcome of a battle. It's that we're not going to affect the outcome of a major planetary invasion because they're not going to trust crucial battles to mercenaries. They have their own troops for that. Mercenaries are for jobs they don't have the resources or willpower to attend to with regular troops. Or jobs that they don't want to be easily associated with.

And we're limited to 1 lance because that's how many mechs a Leopard can deploy, and PGI probably doesn't have the resources to model a Union dropship interior.


#17 HellJumper

    Member

  • PipPipPipPipPipPipPipPip
  • 1,226 posts
  • LocationIslamabad, pakistan

Posted 19 January 2019 - 04:45 AM

ok so will we see more than one lance of allied forces fighting side by side against the enemy??

#18 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,020 posts
  • LocationCO

Posted 19 January 2019 - 05:35 AM

what is AMA?

#19 Jonathan8883

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 708 posts

Posted 19 January 2019 - 07:39 AM

View PostDavegt27, on 19 January 2019 - 05:35 AM, said:

what is AMA?

Against Medical Advice

View PostAndres Gomez, on 18 January 2019 - 05:04 AM, said:

Yep and if our merc company's presence on the battle field will in no way effect the outcome of the battle, then why would anyone bother to hire us?

In MW4 you could field 2 lances on most of the later missions.Is the engine MW5 is being built on capable of multiple lances?

You could say the same about MW4 Mercs. No matter which side you choose, Katrina loses and runs away to Vladdy-boy, Peter Steiner-Davion comes out of retirement, and the only real choice you have is where you go (Clans somehow, find your own home in the Chaos March, or ally with the resurgent Fedcom).

Then the Jihad OMGWTFBBQLOLZ on everyone and everything that anyone liked.

#20 Unnatural Growth

    Member

  • PipPipPipPipPipPipPipPip
  • Bridesmaid
  • 1,055 posts

Posted 19 January 2019 - 11:25 AM

View PostDavegt27, on 19 January 2019 - 05:35 AM, said:

what is AMA?



Ask Me Anything*

*Unless it's a topic that Russ doesn't want to talk about, then forget about it.





6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users