#1
Posted 12 June 2019 - 01:07 PM
#2
Posted 12 June 2019 - 01:43 PM
In light of that experience, i support OPs cause. Make phases shorter!
Edited by evilelrond, 12 June 2019 - 02:01 PM.
#3
Posted 12 June 2019 - 04:07 PM
though any one mode/map is going to get old fast no matter what it is.
Edited by LordNothing, 12 June 2019 - 04:12 PM.
#4
Posted 12 June 2019 - 04:27 PM
but even I can't stand an hour of nothing-but-conquest - let alone four hours.
I think paul has something in the pipe to change modes up (again), but we really need it !fast!
atm, I can't bear to do more than 1-2 fp-games per evening - whereas before, whole evenings were happily spent there.
#5
Posted 12 June 2019 - 04:32 PM
LordNothing, on 12 June 2019 - 04:07 PM, said:
though any one mode/map is going to get old fast no matter what it is.
I totally get why people like conquest, it's very dynamic compared to other modes, with small fights all over the place, unfortunately a lot of people see that as a downside, I also find it's probably the mode that creates the worst imbalance between an organized group with comms and your run of the mill pug group
the problem I have with it is that it basically requires you to throw mechs away. I feel like when I'm playing conquest I can just be totally reckless and just stupidly charge at things, personally I've never gone through 4 mechs, so it kind of makes me play worse than I would other modes since I'm just throwing mechs at conquest points
on the flip side I like how it requires different kinds of mechs and stuff, where else am I going to get full utility out of things like ppc poptarting linebacker
#6
Posted 12 June 2019 - 06:32 PM
Hazeclaw, on 12 June 2019 - 04:32 PM, said:
I totally get why people like conquest, it's very dynamic compared to other modes, with small fights all over the place, unfortunately a lot of people see that as a downside, I also find it's probably the mode that creates the worst imbalance between an organized group with comms and your run of the mill pug group
the problem I have with it is that it basically requires you to throw mechs away. I feel like when I'm playing conquest I can just be totally reckless and just stupidly charge at things, personally I've never gone through 4 mechs, so it kind of makes me play worse than I would other modes since I'm just throwing mechs at conquest points
on the flip side I like how it requires different kinds of mechs and stuff, where else am I going to get full utility out of things like ppc poptarting linebacker
in conquest the waste comes when you lose and have a couple mechs left. its the law of the minimum, the least abundant resource dictates the outcome. in the case of conquest time trumps mechs every time. if you can block a cap for 30 seconds its often worth it even if you die in the process. its a complete 180 from say skirmish where survival becomes paramount. variety is good.
if i were to actually pick a mode to rip out it would be domination. whoever runs the fastest mechs can often take up positions on the enemy's side of the ring and shut them out in short order. or you end up just doing close quarters skirmish, or end up trading endlessly, which i find rather tedious and boring.
#7
Posted 12 June 2019 - 07:43 PM
LordNothing, on 12 June 2019 - 06:32 PM, said:
in conquest the waste comes when you lose and have a couple mechs left. its the law of the minimum, the least abundant resource dictates the outcome. in the case of conquest time trumps mechs every time. if you can block a cap for 30 seconds its often worth it even if you die in the process. its a complete 180 from say skirmish where survival becomes paramount. variety is good.
if i were to actually pick a mode to rip out it would be domination. whoever runs the fastest mechs can often take up positions on the enemy's side of the ring and shut them out in short order. or you end up just doing close quarters skirmish, or end up trading endlessly, which i find rather tedious and boring.
At least domination still forces a fight. Nothing deserves to go like incursion, it's just team that chooses to ignore enemy and bring tanking building shooting meta wins (unless the skill disparity is massive)
#8
Posted 12 June 2019 - 11:06 PM
A lot of the pain comes from conquest games just being a headless chicken fest and the games are over most of the time before people get into 2nd wave mechs (Max 15mins usually). People play FP because it is 4 mechs, longer engagement battles and so on and also the fact games are consistently 15mins+. When it's the opposite and a max of 15mins, it's tedious. Plus lowered cbills payouts and all that jazz.
If tickets were higher, so like 1650+ it would allow games to play out a bit longer and mean that people don't have to just run around for 10mins and cap and do nothing else or lose the match.
#9
Posted 13 June 2019 - 05:48 AM
justcallme A S H, on 12 June 2019 - 11:06 PM, said:
A lot of the pain comes from conquest games just being a headless chicken fest and the games are over most of the time before people get into 2nd wave mechs (Max 15mins usually). People play FP because it is 4 mechs, longer engagement battles and so on and also the fact games are consistently 15mins+. When it's the opposite and a max of 15mins, it's tedious. Plus lowered cbills payouts and all that jazz.
If tickets were higher, so like 1650+ it would allow games to play out a bit longer and mean that people don't have to just run around for 10mins and cap and do nothing else or lose the match.
Points are good where they are at.
3 point control strategy works. Dont be in slow assaults murder balling.
Capping payouts SHOULD be more... it is the point of the game mode ffs.
#10
Posted 27 June 2019 - 01:59 PM
#11
Posted 27 June 2019 - 02:01 PM
#12
Posted 27 June 2019 - 02:40 PM
Conquest is seriously the only QP mode I like playing in FP other than maybe skirmish.
#13
Posted 27 June 2019 - 10:54 PM
#14
Posted 28 June 2019 - 07:03 AM
vonJerg, on 27 June 2019 - 10:54 PM, said:
I'm less stubborn then the both of you!
I gave up in November and now prowl around the forums only in the darkness.
#15
Posted 28 June 2019 - 07:18 AM
River city was semi-fun.
I was going to stream, but I'm glad I didnt. The first 2 games i almost didnt finish.
#16
Posted 28 June 2019 - 07:20 AM
#17
Posted 28 June 2019 - 07:42 AM
#19
Posted 29 June 2019 - 02:33 PM
Thanks.
#20
Posted 29 June 2019 - 10:08 PM
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