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Why Do Bolt-Ons Fall Off After One Measly Hit?


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#21 Shadowomega1

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Posted 03 July 2019 - 10:50 AM

View PostPrototelis, on 03 July 2019 - 01:18 AM, said:

I love tagging all of the boltons off of friendlies lol.


I will laugh if one day the assign the Long Tom Code to the Nuclear bomb Bolt on and whoever knocks it off gets kill credit for all of the kills made by it going off.

#22 Prototelis

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Posted 03 July 2019 - 03:32 PM

Personally tho..

I think boltons were kind of a missed opportunity. Functional shields would have been pretty cool on some mechs.

View PostShadowomega1, on 03 July 2019 - 10:50 AM, said:


I will laugh if one day the assign the Long Tom Code to the Nuclear bomb Bolt on and whoever knocks it off gets kill credit for all of the kills made by it going off.


Good thing that isn't going to happen. You must be really sad.

Edited by Prototelis, 03 July 2019 - 03:33 PM.


#23 FRAGTAST1C

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Posted 03 July 2019 - 07:51 PM

View PostWrathOfDeadguy, on 03 July 2019 - 10:16 AM, said:


If bolt-ons just didn't take damage at all, then it'd be possible to ghost-tank with them. Some of the bolt-ons do a pretty good job of obscuring the component underneath, and not everyone actually knows where all of the hitboxes are on every 'Mech, so we'd end up with a lot of folks missing shots because they either aimed for the bolt-on, or couldn't see the component it was mounted on well enough to target it. While that's mostly a "git gud" problem, it still is a problem... or would be, anyway. Even if it's a marginal defense against only some players, it's one that would cost no tonnage and no slots, while also being paywalled. Sillier things have driven metas in games before.

I still have them on a bunch of 'Mechs, because some of them genuinely look good (thinking mainly of the Zeus fins, and the swords and hatchets on certain 'Mechs)... and some of them get funny reactions at the start of a match, if they look ridiculous enough.


"Sillier" is the keyword there. How long do you expect that to continue? People do get wiser and adapt. Bolt-ons could've been a great addition and we'd see a lot of properly customised mechs running about. Instead, we barely see them. Another badly implemented feature. I'd have loved having a mohawk and some exhaust pipes still hanging on my assault mech which is down to 20% and have a laugh at the end of the match. Instead, there is nothing.

#24 Feral Clown

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Posted 03 July 2019 - 11:51 PM

View PostFRAGTAST1C, on 03 July 2019 - 04:15 AM, said:


No, it's puzzling as to why bolt-ons need a hitbox in the first place. You aim for the bolt-on, you don't do damage. Players would've instantly realized that. Then the bolt-ons would've been a cosmetic item worth buying 'cause they'd stay on through the fight as long as the components they're attached to, don't fall off. Now what we have a gigantic waste of money that serves no purpose 'cause in battle, if they get hit, the mech remains unharmed and the look is gone instantly.


So you think bolts ons should be invincible and absorb damage to preserve the mechdad look?

#25 FRAGTAST1C

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Posted 04 July 2019 - 12:01 AM

View PostFeral Clown, on 03 July 2019 - 11:51 PM, said:


So you think bolts ons should be invincible and absorb damage to preserve the mechdad look?


Where in ANY of my posts have I mentioned anything about Bolt-ons being able to take damage? If you're unclear about what the person is saying, ask directly instead of turning into Cathy Newman.

What I'm saying is that the Bolt-ons shouldn't take damage. The damage should pass through 'cause they shouldn't have hitboxes. The damage passes through and hits whatever is behind the bolt-ons. If a mech is using wings and you shoot it from behind, the damage goes directly to the back of the mech while the bolt-on remains unaffected to preserve the look of the mech. The wings should fall off only when the ST that it's attached to gets destroyed. Every bit of damage goes straight to the mech 'cause the bolt-ons don't have a hitbox. I hope I've made it clear.

#26 Feral Clown

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Posted 04 July 2019 - 12:24 AM

View PostFRAGTAST1C, on 04 July 2019 - 12:01 AM, said:


Where in ANY of my posts have I mentioned anything about Bolt-ons being able to take damage? If you're unclear about what the person is saying, ask directly instead of turning into Cathy Newman.

What I'm saying is that the Bolt-ons shouldn't take damage. The damage should pass through 'cause they shouldn't have hitboxes. The damage passes through and hits whatever is behind the bolt-ons. If a mech is using wings and you shoot it from behind, the damage goes directly to the back of the mech while the bolt-on remains unaffected to preserve the look of the mech. The wings should fall off only when the ST that it's attached to gets destroyed. Every bit of damage goes straight to the mech 'cause the bolt-ons don't have a hitbox. I hope I've made it clear.


No what they should do is fall off as to not obscure the mechs geometry. Like I said, working as intended. Hope I have got you closer down the path you need to be to wrap your head around it.

#27 FRAGTAST1C

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Posted 04 July 2019 - 12:45 AM

View PostFeral Clown, on 04 July 2019 - 12:24 AM, said:


No what they should do is fall off as to not obscure the mechs geometry. Like I said, working as intended. Hope I have got you closer down the path you need to be to wrap your head around it.


Obscuring geometry? Posted Image

The amount of hours spent on making it and it's useless as an item. Perfect! I'm glad you're on top of your "make items useless" logic.

