Skrapiron, on 30 March 2019 - 03:47 AM, said:
The point of the counters is to make lock-on weapons irrelevant to the game. The try-hard brawlers have been crying to PGI for years that missiles are OP and need to be nerfed. PGI listened and they've neutered LOW. The game has become a first person shooter with robots instead of aliens or demons. The meta builds are laser vomit and ballistics, with long range snipers being the rulers of the battlefield.
I've played more Polar Highlands in the last week than I think I have in a month of games. LRMs are an endangered species, even on that map. Instead, you have Gauss Snipers sitting in valleys picking off anybody who pokes their head over the hill.
Fun game play.
*jarls*
ah... alright. good to know and thx for your input.
now here's a thought:
maybe try out one of those dull laserboats or useless tryhard-brawling mechs for a few games yourself.
it might change your view on your poor endangered species lurmers.
probably will not, but one can only hope.
no offense meant, only going by the numbers.
lock-on weapons work really well, still. at least for me, and I've been playing them a lot since the patch. but then ...
I'm confident we have ..different.. playstyles, right?
Cheers