When i was going through the books i was seeing mention to something known as LAC's i dont rember ever seeing these before so i did a little bit of digging. LAC's were also known as Light Auto cannons, they were created with the mind set that the current Ac's were too heavy for the mechs with were using them, So they would lighten the ac's with many different ways, The end result was a lighter more compact AC, the down side tho was these AC's had only 75% at best and 60% at worse of the range of the original AC. This gave mechs who relied on ac's a few more tons for more armor, ammor, or perhaps a better engine.
Another thing i noticed was Light gyro's These gyros were not small in the least, infact they would take up what ever extra space a CT would have while giving the mech quite a bit of tonnage for the cost.
Now lets talk about tonnage. this is something with has bothered me greatly since starting with MWO, i rember sitting next to my dad and watching him and everyone around the table playing MW, and BT. and i rember something KEY with i have not seen here. How to incress the max Tonnage of a mech. This was able to be preformed on all mechs but assaults by beefing up the endo skeleton of the mech adding more bracing and reinforcing the skeleton, or somethings replacing the skeleton entirely with a stronger more resilient material. This would allow Mech to incress their max tonage to about five extra tons, For some this dosnt seem like much but five extra tons of armor, or anther weapon with ammo was always welcome including if you knew you were heading up ageist odds with were not in your favor.
Now, I do see a way to implement this in the game as it stands RIGHT NOW. One of two ways, 1. It is done through the mech lab much like you would buy a better structure or armor, the price of the new skeleton would have to scale on the cost of the mech its self tho, between 60-70% of the base mech's price perhaps closer to the range of 130%-150%.
2.With the skill tree as it is, we could see it injected in with the survial tree under skeleton density, For each rank adding .5 for a grand total of 5 tons with all 10 ranks.
Some may ask why such a thing, The mechs are part of the extension of the mech pilot, and as such many pilots would modify their mechs to meet the goals and needs of what ever mission would come their way. A few of these ideas i have been thinking for a while and i will expand upon when more comes to mind.
Edited by LDTorroc, 21 February 2019 - 03:02 PM.