

Jump Sniping in MWO?
#261
Posted 31 December 2011 - 10:19 PM
#262
Posted 01 January 2012 - 04:59 AM
What's next, banning backshots and ambushes?
My vote is to keep it in. If someone feels like pop-tarting, let them. There are ways to strike back at them.
#263
Posted 01 January 2012 - 05:50 AM
kargush, on 01 January 2012 - 04:59 AM, said:
What's next, banning backshots and ambushes?
My vote is to keep it in. If someone feels like pop-tarting, let them. There are ways to strike back at them.
Great, by that reasoning, if everything was so fine the way it used to be (MW4? Hahahaha...

You are actually arguing for MWO not being developed/published, are you aware of that? Because with only some minor cosmetic changes to the old (and IMHO flawed bigtime) MW4, the "new" MWO won't go anywhere. The same old (very limited) player base that still keeps playing MW4 would go for it, the rest who gave up on MW4 quickly, won't bother with it. And random new people? Don't expect them to become all crazy about a slightly revamped MW4. If it were that easy, MW4 would still have a playerbase in the high 5-digit area.

#264
Posted 01 January 2012 - 06:00 AM
However, don't be surprised when I latch onto you with a light mech out of nowhere and knock your gun out, or if I'm in an angry mood, load up a guasszilla anihhilator (5 gauss rifle, 8 tons ammo) , and put 5 rounds into your chest at the same time.
#265
Posted 01 January 2012 - 06:35 AM
Dlardrageth, on 01 January 2012 - 05:50 AM, said:
Great, by that reasoning, if everything was so fine the way it used to be (MW4? Hahahaha...

I don't think anybody is saying that. Or anything like it.
Quote
This doesn't make much sense. Nobody is asking the devs to make MW4. All we've been saying is that the idea of tactical limitations because some people refuse to make use of those tactics is silly. It's very possible that in MWO, jump sniping won't be viable. But something else will be very viable, we just don't know what it is, yet. That's going to be called "cheap", too, as soon as the heads start rolling.
#266
Posted 01 January 2012 - 07:31 AM
#267
Posted 01 January 2012 - 07:57 AM
FireDog, on 01 January 2012 - 07:31 AM, said:
Winner.
#268
Posted 01 January 2012 - 08:24 AM
Sniping (poptart or otherwise) is a legitimate tactic, hampering it through game mechanics would detract form the experience. Unless the hampering made sense, or more realistic. the shooters these days use a realism to prevent the sniper from unbalancing the game
MW3 has the scope waggle to simulate the release of breath which prevents the semi-auto accurate terror from a mile away.
BF3 makes effective use of physics and bullet travel and drop to prevent the "crosshair on=dead" scenario. just zig-zagging in BF3 reduces the effectiveness of snipers
Both of these improvements are realistic, and prevent the game from turning into sniper only conflicts. sniping from cover is viable and powerful, but doesn't unbalance the game.
As for Mech games, a realistic catch can be implemented along these lines, the shudder created from jump jets raising a 65 ton Mech off the ground should cause some erratic targeting reticles for the pilot. Not eliminating the chance of a shot but greatly hampering it.
The gyros should be working overtime keep the Mech vertical for the landing, not rock-steady for a sniper shot from 1000 meters
#269
Posted 01 January 2012 - 10:18 AM
kargush, on 01 January 2012 - 04:59 AM, said:
What's next, banning backshots and ambushes?
My vote is to keep it in. If someone feels like pop-tarting, let them. There are ways to strike back at them.
See the bolded line...remember that song...'one of these things is not like the others, one of these things doesn't belong'...in that list of things you claim people want banned, 1 of them is not found in the BTech TT game or in any previous version of the BTech computer games...guess which one!
We don't want to see 1 tactic that's not used in ANY versions of the game but MW4 because the actual game doesn't ALLOW it to be a very useful tactic for the majority of situations. Fix the game mechanics that are broken and allow it to happen, that's all we ask. You want to jump up and try and snipe, GO FOR IT! But do it under the proper game mechanics, so that if you actually HAVE the skills, you can pull it off, no more magical 1 shots on anything short of a badly build Assault, but you can still use the tactic and hit stuff. Just won't see it being used by enough of the playerbase to become literally game defining as we did with MW4. 3rd person point of view cameras that had fully working targeting systems combined with the smooth as silk jump jet which magically ran without heat and landing wasn't something you bothered to pay attention to cause you ALWAYS land fine. Fix those broken mechanics..that's all..tactic can still be used..but it ain't all that great anymore.
#270
Posted 01 January 2012 - 10:33 AM
#271
Posted 01 January 2012 - 11:03 AM
#272
Posted 01 January 2012 - 11:18 AM
Bottom line is there nothing wrong with jump sniping as long as its not done in 3rd person and no perma radar lock. End of topic.
#273
Posted 01 January 2012 - 11:20 AM
Kurohyou, on 01 January 2012 - 11:03 AM, said:
It's a "tactic" that utterly ruined MW4 multiplayer gameplay for many. Why do we need to adapt? Because some people fear they cannot hack it any more without totally OP jumpsniping? Well, if they cannot adapt, they prolly better keep playing MW4. Or some other totally-uber-skill-intensive arcade FPS.
Poptarting can't be that skill-intensive and demanding if so many insist on it remaining as is. And only insist in that single case. No other "tactic", just "jumpsniping", weird coincidence, isn't it? One could almost get the impression some people are afraid they'll actually have to L2P without it...

