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How Is This Not A 500Ms Game?!


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#21 Acersecomic

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Posted 10 May 2019 - 12:38 AM

QUESTION. Are you using AMS?

#22 Prototelis

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Posted 10 May 2019 - 01:12 AM

Not enough multipliers. Thats why.

#23 Ekaterina von Zeil

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Posted 10 May 2019 - 01:23 AM

View Postingramli, on 10 May 2019 - 12:03 AM, said:

5 kills, 700ish dmg means you are killing foes too fast, spreading dmg, farming by going for arms and legs, using spread dmg weapons like atms and lbx is the way to go. After all, the event is not about how useful you are to your team, but your understanding towards the flawed MS mechanism and find out how to exploit it.


Yeah, I got a MS of 865, when our team lost, but I did 1367 dmg, just 1 kill but lots of assists spreading the damage all over the place with a Corsair with 3 RAC 2 and 4 ML and I guess I also shot down some missiles with my 4 AMS.

Was the highest score I got in the event.

This Corsair variant + the Marauder II 4HP with 8 SRM 6 gave me the most 500+ matchscores.

Edited by Ekaterina von Zeil, 10 May 2019 - 01:26 AM.


#24 Jman5

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Posted 10 May 2019 - 04:47 AM

View Postthievingmagpi, on 09 May 2019 - 03:02 PM, said:

Assists are really important, but it's weird because if you're getting kills you can't get assists Posted Image


Kills are worth more than assists. 5 points vs 4. Plus with a kill you're guaranteed +1 component destruction (+3 points) and eligible for solo kills (+12 points). Always nab the kill if you can. 1 kill is guaranteed to be worth anywhere from 8 to 22 points (kill + component + solo + kmdd) while an assist is only ever going to give you 4-6 points (assist+kmdd).

#25 Grus

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Posted 10 May 2019 - 04:50 AM

#hurtsbadman

#26 The6thMessenger

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Posted 10 May 2019 - 04:58 AM

It's those 499 MS you should be annoyed with.

#27 Asym

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Posted 10 May 2019 - 05:00 AM

"You have been weighed; you have been measured; and, you have been found wanting... In what world could you possibly beat this process "

So sad........ Alas, you could always come back to sea where Carriers make LRM's chlld's play..... Where there is so much salt, the RNG GoD even realizes that Ice could never exist......

Buck up Sparky ! There will be another event and another few 500 MS's to take on !!! I've had what three in the entire time I played MWO.... I just avoided that part and took the free stuff and was happy.....

#28 RickySpanish

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Posted 10 May 2019 - 05:12 AM

View PostSaber Avalon, on 09 May 2019 - 03:17 PM, said:

Oh no... I'm T1 after that last match. NOOOOOO!


This is what did it for me, great thread 10/10 would send my condolences again.

#29 LordNothing

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Posted 10 May 2019 - 05:48 AM

View PostPrototelis, on 10 May 2019 - 01:12 AM, said:

Not enough multipliers. Thats why.


i wish the scoring screen would show what those are. i know damage is 0.5 and i think ams kills are the same and i know with 50% certainty that flankings are worth a lot. but i really dont know what anything else is worth. it only shows instances of the actions and not how many points they represent. thats why i mostly used brute force damage on mine.

Edited by LordNothing, 10 May 2019 - 05:51 AM.


#30 Polecat

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Posted 10 May 2019 - 08:48 AM

View Postthearticulategrunt, on 09 May 2019 - 04:11 PM, said:

Dude, their match score math is done by a drunken monkey using common core math. I had a match where I nearly broke 1000 damage with 5 kills but my team lost and it did not make 500+. Actually had numerous matches like that, 700, 800, 900 damage, multiple kills and solos. Others with 600 to 700 and lots of assists but no personal kills so still no 500+. Was a wonderful reminder of why I stopped bothering with PGI's BS challenges. If I have to do calculus, in the middle of battle, to make sure I get the needed score to get the prize, it is no longer fun. So at least personally, I'm done with their BS challenges for awhile once again.


I had about the same thing on a losing team and made almost 760 match score. The highest score on the winning team was in the 460's for that round. Yes, I made almost double the match score of the highest person on the winning team. I think there are certain things that very disproportionately contribute, like AMS missile kills and UAV spotting.

#31 GottFaust

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Posted 10 May 2019 - 10:34 AM

View PostSaber Avalon, on 09 May 2019 - 02:50 PM, said:

This 500 MS requirement event has driven me nuts. There's an hour left and I get this amazing game... but it's still not 500 MS?! ARE YOU KIDDING ME!?!

5 Kills, 3 KMDD, 3 SOLO Kills, 735 damage, used an arty, survived (35% so barely), 9 components destroyed, and that qualifies as only 482 MS?!? GAAAAAAAAAAHHHHHHH!!!!!

Posted Image

Posted Image

Flanking and Brawling both provide huge match score bonuses. As do spotting, AMS missiles destroyed, ECM coverage, and good consumable use. I saw someone get 832 score on a kitfox with only 400 damage done and 0 kills over the weekend.

#32 shaytalis

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Posted 10 May 2019 - 11:57 AM

Did you get some Proximity Protected or Protected Light / Protected Medium type rewards? If you're sticking close to your allies you can wrack up the MS points not just from assists but also from those little added bumps. There are a lot of little things you get from sticking with the team.

#33 Kubernetes

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Posted 10 May 2019 - 01:43 PM

View PostThe6thMessenger, on 10 May 2019 - 04:58 AM, said:

It's those 499 MS you should be annoyed with.


