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Why I Am Always In Losing Team?


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#21 Xaat Xuun

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Posted 28 March 2019 - 11:54 AM

View PostGladiolix, on 28 March 2019 - 04:38 AM, said:

If you're on a losing streak, either have a little break or play the best performing mech you have to get your mental state to a more positive state by having a few wins. Having a bad time playing usually ends up in bad games too. At least that's how my mind works.


That is what I do.

There is one mech and load out I go to, it doesn't make me great, but I don't do bad with it. bad situation/team, I can keep my sanity with that mech.
find that mech that does that for you.
there are mechs I want to level up, and being in a team that does not want to listen to advise or suggestions and basically just follow the same losing path does get my blood boiling. and when that happens I end up falling into the quality of being arrogant as the rest are doing.
not good

I find sometimes I end up in teams that just don't seem to want to win, and I end up getting stuck with them on the next match, when it seems I am being stuck with the same players over and over, I do take a moment break, and let someone else join that next match.
chancing the next random pugs are more team orientated.
I am only as good as the team, I can't carry, tho I did once, was very happy when I noticed at the winning end, it was I that mostly won that game, but that only happen once . . I'll take it, that one time, would enjoy being that one all the time, but I'm not that kind of player.

As many mentioned already, your wins or losses are your own. since all Quick Play is a random Team Group FFA. Either take control, or follow the calls (if any).
contribute and have fun

even if you missed the map/mode vote for the mech you brought, do what you can with it anyways

Edited by Xaat Xuun, 28 March 2019 - 11:56 AM.


#22 MrMilkshake

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Posted 28 March 2019 - 09:31 PM

Lots of non unit rando's playing like mech gods out of nowhere and your team melting like butter ?
Sync drops. Yeh it's a thing. And a much bigger thing than most people realise.
You may have just hit a night with a few groups gaming the system



#23 MrMadguy

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Posted 28 March 2019 - 09:51 PM

View PostCelthora, on 28 March 2019 - 03:59 AM, said:

Do something about this before I shoot my teammates please. I forgot how many lost in a row. Unable to do the event

This happens with me all the time. Answer is simple. Sometimes there are too few people in a queue to perform proper matchmaking. Tier 1 top guys usually have loner queues and therefore have priority, when teams are formed. And when there are no other Tier 1 players to fill their team, lower tier guys are used to fill the gaps. And, as I know, first player in a queue is used as seed player. And he has the greatest chance to have highest rating, as his queue is the longest. And matchmaker doesn't even try to shuffle teams to balance them. It fills one team first and then it tries to fill another. And if there are no more Tier 1 players, second team is padded by Tier 2/3 players. 3x4 rule only makes things worse. Back in old days matchmaker could balance teams much better, cuz it hadn't to obey this stupid rule. Your weight class doesn't actually matter. Only your effective performance in this 'Mech does. PSR is also extremely broken system, that is biased towards increasing and therefore tends to overestimate your skill, i.e. puts you against much more skilled enemies.

P.S. Another indication, that you're being constantly put into the same "losing" team - you always start at the same side of a map. It seems, that there is no random spawn side picking in this game. "Team A", that is formed first, always starts from one side of a map, and "Team B" - from another. If you always spawn at the same side of a map - you're most likely in a "Team B".

Edited by MrMadguy, 28 March 2019 - 09:56 PM.


#24 Wil McCullough

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Posted 28 March 2019 - 10:12 PM

Lol at the tinfoil hat conspiracies.

Luck happens in streaks. Also human error is a thing. Most people start getting tilted when they lose a few times in a row and start playing worse, being over passive or start becoming way too reckless and engaging in high risk low reward behavior. You might be the reason why you keep losing because the game is largely about snowballing.

Just own the loss and move on. Short term streaks are the nature of the game. Don't do mental gymnastics like the previous 2 posters and come up with silly conspiracies about Big Bad Units twiddling their evil moustaches or a convoluted matchmaking system that ensures a selected side loses on purpose.


