Chris Lowrey, on 04 June 2019 - 03:42 PM, said:
We do cycle the times for this very reason, and Phase 1, while the most predictable on the design side because it is the only thing we have absolute control over, is not eternally trapped in single modes. Just like all of our stories, there is no set template with what mode is in that slot. The most recent Siege mode mentioned in the previous post between the FRR and Wolf was a Phase 1 Siege Mode.
The only difference between Phase 1 and Phase 3 from a game mode standpoint is that it is designed to be the only mode that Scouting drops in, and it is the only stage that we can guarantee designer control over before the players influence the campaign. But beyond that, we are not limited, nor have we limited, the types of modes that appear in that phase. Including Siege mode.
So.... only for tonight and maybe tomorrow I would be in Phase2/3 prime for siege mode, and then I wouldn't see it again for a couple days or so? Which brings me back to my previous post of only seeing siege once or twice a week in my playtime. I know you have stated that you are not involved in that part of production. But you are at least acknowledging the problem from a player's perspective of being unable to play the particular modes that they favor. Thank you for that.