#28 Feral Clown

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Posted 04 July 2019 - 12:52 AM

View PostFRAGTAST1C, on 04 July 2019 - 12:45 AM, said:


Obscuring geometry? Posted Image

The amount of hours spent on making it and it's useless as an item. Perfect! I'm glad you're on top of your "make items useless" logic.


Hmmm, guess nothing will get through to you.

But I am curious, if you eat a bunch of crackers does that make cleaning windows harder for you?

#29 FRAGTAST1C

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Posted 04 July 2019 - 01:59 AM

View PostFeral Clown, on 04 July 2019 - 12:52 AM, said:


Hmmm, guess nothing will get through to you.

But I am curious, if you eat a bunch of crackers does that make cleaning windows harder for you?


No, it's ok. I got it. Obscuring geometry Posted Image

#30 LordNothing

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Posted 04 July 2019 - 02:10 AM

i tend not to use them because they make your mechs stick out like a sore thumb. you know how many mechs i killed because i saw there flags hovering over terrain? those make me go "meat!".

#31 FRAGTAST1C

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Posted 04 July 2019 - 02:21 AM

View PostLordNothing, on 04 July 2019 - 02:10 AM, said:

i tend not to use them because they make your mechs stick out like a sore thumb. you know how many mechs i killed because i saw there flags hovering over terrain? those make me go "meat!".


Yeah, it's only ever so slightly more inviting than a vibrant colour job though.

#32 VonBruinwald

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Posted 04 July 2019 - 06:03 AM

View PostFRAGTAST1C, on 04 July 2019 - 02:21 AM, said:


Yeah, it's only ever so slightly more inviting than a vibrant colour job though.


Well, that explains a lot... might have to tone down my hanger.

#33 Teenage Mutant Ninja Urbie

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Posted 04 July 2019 - 02:02 PM

View PostFRAGTAST1C, on 04 July 2019 - 02:21 AM, said:


Yeah, it's only ever so slightly more inviting than a vibrant colour job though.



meh. my pink/red/brightred-linebacker disagrees.

then again, once that thing is in your face, srm'ing your .everything., you have other concerns than the paintjob Posted Image

bright yellow/blue minions eeh.. urbies disagree, too Posted Image

Edited by Teenage Mutant Ninja Urbie, 04 July 2019 - 02:03 PM.


#34 Prototelis

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Posted 04 July 2019 - 02:28 PM

I color myself brightly for Batman reasons.

#35 FRAGTAST1C

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Posted 04 July 2019 - 07:21 PM

View PostPrototelis, on 04 July 2019 - 02:28 PM, said:

I color myself brightly for Batman reasons.


You mean you colour yourself brightly to distract enemies so Batman can swoop in and kick butt?

#36 A Really Old Clan Dude

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Posted 04 July 2019 - 07:30 PM

View PostShadowomega1, on 03 July 2019 - 01:01 AM, said:

Fragtastic, getting Tagged knocks them off!


I will have to try this.

#37 Prototelis

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Posted 05 July 2019 - 12:32 AM

View PostFRAGTAST1C, on 04 July 2019 - 07:21 PM, said:


You mean you colour yourself brightly to distract enemies so Batman can swoop in and kick butt?


I color my light mechs vibrantly so assault potatoes will chase me out of position and out of the fight.

#38 Mavairo

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Posted 06 July 2019 - 03:57 PM

View PostFeral Clown, on 04 July 2019 - 12:24 AM, said:


No what they should do is fall off as to not obscure the mechs geometry. Like I said, working as intended. Hope I have got you closer down the path you need to be to wrap your head around it.


So... your theory is people are so window licky, that they are in capable of distinguishing a cosmetic item from the mech's geometry? That's a pretty grim estimation, since games like world of warships completely change ships aesthetics, depending on skins.

Posted Image oh and guess what? it doesn't fall off when shot at. Nor does it change hitboxes. Nor are they super popular for changing ship silhouettes or any such nonsense. And I can assure you this game's community isn't any dumber than the playerbase there.

Posted Image and thats what she normally looks like.

Personally I'm of the opinion this is a Cry Engine problem (and is one of the 1000+ reasons it shouldn't be used in any game ever), and they just couldn't figure out how to change skins without effecting the hit boxes.

Edited by Mavairo, 06 July 2019 - 04:02 PM.


#39 Feral Clown

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Posted 06 July 2019 - 05:42 PM

View PostMavairo, on 06 July 2019 - 03:57 PM, said:


So... your theory is people are so window licky, that they are in capable of distinguishing a cosmetic item from the mech's geometry? That's a pretty grim estimation, since games like world of warships completely change ships aesthetics, depending on skins.

Posted Image oh and guess what? it doesn't fall off when shot at. Nor does it change hitboxes. Nor are they super popular for changing ship silhouettes or any such nonsense. And I can assure you this game's community isn't any dumber than the playerbase there.

Posted Image and thats what she normally looks like.

Personally I'm of the opinion this is a Cry Engine problem (and is one of the 1000+ reasons it shouldn't be used in any game ever), and they just couldn't figure out how to change skins without effecting the hit boxes.


Yes, that is actually what I am saying and this skin from an entirely different game is completely irrelevant.

That you don't get a flag or giant shield or an enormous car strapped to the back doesn't block or obscure a players ability to distinguish hitboxes must mean you are likely an absolute windex connoisseur.

#40 Mole

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Posted 06 July 2019 - 06:42 PM

Why are lore nerds so against bolt-ons when there are cases in the lore of famous mechwarrior pilots putting big stupid cosmetics on their 'mechs? Wasn't there one merc pilot who did something like a wizard hat on his Atlas?





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