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Hot-Fix Scheduled For 4-Jun-2019


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#1 InnerSphereNews

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Posted 04 June 2019 - 09:23 AM

Version: 1.4.209.0
Size: 12 MB
Greetings MechWarriors,
A Hot-Fix is scheduled to occur today, June 4th at 11:00AM PDT (6PM UTC), to address the following fixes:
  • Players can now switch Faction side between Phases instead of between Conflicts in Faction Play.
  • The MWO taskbar icon no longer flashes when the lobby timer runs out. It now only flashes when you get into a match.


#2 ghost1e

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Posted 04 June 2019 - 09:37 AM

Almost as if you listened to the community Posted Image

#3 Z Paradox

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Posted 04 June 2019 - 09:42 AM

no, you cant play for faction you want. no point in playing, PGI F***** up FP and group drops... this game sucks now

#4 Captain Caveman DE

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Posted 04 June 2019 - 09:55 AM

View PostTheUltimateGhost, on 04 June 2019 - 09:37 AM, said:

Almost as if you listened to the community Posted Image



well, except they didn't. or at least didn't to the end 'we' hoped for. it's a step in the right direction, I admit that.
a babystep, though. we NEED to be able to adjust factions on the fly, cause under the current system, we have very unbalanced queues and no games - ALL THE TIME.
now we can switch every 8 hours? yay, I guess.. doesn't cure the problem we all are struggling with, atm.

I'm not overly complaining, cause again: babystep in the right direction. but this CAN#T be the end and they better fix the queue-ing problem ASAP, cause FP bleeds players by the day.

pls get fw into a playable state again, and we(you) can decorate it all you want with all the fluff that makes battletech such a great franchise. but it's got to be playable, FIRST.


thx though for the "non flashing" taskbar-icon. glad to see that solved, finally.

Edited by Captain Caveman DE, 04 June 2019 - 10:11 AM.


#5 shaytalis

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Posted 04 June 2019 - 10:12 AM

Thank you!

#6 Nightbird

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Posted 04 June 2019 - 10:13 AM

thank you for these steps, please continue to add the other components needed to make FP enjoyable to everyone

#7 JUGMAN

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Posted 04 June 2019 - 10:26 AM

you finally listened to your player base. Thank you for this!

#8 Smokeviper

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Posted 04 June 2019 - 10:28 AM

Thanks for the patch

#9 Willard Phule

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Posted 04 June 2019 - 10:32 AM

View PostCaptain Caveman DE, on 04 June 2019 - 09:55 AM, said:



well, except they didn't. or at least didn't to the end 'we' hoped for. it's a step in the right direction, I admit that.
a babystep, though. we NEED to be able to adjust factions on the fly, cause under the current system, we have very unbalanced queues and no games - ALL THE TIME.
now we can switch every 8 hours? yay, I guess.. doesn't cure the problem we all are struggling with, atm.

I'm not overly complaining, cause again: babystep in the right direction. but this CAN#T be the end and they better fix the queue-ing problem ASAP, cause FP bleeds players by the day.

pls get fw into a playable state again, and we(you) can decorate it all you want with all the fluff that makes battletech such a great franchise. but it's got to be playable, FIRST.


thx though for the "non flashing" taskbar-icon. glad to see that solved, finally.


It's almost as if they don't want the population to try to help make it work, they want to hammer that square peg into the round hole until it fits.

#10 SilentScreamer

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Posted 04 June 2019 - 10:32 AM

Good QoL patch!

#11 shaytalis

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Posted 04 June 2019 - 10:46 AM

View PostWillard Phule, on 04 June 2019 - 10:32 AM, said:


It's almost as if they don't want the population to try to help make it work, they want to hammer that square peg into the round hole until it fits.


There's an entire thread dedicated just to the Loyalists aspect of this which Paul has been keeping up with and updating us on daily. And then they're going to make another thread to discuss mercenaries, too. They're getting detailed feedback on exactly what we're looking for and Paul's coming back to us pretty quickly with possible implementation ideas that work with various desires for the system:

https://mwomercs.com...ign-discussion/
BTW this hotfix was a direct result of the requests we've been making over there. Something that could be done quickly to address this immediate issue a bit while they're working on a more comprehensive FP solution.

Edited by shaytalis, 04 June 2019 - 10:47 AM.


#12 The Man with the Plan

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Posted 04 June 2019 - 10:46 AM

Thankyou. Posted Image

#13 Racerxintegra2k

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Posted 04 June 2019 - 10:48 AM

No Davion No Play

#14 TinFoilHat

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Posted 04 June 2019 - 11:07 AM

Thanks for the start of what’s hopefully a number of incoming fixes/patches to get FP back to a playable state

#15 lconkistador

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Posted 04 June 2019 - 11:17 AM

Thanks for making this incremental improvement. It makes sense you can't do it all at once but I for one appreciate you releasing as you go instead of us waiting for everything to be done.

#16 Mighty Spike

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Posted 04 June 2019 - 11:34 AM

View PostRacerxintegra2k, on 04 June 2019 - 10:48 AM, said:

No Davion No Play

yea still got not my Steiner fist back.Sucks hard

#17 -Quiet-

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Posted 04 June 2019 - 11:45 AM

PGI - every update you Deliver Less ....
(its like they want us to stop play this game to force us buy MW5)

#18 tee5

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Posted 04 June 2019 - 11:53 AM

Now you only need to fix:

- Switiching Sides all the time, on the fly, is needed, to balance out the queues.
- randomized phases, Nobody wants to play Assault for 3 hours.
- Loyalists
- that I am able to level one faction AND can take part in the conflict.
- Leaderboards
- Units (being one Unit and then you have players of both parts of the conflic sucks)
- Scouting
- Chats
- Mercenary Points?? Is that fixed not sure.

If you can keep up the good pace, you could bring the game mode, back into a playable state maybe in 5 or 6 months. Keep up the good work.

#19 taalo

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Posted 04 June 2019 - 12:36 PM

Can you also fix the Fafnir's FRR paint job to have gold instead of brown, so it's like all the other mechs using that scheme. The Osiris still has what looks like the windshield laying in it's lap when it starts up, fix that too.

#20 Fuerchtenichts

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Posted 04 June 2019 - 01:14 PM

View Posttee5, on 04 June 2019 - 11:53 AM, said:

Now you only need to fix:

- Switiching Sides all the time, on the fly, is needed, to balance out the queues.
- randomized phases, Nobody wants to play Assault for 3 hours.
- Loyalists
- that I am able to level one faction AND can take part in the conflict.
- Leaderboards
- Units (being one Unit and then you have players of both parts of the conflic sucks)
- Scouting
- Chats
- Mercenary Points?? Is that fixed not sure.

If you can keep up the good pace, you could bring the game mode, back into a playable state maybe in 5 or 6 months. Keep up the good work.


I would like to add,

I case someone being in a group cancels the drop, the rest of the group mambers remain in status "ready" so that you don't have to wait till everybody has shown up from the desktop to ready up again.





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