Lykaon, on 27 March 2019 - 11:40 PM, said:
There were several points where there were choices made by PGI (and at the time partners IGP) that were essentially either support organized players,player units and support grouping or support casual solo players who do not group.
They more often than not backed the solo casual players over organized play in groups by player units.
The actual history of event in MWo does not support your claim. However it was poor game development that contributed to the slow bleed of players leaving the game.
True. We all have opinions and thoughts on how to make this game better, I just don't agree with many of them... Nothing personal, it's just that I see the game from a different perspective....
The entire game was de evolved away from teams....yes! FP wasn't ever going to work because they "over reached" at inception, found themselves in the deep ind of the pool and that error compounded; and, got worse as the years came and went.... At that same time, the e-Sports fantasy was in development and then, eventually tried........ And that, did not work because the changes away from large teams and open maps was too far along for it ever to work... Those changes created absolutely boring matches... I demo'd the semi finals to a large group of the "now called" e-Sports collation at a major University a few years ago..... I won't repeat that thread either.... The results were terrible when demo's by younger players.... If this was the best MWO had to offer, it really didn't move anyone to even try this game.... So, MWO pivoted toward a small map arcade format and gave us SOLARIS; another fail.... And now, all the way back to where it all started; the single player storyline game....
What does that say? Where were the best players in all of this history? Teams. So, to say that the game owners didn't support the elite's needs is silly. The real sad part is that "teams and elite" play destroyed the game (not the elite players themselves)............otherwise, this would be a hugely successful MMOA that has nothing but teams !!! And yet, the entire franchise is headed the other way: back to where we left off in MW4 Mercenaries.... What do you know ! It's called MW5.....!
Full circle. And now, back to the average players and the money (maybe...because some of us are going to wait several months before we spend another penny... Fool us once saying comes to mind....)