#25 Phoenix 72

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Posted 28 March 2019 - 10:17 PM

It is just the MM having some fun with you. I have had several losing streaks in the past, where nothing I did managed to get me out of the streak. I posted plenty of whines about it on the forums. :)

Just know this: Some teams are uncarryable. Nothing you can do on these teams will make you win. I remember one match on HPG manifold where I did 1100 damage with a Bushraccer, something like 5 or 6KMDD. And we lost when I ran out of ammo. I have had something comparable happen a number of times. And there have been games where I spent the majority of the game trying to find an angle, because there were always friendly mechs in my line of fire. Ended up with 12:0 stomp win and 100 damage to my name.

What I have started to do in this situation is to stop playing until I am no longer frustrated and then try again. I have stopped working on the events. I just play what I want to play, when I want to play it and forget about the events. If I get stuff, nice, if not, that's fine too.

However, I have to say that my motivation to play MWO has gone down quite a bit recently, anyway. I just had 2 weeks off from work. I had expected to play a lot of MWO during the time. But I was really not in the mood, so I think I did something like 10 or so matches during the current event. So I was on vacation from MWO as well. And I feel fine. :)

#26 Koniving

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Posted 28 March 2019 - 10:59 PM

I used to have a similar issue.
I'm always on the blue team fighting the red team.

Heck of a hard time, really. Always blue. Win or lose. And often the red team liked to win. I liked to win. But, well I was on the blue team.

And then a miracle happened...and I was on the red team.

Or at the very least, by capturing points... they would turn red. (Note I am getting on Theta with several teammates, and it turns red.. and says we captured it.)

So I'm halfway there.

#27 FRAGTAST1C

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Posted 28 March 2019 - 11:01 PM

So, the Group Queue prioritizes people who are deploying as a Group and then fills the remainder for the match with people who are in Solo Queue?

#28 Koniving

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Posted 28 March 2019 - 11:06 PM

But on a more serious note... teamwork is nice when it happens but despite how this is a team game, in quickplay it really boils down down to how you can help the other guys because there ain't no other guys gonna help you until everyone adopts that mentality.

Too many people out there with their heads in their stats and their instant-win button and the belief that skill comprises of the ability to point and click to get a kill due to a cookie cutter build exploiting bad mechanics and balancing trends of the current day.

Good luck out there.

View PostFRAGTAST1C, on 28 March 2019 - 11:01 PM, said:

So, the Group Queue prioritizes people who are deploying as a Group and then fills the remainder for the match with people who are in Solo Queue?

Group queue fills the gaps with the unlucky pair of players grouped up and about to butter up for a whole lot of reason to exude copious amounts of salt.
Noone in solo queue is going into a group queue match (unless you're talking about faction play)

#29 Snowhawk

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Posted 28 March 2019 - 11:20 PM

it's the matchmaker. It often puts the 95% Players (percentage from jarl' list) against 90% or even 80% Players. I made screenshots and I can confirm it to some Degree. The People still think that this is not possible.... so the complains are going on....

#30 Comante

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Posted 28 March 2019 - 11:34 PM

I know that quickplay can be a hit and miss experience, but when the game start, I try to pick some random guy, and stick with him, trying to understanding what he want to do, and trying to assist him if possible, sometimes it goes bad, but if the other guy know the game you can achieve good deeds helping each other and teamplaying in a small unit.
What put me on my knees is when I die, and see other players that are unable to aim their weapons, go around with all our assaults mechs missing from 50 meters and waste the match. Do people play with joypads? Looking at many players this is the impression I get.

#31 Phoenix 72

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Posted 28 March 2019 - 11:43 PM

View PostComante, on 28 March 2019 - 11:34 PM, said:

What put me on my knees is when I die, and see other players that are unable to aim their weapons, go around with all our assaults mechs missing from 50 meters and waste the match. Do people play with joypads? Looking at many players this is the impression I get.


Nah, it is just that the average players in this game are not actually all that good. I know I am not all that good (I keep forgetting to twist when I concentrate on killing something and my map awareness is quite lousy at times) and Jarl's puts me in the top 1500 players for the past 3 seasons.

