Redshirt4Life, on 10 March 2019 - 04:07 PM, said:
Yeah they did that in WoT. Call them arty and the community absolutely hates them. There are no redeeming factors. They are boring to play and terrible to play against. They add no strategic elements. No interaction. No counterplay. They are just awful. Nothing less fun then getting chunked away just because you were the blip they happened to select on the minimap.
LRMs are bad enough. See all the people complaining about the current LRM changes? Amplify that by a million.
im confused how WoT is at all relevant to MWO
just because people hate something in WoT doesnt mean theyll hate it in MWO. you cant make blind assumptions about MWO based on a completely different game. Especially when the artillery mechanics would be completely different. people hate artillery in WoT because of the visibility rules, which dont exist in MWO. You can see clear across the map in MWO.
There may not be counterplay in WoT but there certainly would be in MWO. The only way to know for sure whether or not people would hate artillery weapons in MWO would be to add them and see.
Redshirt4Life, on 10 March 2019 - 04:07 PM, said:
LRMs are bad enough. See all the people complaining about the current LRM changes? Amplify that by a million.
Why would people complain more about ARROWIV than LRMs? ARROWIV would require TAG to lockon and guide it to the target. It would actually require teamwork and effort to guide it to the target.
People complain about LRMs for the exact opposite reason: That they require no effort. The whole purpose of ARROWIV is that it would actually require effort to pull off and have a bigger payoff as a result.
Edited by Khobai, 10 March 2019 - 11:51 PM.