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Patch Notes - 1.4.201.0 - 21-May-2019


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#141 Mighty Spike

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Posted 22 May 2019 - 10:35 AM

View PostKinski Orlawisch, on 22 May 2019 - 06:36 AM, said:

No games online tested on the PTS. Working as intended. Now on the live server.

Solo or group...you can wait now...forever.


yea but Hey, how they say always after pts when they bring something live, that no one wanted and tested ? "the majority of players wanted it"........just wondering that in every PTS thread people complain that no one is there to play with... but everything is well tested (as usual)....

Edited by Mighty Spike, 22 May 2019 - 11:21 AM.


#142 Z Paradox

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Posted 22 May 2019 - 11:53 AM

Ok, no more FP for me...
It used to be so much fun!!!

...TY Pgi

Edited by Z Paradox, 22 May 2019 - 11:54 AM.


#143 Uncleclint

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Posted 22 May 2019 - 12:39 PM

Same story as always, you guys (PGI) are trying to improve something (FW) and are actually utterly f****ing it up. The new system is so highly unintuitive... but wait NO, you had to design it in a way that is strangely similar to the oh so poular Solaris mode (/sarcasm off) OMG i don´t know where to start, i better end this quick...

Just bring it back to the old system and for once, just this one time SAY SORRY FOR MAKING THE GAME WORSE!!!

Forget about that "storyline" it´s just a bit of text that no one´ll ever notice unless you make him wait for longer than ever before and grow some ballz. No one wants to do scouting matches for 8 hours until at some point it finally switches to 8 hrs of skirmish drops that no one ever wanted to do and then maybe ...a couple hours after midnight (european timezone) you´ll finally get a chance to play one of the original FW maps??? This is the bull of the crap, and i hereby declare FW dead as far as i was concerned (FYI a lot). The last reason i was still playing this game. But yeah i can understand that you want to sell loads of MW5 games... yeeeeh ...nah, not for me - until you prove that you guys can do something right!!!

Dont know what to say, i feel like every feedback is just a waste of time.

Edited by Uncleclint, 22 May 2019 - 12:47 PM.


#144 C337Skymaster

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Posted 22 May 2019 - 12:45 PM

Speaking of the storyline, and I do hope PGI sees this: Who wrote it? It doesn't make sense. It's Wolf vs Rasalhague. Smugglers are supplying Rasalhague resistance cells against the Wolves. Natasha Kerensky authorized missions to root out the Wolf base? Natasha Kerensky IS a Wolf, and would be fighting against Rasalhague Smugglers... She'd be IN the Wolf base, not trying to find it...

#145 Uncleclint

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Posted 22 May 2019 - 12:48 PM

Oh and i´m not a vocal minority!!!

#146 tee5

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Posted 22 May 2019 - 12:55 PM

View PostC337Skymaster, on 22 May 2019 - 12:45 PM, said:

j... Natasha Kerensky authorized missions to root out the Wolf base? Natasha Kerensky IS a Wolf, and would be fighting against Rasalhague Smugglers... She'd be IN the Wolf base, not trying to find it...


I replaced in my mind, root out with establish.


Sentence would be then: Khan Natasha Kerensky has authorized an expeditionary force to establish a Wolf's base of operation.

Edited by tee5, 22 May 2019 - 12:55 PM.


#147 tee5

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Posted 22 May 2019 - 12:59 PM

I can not start Invasion-Matches with Dropdeck 1. -> Failed to find Matches
If I select Dropdeck 2, I can start looking for matches.

anyone else with this problem?

#148 MiZia

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Posted 22 May 2019 - 01:06 PM

View Posttee5, on 22 May 2019 - 12:59 PM, said:

I can not start Invasion-Matches with Dropdeck 1. -> Failed to find Matches
If I select Dropdeck 2, I can start looking for matches.

anyone else with this problem?

Set Tonnage for Decks at 255. Problem already discussed on other Subforum.

#149 tee5

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Posted 22 May 2019 - 01:23 PM

View PostMiZia, on 22 May 2019 - 01:06 PM, said:

Set Tonnage for Decks at 255. Problem already discussed on other Subforum.