#274
Posted 01 January 2012 - 11:31 AM
Dlardrageth, on 01 January 2012 - 11:20 AM, said:
It's a "tactic" that utterly ruined MW4 multiplayer gameplay for many. Why do we need to adapt? Because some people fear they cannot hack it any more without totally OP jumpsniping? Well, if they cannot adapt, they prolly better keep playing MW4. Or some other totally-uber-skill-intensive arcade FPS.
Poptarting can't be that skill-intensive and demanding if so many insist on it remaining as is. And only insist in that single case. No other "tactic", just "jumpsniping", weird coincidence, isn't it? One could almost get the impression some people are afraid they'll actually have to L2P without it...

I wouldn't get worked up over it. The game looks more like MPBT: Solaris rebooted.
#275
Posted 01 January 2012 - 11:50 AM
GaussDragon, on 31 December 2011 - 12:32 AM, said:
People's selective reading and/or memories around here, while not surprising, are still annoying.
Pht, on 29 November 2011 - 04:43 PM, said:
Rather, the various rules establish outlines to work with; and you toss out ALL of the piloting rules that simulate anything that we, the VG players, can control with our PC's and their peripherals.
Exactly how the various rules are implemented in the back-end of the VG format is not an issue as long as they cause the VG to interact with the player in a way that intuitively makes sense in the player's head. In other words, if a simpler fix for a problem can produce the same "intuitively good" result as a more complex fix, there's no reason to go over-kill and chose the needlessly more complex fix.
Pht, on 04 December 2011 - 11:02 AM, said:
...
What the TT rules describe as to how accurate BTU weapons are does not make them "inaccurate" - the weapons are bloody terrifyingly accurate, as should have been obvious from my first post. What keeps BTU 'Mech combat from being insta-gib UT style headshot fests and allows for a bit of fun combat is that the 'Mechs, while being darned capable, can't get all of their weapons to hit with "pixel accuracy."
Pht, on 04 December 2011 - 11:03 AM, said:
You claim that the idea that I gave to implement this use of the TTR as outlining the capabilites of the BTUniverse 'Mechs with is absurd - it is not - and nowhere beyond a few replies in two threads have you or anyone else given given good reasons to call it absurd.
You're simply assuming the point you need to prove.
Edited by Pht, 01 January 2012 - 11:51 AM.
#276
Posted 01 January 2012 - 11:52 AM

#277
Posted 02 January 2012 - 10:34 AM
Dlardrageth, on 01 January 2012 - 05:50 AM, said:

You are actually arguing for MWO not being developed/published, are you aware of that? Because with only some minor cosmetic changes to the old (and IMHO flawed bigtime) MW4, the "new" MWO won't go anywhere. The same old (very limited) player base that still keeps playing MW4 would go for it, the rest who gave up on MW4 quickly, won't bother with it. And random new people? Don't expect them to become all crazy about a slightly revamped MW4. If it were that easy, MW4 would still have a playerbase in the high 5-digit area.

What manner of moon logic is that?
I said I find it silly to ban legitimate tactics, not that I didn't want progress or a new game.
Kristov Kerensky, on 01 January 2012 - 10:18 AM, said:
#278
Posted 02 January 2012 - 10:58 AM
Soturi05, on 01 January 2012 - 11:52 AM, said:

The 2 main reasons battles happen like that on MW4 is because of 3rd person games and the perma radar lock. You take those 2 things out, which PGI has said they are going to do and I think you reduce the problem greatly.
If the LoS is anything like WoT, then jump sniping will be limited at best. Youll need those light mechs to keep enemies "lit up" for any extended period of time and that makes things dicey for the light mech. Also, the devs have also said we will have probes that can be launched over parts of the battlefield, I love this idea. It will FORCE people to not camp. I really just dont see jump sniping as being anywhere near as effective as it was in MW4 with this new type of gameplay.
#279
Posted 02 January 2012 - 11:33 AM
Alpha shot..exists in TT and all versions of the MW games(MA is NOT included in that list btw, please stop trying to include it).
Legging..exists in TT and all versions of the MW games.
Boating..exist in TT and all versions of the MW games.
Jump sniping..exist only in MW4 as anything but a one off situation, in MW4 it is THE most commonly used tactic.
So..you see..my little song was quite on target there.
#280
Posted 02 January 2012 - 11:51 AM
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