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Elementals


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#1 dezgra

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Posted 18 March 2019 - 06:09 PM

I am drunk and in a mood...how long do we have to wait? I so want to ride a Timberwolf into battle. I will be so old and my arthritic hands unable to work a keyboard by the time PGI lets it happen. I say hunt or get off the porch. This is the best game ever!Posted Image

#2 FupDup

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Posted 18 March 2019 - 06:10 PM

The closest you'll ever get is maybe encountering them as an AI enemy in an expansion pack for MW5.

#3 dezgra

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Posted 18 March 2019 - 06:14 PM

Get off the porch...I love you

#4 BrunoSSace

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Posted 18 March 2019 - 06:25 PM

Imagine how small, like half the size of a locus.

#5 GeminiWolf

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Posted 18 March 2019 - 06:54 PM

Nice drunken dream you have there

#6 50 50

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Posted 19 March 2019 - 01:56 AM

No, no. I'm with Dezgra on this one.
Game changer.
Here, I brought some beer and something to chuck on the BBQ.

#7 Zeoraimer

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Posted 19 March 2019 - 05:40 AM

Ubanmech on top of a King Crab? (UM has small footprint, and KCG is a rather large platform from above)

You can use the STD60 engine leaving most room and weight to mount heavier weapons - be a true 360 torso twist turret!

#8 Bombast

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Posted 19 March 2019 - 06:01 AM

Elemental Five Man: It's so fun being an Elemental!

Single Artillery Strike kills the entire point in one hit

#9 Curccu

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Posted 19 March 2019 - 06:06 AM

Top Speed 10.8 km/h

Enjoy Polar highlands

#10 MeiSooHaityu

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Posted 19 March 2019 - 06:11 AM

View PostCurccu, on 19 March 2019 - 06:06 AM, said:

Top Speed 10.8 km/h

Enjoy Polar highlands


This highlights the importance of...hitching a ride (see the Timby's Left Shoulder) :D

Posted Image
Overall though, I don't think the Elementals would be a good fit for this game. Maybe as AI controlled fodder/nuisance in a new game mode. Other than that, I can't really see it working.

#11 Blacksheep One

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Posted 19 March 2019 - 06:51 AM

Yeah. At best you'd have to try to run the whole point as a "single" unit.

On the other hand, as singles they'd be (or better be!) the cheapest units out there... unless you want to go down to just plain infantry.

#12 R79TCom1 Night Lanner

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Posted 19 March 2019 - 08:50 AM

Allowing players to pilot Elementals wouldn't work in MWO. Without the ability to hide in buildings, ride on 'Mechs, or have additional Elementals under each player's command, they are pretty useless on the battlefield. An Elemental goes 10± kph and jumps 90 meters. It has a small laser (IS style) and an SRM2 with two shots. You could also allow for machine guns or flamers,.but whatever it carries, anything it faces is going to be out of your range in a heartbeat. Once at that range two or three ER Medium Lasers will take it out. So like most people are saying it would only work if it were AI controlled.

I love Elementals and would love to see the in the game, but as I see it there are two ways to get Elementals into MWO:

1) AI controlled consumables - basically they're turrets you drop that have the limited mobility and weapons of Elementals. While carrying them you're limited to only firing you arm weapons and once dropped they'll chase after any Target that comes into LOS. I wrote a whole thing up about how it would work and involve swarm attacks it anyone is interested.

2) Bolt-ons - this is just so your 'Mech looks cool with Elementals on it. You buy each location separate (Front Right Torso, Front Left Torso, Rear Right, Rear Left, Rear Center) and they can be in any one of the faction camos. I think this would be the quickest and coolest way to get Elementals into the game.

Bonus third, dream way: Do both. Release Elemental consumables and Bolt-ons. Have the Bolt-ons drop off when consumable is used.

#13 Xaat Xuun

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Posted 19 March 2019 - 11:48 AM

using them as an consumable makes sense, if you get five to send, then might be as good as an Air strike or Artillery strike (maybe itsy bitsy better)
their speed means you'll need to select a drop, just as you would air strikes, they're spawn time is on a timer, can't having them buggers running around forever

Edited by Xaat Xuun, 19 March 2019 - 11:51 AM.


#14 Internal Obedience XIII-omega

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Posted 19 March 2019 - 01:59 PM

Why not treat them as a cbill consumable? Last for 15sec on the field, atks current target (provided you deployed them in range of target, if not u just wasted cbills). Can perform 2 atks: laser and SRM. Skill tree node 1: increase laser atk by 1 (total laser atk:2) and deployment by 2.5 sec. Skill tree node 2: increase SRM atk by 1 (total SRM atk:2) and deployment by 2.5 sec. Maximum deployment is 20 sec on the field.

