Patch Notes - 1.4.212.0 - 16-Jul-2019
#101
Posted 16 July 2019 - 10:52 AM
#103
Posted 16 July 2019 - 11:44 AM
#104
Posted 16 July 2019 - 12:13 PM
tacorodwarrior, on 14 July 2019 - 06:57 AM, said:
imho a paying customer has every right to be entitled.
its the customer who enables people in the game industry to do what they want for a living and generate wealth from it. treating consumers like cows to be milked is no bueno. there's just too many anti consumer attitudes out there and id like to go back to the days when the customer is always right.
Edited by LordNothing, 16 July 2019 - 12:20 PM.
#105
Posted 16 July 2019 - 12:16 PM
#106
Posted 16 July 2019 - 12:35 PM
#108
Posted 16 July 2019 - 01:11 PM
#109
Posted 16 July 2019 - 01:30 PM
#110
Posted 16 July 2019 - 01:48 PM
puresense, on 16 July 2019 - 10:52 AM, said:
When the warhorn opens, it says "Solaris 7 Season 5" and the Warhorn from Season 4 says "Solaris 7 Season 4".
So technically it is a "new" warhorn.
Minimum effort achieved.
But color change would be nice.
#111
Posted 16 July 2019 - 02:02 PM
Renzor the Red, on 16 July 2019 - 01:11 PM, said:
Just MWO GUI things I guess... It always had it's issues and apparently there is a new one now...
Kodan Black, on 16 July 2019 - 08:17 AM, said:
It has been a few weeks now, but I believe he said he knew what the next mech pak would be but beyond that one they didn't have any planned. Whether that mech pak ever materializes... who knows.
https://youtube.com/watch?v=zCIjC6oK3D8
Starts around 7 min. He mentions the mech pak and adding more around 8:30. 12:27 he says they think they have the next mech picked out and it is "special".
Just in case you don't know : You can point to specific moments in a YouTube video by adding &t= to a link of the video and most embedded codes but not on this forum it seems... LOL!
So for example this would be 8:30
https://youtube.com/watch?v=zCIjC6oK3D8&t=510
and this would be 12:27
https://youtube.com/watch?v=zCIjC6oK3D8&t=747
#112
Posted 16 July 2019 - 02:06 PM
#113
Posted 16 July 2019 - 03:26 PM
Trying to get some friends into the game but it seems only solo drops work.
#114
Posted 16 July 2019 - 04:04 PM
Davy J0nes, on 16 July 2019 - 03:26 PM, said:
Trying to get some friends into the game but it seems only solo drops work.
Solo queue is separate from Group Queue, and GQ issue is primarily due to the population, or lack thereof, of players who are not actually grouping up. Group queue is a numbers game. The larger the group, more likely it will drop first. In that it is easier to fill up both sides of a team with an initial large group when fill in the bits, provided said bits are there. Example Group of 7 would need g5, or g3+g2, and group of 6 would need g6, or g4+g2 or g3+g3, and group of 5 would need g7, g5+g2, g4+g3. And that accounts for 24 players but say only 30 players in various group sizes have queued up... A larger formed group is more likely willing to wait while chatting away on VOIP (usually external) than smaller groups, which drop in then drop out... A vicious cycle...
Only PGI can track the group sizes that actually drop. Do they have logs of people trying to drop who do not? Unknown.
With that said, there is the private lobby to start off with, it no longer cost anything to utilize but players do not earn any c-bills, etc.
We all have different suggestions but many are shot down by other players due to previous experiences when the queues were not split, at a time when it was 8vs8 then rolled into 12vs12, no in-game VOIP, thus most groups were only able to communicate when using an external VOIP, and PGI did not have restrictions on even up the group size for each side... one side could have a group of 4 while the other size had a group of 2 or no groups at all...I could go on but you get the gist of the picture.....
And if/when MW5 goes live, players wanting to up the challenge by going PVP from a PVE (coop) environment, and have to current setup thrown into their face, especially when they drop in groups of 2-3 while meeting 7-12 manned teams. And I definitely not against large teams/units, but there is that impact
Edited by Tarl Cabot, 16 July 2019 - 04:18 PM.
#115
Posted 16 July 2019 - 04:14 PM
Also give kodiak-3 uac10 hsl +1. Thanks in advance.
#116
Posted 16 July 2019 - 05:37 PM
DAEDALOS513, on 16 July 2019 - 12:16 PM, said:
The two games would compliment each other nicely.. and stop dissing the game engine and the lack of crystal clean graphics.. if Minecraft taught us anything it's that good grafx don't mean sh*t, it's all about fun gameplay. Just pump out maps... not even game modes, just M A P S !
Also, bring back scouting as a side game.. It shouldn't be forced on us during a phase but rather be always available as a side game. I miss 4v4's and having mech id/radar sweep and jammer.. if something is working, don't try to fix it.
Edited by DAEDALOS513, 16 July 2019 - 05:45 PM.
#117
Posted 16 July 2019 - 07:25 PM
#118
Posted 16 July 2019 - 07:43 PM
#119
Posted 16 July 2019 - 07:55 PM
#120
Posted 16 July 2019 - 08:28 PM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users