

Solaris
#1
Posted 20 February 2019 - 10:45 AM
leave patron and Sponcer out of it
more impotently how the hell does that match maker work?
I can be in a Oxide 2c and be vs a spider, or a battlemaster....
there are rounds that are not possible to win
then Im in a locust and i got on with anything from a firestarter to a jager mech...
where is the math for this one and can someone point me to the directions...
#2
Posted 20 February 2019 - 10:47 AM
Burning2nd, on 20 February 2019 - 10:45 AM, said:
I think its kinda pointless to explain anything to a guy in an "Oxide 2c".
^^ Tier 1 ladies and gentlemen.
Edited by PhoenixFire55, 20 February 2019 - 10:47 AM.
#3
Posted 20 February 2019 - 10:48 AM
Burning2nd, on 20 February 2019 - 10:45 AM, said:
leave patron and Sponcer out of it
more impotently how the hell does that match maker work?
I can be in a Oxide 2c and be vs a spider, or a battlemaster....
there are rounds that are not possible to win
then Im in a locust and i got on with anything from a firestarter to a jager mech...
where is the math for this one and can someone point me to the directions...
Yea.. you are free to pick whatever mechs are available in any division, not all mechs are equal, especially with min/max'd solaris loadouts.
That said, the division and the mechs in them are roughly equal, not perfectly equal.
PhoenixFire55, on 20 February 2019 - 10:47 AM, said:
I think its kinda pointless to explain anything to a guy in an "Oxide 2c".
^^ Tier 1 ladies and gentlemen.
That's a pun on the Jenner IIC hex srm loadout.
Edited by Kunato Developments, 20 February 2019 - 10:49 AM.
#4
Posted 20 February 2019 - 12:42 PM
#5
Posted 20 February 2019 - 01:00 PM
Loodacris, on 20 February 2019 - 12:42 PM, said:
Not even remotely accurate.
The Arctic Wolf in Div 1 can very much counter the 100T Dakka mechs if you know what you are doing. That is what it comes back to - Knowing what you are doing. Thinking of counter strategies and so on.
I don't always play the heaviest mech available in any division. Same with many players, all the way to the pointy end.
#6
Posted 20 February 2019 - 01:09 PM
Burning2nd, on 20 February 2019 - 10:45 AM, said:
there are rounds that are not possible to win
You pick the map stronger for you and ban the weak ones.
Every round is possible to win, unless you make a super grave mistake in mech/map selection, then that is your fault.
Surely for someone self-proclaimed* to be as good as you claim you are. This should be absolutely no issue for you and you should be capable to make any situation work.
*and then be prompty shutdown by actual good players in a private lobby, that was streamed for all to see.
#8
Posted 20 February 2019 - 01:56 PM
justcallme A S H, on 20 February 2019 - 01:00 PM, said:
True, I was in an Arctic Wolf vs a Kodiak the other day and it was a fairly easy win in the end. And I'm by far from being very good at Solarising. In fact I think both of my Div 1 victories have been in Arctic Wolves stuffed with SRMs. Admittedly the non Kodiak win was against someone who brought ATMs, but still...
#9
Posted 20 February 2019 - 02:11 PM
#10
Posted 20 February 2019 - 02:17 PM
Burning2nd, on 20 February 2019 - 02:11 PM, said:
No. Chassis. What can counter what and so on.
Granted it is not perfect - it's better currently that it was. There is no reason a Jihad JennerIIC can't kill a BLR... If you can't that just comes back to being outplayed.
#11
Posted 20 February 2019 - 03:13 PM
Im just trying to understand what was the math that went behind it
#12
Posted 20 February 2019 - 03:33 PM
#13
Posted 20 February 2019 - 03:49 PM
#14
Posted 20 February 2019 - 03:51 PM
Each chassis (variant actually) is assigned to a different division. 7 being the lowest and the weakest in terms of firepower. Weight classes are irrelevant, though you'll see more assaults in the higher divisions and more lights and mediums in the lower ones.
Matches kick off on regular intervals. I think it's 2 minutes now.
You click a map during the map selection to ban it from play that round. Then your opponent chooses one until there's only one left. If no selection is made, one is banned at random.
#15
Posted 26 February 2019 - 04:32 PM
Remover of Obstacles, on 20 February 2019 - 03:49 PM, said:

About division. I dropped Merata's banshee in division 5 with a sin (was incredibly messy, tho). Talking about the odds, you can win every game, with every mech, every division but you don't have to make it hard on you by choosing something which doesn't fit your gameplan or worse playing into the opponents gameplan.
Edited by Kunato Developments, 26 February 2019 - 04:33 PM.
#16
Posted 27 February 2019 - 07:07 AM
Burning2nd, on 20 February 2019 - 10:45 AM, said:
https://mwomercs.com/s7-mech-divisions
You're matched by division and then your SSR within that division if there's more than one other player within the queue (which is pretty rare).
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Burning2nd, on 20 February 2019 - 01:49 PM, said:
Jr7-IIc(o) Since you cant read between the lines.... I know i know
#17
Posted 27 February 2019 - 07:12 AM
Burning2nd, on 20 February 2019 - 02:11 PM, said:
Burning2nd, on 20 February 2019 - 03:33 PM, said:
Burning2nd, on 20 February 2019 - 03:13 PM, said:
Im just trying to understand what was the math that went behind it
#20
Posted 28 February 2019 - 05:02 AM
Based on that, mechs that perform amazingly in say, div 3, will likely end up in div 2 in the coming season, and those that do poorly will end up in div 4, just as an example... I do not know how accurate this is, but it's what I've come to understand, and I very much might be wrong on this.
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