#32 mad kat

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Posted 28 March 2019 - 11:49 PM

I'm the same, i seem to lose far more matches than i win and sometimes it can be 7-8 stomps in a row!

https://mwomercs.com...__fromsearch__1

But then this argument is all over the forum, There are countless broken match maker threads. Hell even Paul Inouye started a thread then disappeared:
https://mwomercs.com...__fromsearch__1

Not just on this site too, look on Steam, reddit even FB.

PGI are just burying their heads in the sand and either don't know how to fix it, can't fix it, won't fix it or simply can't be arsed to fix it.

But then the average player skill has plummeted over the last few years, a lot of the skilled and experienced people have given up on the game. I know a lot of really good old unit mates have all but disappeared. It all seems to be utterly hopeless players left who are either all drunk, brand new or simply couldn't hit the broadside of the barn at two paces let alone start with a half decent build.

Really the game needs a complete reset Tiers need removing once and for all, PSR needs scrapping and Map voting needs removing as this can instantly give a bias to some and not others.

Oh and look at this thread:
https://mwomercs.com...__fromsearch__1

And these:
https://mwomercs.com...__fromsearch__1

https://mwomercs.com...__fromsearch__1

https://mwomercs.com...__fromsearch__1

https://mwomercs.com...__fromsearch__1

#33 MrMadguy

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Posted 29 March 2019 - 12:11 AM

View PostSnowhawk, on 28 March 2019 - 11:20 PM, said:

it's the matchmaker. It often puts the 95% Players (percentage from jarl' list) against 90% or even 80% Players. I made screenshots and I can confirm it to some Degree. The People still think that this is not possible.... so the complains are going on....

I'm 42% and even I'm put against 95% sometimes. And Jarl's just confirms, what I has always been saying. With my 180 avg match score I'm in top 3 category by number of players. So I just don't know, why matchmaker can't provide proper level of difficulty to me. Only possible reason - because there is tiny minority of 300-400 players in a queue above me, who have priority over me.

#34 FRAGTAST1C

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Posted 29 March 2019 - 12:26 AM

If MM is adding me into a match that has 95% rated players, then MM should be fair and put all of them in MY team.

#35 Faithsfall

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Posted 29 March 2019 - 12:59 AM

You just have spells of this unfortunately, like this morning i'm on my 7th loss in a row and when you look at the scoreboard at the end there has been most of those matches where 1/3 to 1/2 of the team can't do more than 150dmg.

I presume most of that damage is their corpse falling ontop of the enemy.

#36 General Solo

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Posted 29 March 2019 - 01:15 AM

@op

Don't over extend early but get shots in early as possible, and stay hot and firing every opportunity
Use teams armour
When team armor depleted, Clutch

Who gonna carry harder, you or dat Lerm boat wid no back up weapons
A mistake I often see and sigh

Oh and I have a guide that may help

https://mwomercs.com...64#entry6161964

#37 FRAGTAST1C

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Posted 29 March 2019 - 01:38 AM

View PostFaithsfall, on 29 March 2019 - 12:59 AM, said:

I presume most of that damage is their corpse falling ontop of the enemy.


Posted Image

That actually reminded me of a screenshot someone shared here where an Atlas did 1 damage before dying.

#38 FRAGTAST1C

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Posted 29 March 2019 - 01:45 AM

View PostOZHomerOZ, on 29 March 2019 - 01:15 AM, said:

Oh and I have a guide that may help

https://mwomercs.com...64#entry6161964


See, I remember yesterday, you were on my team with your Roughneck (was it?) playing Canyon Network. I called for the team to turn around and defend D4 instead of running after lone mechs far away. They did turn around, got their damage out but a few of them died while I, in my ECM Hellbringer, had managed to take up a good flanking position and managed to preserve my armour (but still weak in CT and RT with only a few points of armour left) until the end and we won the match. But during that moment, when we were leading 11- 6 or something, I said on comms, "Good job, guys" and a couple of them were, "Well, look at you not taking damage but calling us to turn around", "Oh, next time I hear your voice, I know to ignore it". I was giggling so hard at it and sighed to myself before saying, "Fair enough".





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