PhoenixFire55, on 17 March 2019 - 07:27 AM, said:
No, it is exactly map/objectives design fault. People play the way that brings wins
maps have lots of designed spots to battle at ,
it is the people
they just run to right of center, and curve left, keeping 180 degrees from the opposing team
most just go to the same choke points time and time again, getting destroyed just like they did last time, afraid to get out of the box.
Map size is pointless, every one just seems to think going to the center is the only place to go battle. If it wasn't for Conquest most players wouldn't even know the map was actually bigger, and that there are different locations to battle at.
it really is not the map, it is the players not using the maps.