But as IS I am allowed to bring 265 tons. Why should I bring 255?

Because PGI screwed up? So that I can play? Please PGI fix.

#150 DAEDALOS513

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Posted 22 May 2019 - 02:20 PM

Is there no way to win planets and earn MC anymore? Or is this part of the 'improvements?'

#151 Tina Benoit

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Posted 22 May 2019 - 02:39 PM

There's a discussion about the FP update with Paul that you can follow here: https://mwomercs.com...ort-may-21-2019

#152 tee5

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Posted 22 May 2019 - 03:33 PM

View PostDAEDALOS513, on 22 May 2019 - 02:20 PM, said:

Is there no way to win planets and earn MC anymore? Or is this part of the 'improvements?'



I thought this new system would only be for special events, but looks like Paul intended this new system to be the only system.

So Scouting gone, Loyalist gone, Capturing planets gone, Earning Loyality points for only one faction gone(now you have to wait till this faction will have an story arc [as if these 3 lines of text would make CW better]). In your Units people can individualy chose to be Clan or IS no matter what the Unit is.

But now you can play for 4 hours ONLY INCURSION, or ONLY CONQUEST, or ONLY SCOUTING. Sound like no fun to me.


PS: Now I have seen, there are no Unit-Leaderboards anymore. So PGI has killed the Loyalists and the Units? Wow Chapeau.

Edited by tee5, 22 May 2019 - 03:40 PM.


#153 Pure_NZ

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Posted 22 May 2019 - 05:22 PM

The participation will not change despite of any "queue balancing".
These are the stats:
Current active players: 39,338
Current retired players: 227,539
https://leaderboard....ats#playerchart
Despite of 39K players the PGI can not collect 12v12 players in the Faction Play.
Maybe, you do something wrong. Maybe.
It is what you have to thinking on.

Edited by Pure NZ, 22 May 2019 - 05:22 PM.


#154 Galenthor Kerensky

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Posted 22 May 2019 - 05:59 PM

all I can ask regarding my choice of faction... wtf?????

#155 -Ramrod-

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Posted 22 May 2019 - 06:15 PM

https://i.imgur.com/3cbPpgq.gif

I think I speak for most people about the current state of FW when I post this.


Edit: And of course it won't display the gif file *rolls eyes*

Edited by -Ramrod-, 22 May 2019 - 06:16 PM.


#156 - Gryphon -

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Posted 22 May 2019 - 08:07 PM

Good day!
Is it really impossible to make a simultaneous capture of 2-3 planets? ...With the same capture timelines? It is probably worth reducing the time frame of one phase from 24 hours to 2-3 hours.
Many people want different great houses to fight on different planets.
So that everyone can play in the mode that they want. When on one planet there is still a scout mode ... And on the other planet there is already a war of 12 vs 12.
I believe that in FP something needs to be changed. It would be worth returning the opportunity for players to enter into various great houses that they want, as well as the opportunity to change the side (faction) for the "balance" of the parties. I told the opinion of many players in 2-3 sentences. Correct me and add here below in this chat.

Edited by - Gryphon -, 22 May 2019 - 08:12 PM.


#157 Bishop Six

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Posted 22 May 2019 - 11:38 PM

View Posttee5, on 22 May 2019 - 01:23 PM, said:


But as IS I am allowed to bring 265 tons. Why should I bring 255?

Because PGI screwed up? So that I can play? Please PGI fix.


You need to choose 255 tons to launch. In lobby you can take 265 ton decks again.

#158 Bravado

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Posted 23 May 2019 - 12:30 AM

View PostBishop Six, on 22 May 2019 - 11:38 PM, said:


You need to choose 255 tons to launch. In lobby you can take 265 ton decks again.


Well how borked is that?

#159 Bishop Six

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Posted 23 May 2019 - 12:36 AM

Its abug, it will be fixed. **** happens.

#160 AlphaPiAlpha

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Posted 23 May 2019 - 01:24 AM

So when will the FP Leaderboards work again? And that Dropdeck error be fixed? And the event tracker? and... lol One of the worst patches ever :P





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