Elementals will continue to atk the same target from time of deployment, they will not change target when you select a new one.

Of course this is just an idea what can be done.

#15 R79TCom1 Night Lanner

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Posted 19 March 2019 - 02:03 PM

I was thinking they're there until you kill them all. After they fire their SRMs twice all they have is 5x Small Lasers to do damage. Stay far enough away and pick them off; I would assume they'd be as hard to hit as an UAV. Although, the thought of 60 Elementals running around on a battlefield, even as slow as they are, is terrifying. But I really don't like the idea of them just randomly disappearing or fall over after X seconds. Perhaps having something like, they're still on the battlefield but the batteries for their small lasers are depleted too after X seconds or shots would be acceptable and well within Lore.


#16 Sagara Sousuke 011011001

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Posted 19 March 2019 - 02:10 PM

View PostR79TCom1 Night Lanner, on 19 March 2019 - 08:50 AM, said:

Allowing players to pilot Elementals wouldn't work in MWO. Without the ability to hide in buildings, ride on 'Mechs, or have additional Elementals under each player's command, they are pretty useless on the battlefield. An Elemental goes 10± kph and jumps 90 meters. It has a small laser (IS style) and an SRM2 with two shots. You could also allow for machine guns or flamers,.but whatever it carries, anything it faces is going to be out of your range in a heartbeat. Once at that range two or three ER Medium Lasers will take it out. So like most people are saying it would only work if it were AI controlled.

I love Elementals and would love to see the in the game, but as I see it there are two ways to get Elementals into MWO:

1) AI controlled consumables - basically they're turrets you drop that have the limited mobility and weapons of Elementals. While carrying them you're limited to only firing you arm weapons and once dropped they'll chase after any Target that comes into LOS. I wrote a whole thing up about how it would work and involve swarm attacks it anyone is interested.

2) Bolt-ons - this is just so your 'Mech looks cool with Elementals on it. You buy each location separate (Front Right Torso, Front Left Torso, Rear Right, Rear Left, Rear Center) and they can be in any one of the faction camos. I think this would be the quickest and coolest way to get Elementals into the game.

Bonus third, dream way: Do both. Release Elemental consumables and Bolt-ons. Have the Bolt-ons drop off when consumable is used.



Also the scaling is so weird in MWO that they have made the Piranha and Commando almost elemental size as it is.

FYI, you could play as an elemental in MW3 pirates moon. I think you were much faster than 10 kph though.

Edited by Sagara Sousuke 011011001, 19 March 2019 - 02:11 PM.


#17 R79TCom1 Night Lanner

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Posted 19 March 2019 - 02:19 PM

Scalewise Elementals would be a little bit bigger than a Commando's head. 5 of them have to fit onto the frame of a Fire Moth (since technically BattleMechs can't carry Elementals but I'm guessing the FM would be about the size of a Piranha) or Mist Lynx's torso.

I think a cheat allowed you to do it in one or all of the MW2s as well, and you could go around 200kph. Fortunately PGI typically sticks pretty close to Lore stats when they released 'Mechs so hopefully they would keep it up and not make Elementals something ridiculous like that.

#18 Sagara Sousuke 011011001

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Posted 19 March 2019 - 03:24 PM

View PostR79TCom1 Night Lanner, on 19 March 2019 - 02:19 PM, said:

Scalewise Elementals would be a little bit bigger than a Commando's head. 5 of them have to fit onto the frame of a Fire Moth (since technically BattleMechs can't carry Elementals but I'm guessing the FM would be about the size of a Piranha) or Mist Lynx's torso.




You mean a properly scaled Commando right? not this game's version.

#19 Wild Kadabra

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Posted 20 March 2019 - 07:35 PM

I wouldn't be opposed to seeing elementals as a consumable where you can call upon an AI point of 5 elementals that guard a certain area, perhaps a platoon of infantry for the IS, give weapons like MGs and flamers a bit more purpose (not saying they are useless by any means, just giving them more tactical flexibility outside of a specific niche)

Edited by Wild Kadabra, 20 March 2019 - 07:36 PM.


#20 MW Waldorf Statler

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Posted 20 March 2019 - 07:48 PM

never new PvE elements with AI come to MWO ,was the clear Answer to each questions against this Theme from PGI side

and what says all thats have problems with strikes or LRMs ,when now comes Elementals to the game ? ;)

Edited by Old MW4 Ranger, 20 March 2019 - 07:49 PM.






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