Cypherdrene, on 14 February 2019 - 01:17 PM, said:
I'm not sure if you understood what I meant... of if it was me who didn't get you. But alas, the problem with MWO in general is lack of teamplay, events bring the worst in the playerbase. Hence I point out at PGI's balance and business model, since it's the other half of the problem.
Team play is a learned skill thats been an issue since day 1.
Early on there was several players who made simple online tutorials on how to not nascar, how to communicate, don't go leeroy jenkins on team, ect. and haven't see any of those guides referenced to newbie posts in about 2 years now. Last night a bunch of team matches and only 2 had teams communicating, some we'd say hello and try to guide but all for nothing and no doubt some of them have every chat and voip disabled in game knowing block list is a joke. And too many people just leeroy jenkins into red team, left the assaults way back (nascar'd) then back seat drive the rest of team and complain, harumph and naysay everything the active player had done 2 minutes back but not helping the player in the current situation ie Charlie legs cherry, etc.
Yeah so to answer your question directly, I couldn't be bothered to keep track of all complaints I just picked what appeared to be the last one about a lack of players when there's no events.
Hard to get new players interested when all there is on the forums is pretty minor complaints comparatively speaking.
And if you want good complaints start with the match maker in solo or team play, or how everyone on the fake "block list" is unmuted upon rejoining match and same when relogging into game to avoid players disabling every chat and VOIP!!!
If PGI fixed "block list" to keep muted then PGI's support load would be less and probably have a better chance at keeping new players.