I had a 499 and three other matches in the 490s this past week. Maddening when you finish and realize just one more laser swipe would have done it.



OP: That's a brutal result. It sucks that assists count for so much relative to solos and kmdds.

Edited by Kubernetes, 10 May 2019 - 06:11 PM.


#34 Saber Avalon

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Posted 10 May 2019 - 01:52 PM

View Postingramli, on 10 May 2019 - 12:03 AM, said:

5 kills, 700ish dmg means you are killing foes too fast, spreading dmg, farming by going for arms and legs, using spread dmg weapons like atms and lbx is the way to go. After all, the event is not about how useful you are to your team, but your understanding towards the flawed MS mechanism and find out how to exploit it.


I was in a Scorch for that match with 2x LB20X and 4x ASRM6, don't get much more spready than that.

View PostAcersecomic, on 10 May 2019 - 12:38 AM, said:

QUESTION. Are you using AMS?


That mech did not have AMS, I've used other mechs during the event with AMS though.

View Postshaytalis, on 10 May 2019 - 11:57 AM, said:

Did you get some Proximity Protected or Protected Light / Protected Medium type rewards? If you're sticking close to your allies you can wrack up the MS points not just from assists but also from those little added bumps. There are a lot of little things you get from sticking with the team.


Was in an assault, like most others in the match. The final show down was a big slug fest, there were 3 other assaults beside me to the enemies remaining forces of 3 assaults and a heavy. An assault on it's own is a dead assault.

Edited by Saber Avalon, 10 May 2019 - 01:56 PM.


#35 Scout Derek

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Posted 10 May 2019 - 09:22 PM

Just take dakka.... easy 500 score if you play your cards right.

#36 Omniseed

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Posted 11 May 2019 - 07:32 AM

View Postjustcallme A S H, on 09 May 2019 - 06:36 PM, said:

Only 2 Assists is why you didn't get it. If you have 5 assists you would shoe in 500 match score.

That and team damage, while it is only ONE team damage - simply getting a number in that column hurts. Hard to tell by how much but I feel like 30-40 team damage can easily knock off what feels like 50 match score.



Team damage is seriously overweighted, considering that even with a full team on comms it is impossible for any player to stop another player from rushing headlong into smoke or get them to respect other mech's fighting positions.

It's just not possible to avoid team damage without meticulously playing sniper-type mechs and positioning in a completely different part of the map than the rest of the team, a la Primo. People love to just wander across firing lines and then freak out when they get spit roasted for their trouble.

#37 Gilgamecc

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Posted 11 May 2019 - 07:52 AM

It's squirrely. Also apparently assists are worth 500 more cbills than kills are, how bout that

Posted Image


Posted Image

I'll buy a spacepizza with spacebucks for whoever can guess what my RFL-8D(L) runs.

Edited by Gilgamecc, 11 May 2019 - 09:04 AM.


#38 Jman5

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Posted 11 May 2019 - 11:02 AM

View PostLordNothing, on 10 May 2019 - 05:48 AM, said:


i wish the scoring screen would show what those are. i know damage is 0.5 and i think ams kills are the same and i know with 50% certainty that flankings are worth a lot. but i really dont know what anything else is worth. it only shows instances of the actions and not how many points they represent. thats why i mostly used brute force damage on mine.


I've done the best I can. It's not perfect and not completely comprehensive, but it will get you close.

#39 Kodyn

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Posted 11 May 2019 - 12:42 PM

I've always particularly hated the 500 MS requirement, along with Solo kills. In both types of events, it seems very difficult to control the outcome during an actual event. I randomly get 500 MS games and solo kills all the time, just never while actually trying to.

I've found the best/easiest results for MS matches however to be in an iron dome Kitfox. 1-3 kills, 5-6k AMS ammo spent, will usually wind up with 500-600 MS without much effort, as long as you know how to run the fox. That's also usually including 7-11 assists. In an ECM light like that there's almost no excuse for not hitting every enemy at least once. The ECM bonuses add up as well.

Every time I've tried raw damage/kills, I end up with strings of 480-499 matches, have had it happen countless times.

#40 Saber Avalon

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Posted 11 May 2019 - 05:16 PM

View PostScout Derek, on 10 May 2019 - 09:22 PM, said:

Just take dakka.... easy 500 score if you play your cards right.


I had 2x LB20X.... don't get much more dakka than that.

View PostOmniseed, on 11 May 2019 - 07:32 AM, said:

Team damage is seriously overweighted, considering that even with a full team on comms it is impossible for any player to stop another player from rushing headlong into smoke or get them to respect other mech's fighting positions.

It's just not possible to avoid team damage without meticulously playing sniper-type mechs and positioning in a completely different part of the map than the rest of the team, a la Primo. People love to just wander across firing lines and then freak out when they get spit roasted for their trouble.


I just ignored him, the insignificant amount of team damage I had might as well been 0. Like you pointed out, people catch stray shots or walk into them all the time. Considering what I was running (2x LB20X 4x Artemis+SRM6) I'm surprised I didn't have more.

View PostGilgamecc, on 11 May 2019 - 07:52 AM, said:

It's squirrely. Also apparently assists are worth 500 more cbills than kills are, how bout that

<snip>


I'll buy a spacepizza with spacebucks for whoever can guess what my RFL-8D(L) runs.


Well you proved my theory, after seeing a few posts and paying attention to the matches where I get 500MS, you need 800dmg+ and it seems to be an instant 500MS.





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