Ken Harkin, on 24 April 2019 - 01:48 PM, said:
Except you can take MAD5M with 2 LBX10, 5 ML which is more maneuverable, has better hit boxes, costs 25 tons less and doesn't have the big "Shoot Me First!" sign which hangs off of a 100 ton assault.
An extra 25 tons for one more ML isn't worth it.
To be fair the 2xLB10X, 6xML build for the MAD-4A runs cooler than the 2xLB10X, 5xML build on the MAD-5M. My MAD-5M currently has a 2xLB10X, 4xML build on it because the fifth laser makes it too hot. My MAD-5A is currently equipped with a 2xLB10X and 6xMLs with enough tonnage left over for AMS, 18 heatsinks and a targeting computer. It runs cold and can output around 280 damage before overheating.
For those wanting more punch the 6 MLs can be swapped out for 6 MPLs, but you'd lose the AMS, targeting computer, and heatsinks for a bigger alpha at a closer range. Personally if the MAD-5A had something like a 10% pulse laser range quirk I'd run this build, but without quirks the MPL's range is too limiting on an assault mech that can't quickly close the distance between an enemy mech.
With 6xMPLs I'd rather run an AC20, 2xUAC5s, or 2xAC5s so I could use a large LFE to close distances quicker.