McGoat, on 11 June 2019 - 08:21 AM, said:
Just tried, no change.
Edit: Tested in live and it is good to go. Thanks vaad!
Are you sure? I tested the cfg with that setting, 3 RAC2s on river city (testing grounds) shooting across the water to the mountains, and some shells are exploding prematurely.
On the other hand, I used my existing config and added these 3 settings, 0 problems. Gonna add settings until I hit this problem.
e_ParticlesQuality=2
e_ParticlesLod = 0.75
e_ParticlesObjectCollisions=1
edit....
I was able to add everything except the Threads sections, so that section is causing the glitch.
Edited by Nightbird, 11 June 2019 - 07:05 PM.