Alienized, on 29 July 2019 - 10:00 AM, said:
i, personally, never had any faith MW5 would be any good because of the fact that its PGI doing it.
All the lies over the years, all the stupid things they done to the community itself.
EGS tops that out and the way it all got handled.
dont get fooled by your love for MW, we all love it thats why we are here but you shouldnt close your eyes for all the BS thats happening.
the gaming community in general never cared much about what the publishers did and look where it lead to.
this has to stop from the gaming community and put a stop to what started years ago selling only unfinished games.
i grew up a time where every half finished game got RIPPED for what it was. now it gets hyped and finished (well, maybe... star citizen anyone?) later.
and you know, the good games that came out in the 90's are still awesome except for the graphics. everything else is pretty much above everything these days.
why?
THEY HAD TO DELIVER OR DIE AS COMPANY!
in this world now you all believe the hype so much that you cant get back to a real, basic thinking and wonder that you get scammed so drastically.
- You are right and wrong in same time. I have believes in MW5 because I know potential of engine. No matter who doing game, it already have some structure bonus because of it. Next - PGI. In compare with all other - they did MWO. And when all other mech-like games already shut-down servers, MWO still alive. Even in years of really unpopular decision and really ruining gameplay implementation - PGI still make changes. I can say more - MWO not only game where you can play as Mechwarrior, but also game where you can play based on skill rather than on pay-to-win as many games do. And to provide that balance, company need really tight frames and every buck. And no wonder, when facing necessity make game good, they forced to way where need less money payed. Don't forget - UE4 in MW5 far from stock complement and all that costs some money too (PGI can't have same freedom as any other studios which have own gameengine! And in same time they need to save pay and free proportions for all payers who play for free).
I not only love MW, but also don't see any adequate alternative. In same time I remember many games which ends bad. Good games, but closed. And I don't want same here really. So, on some thing I can close my eyes. On some - not. But still I rather understand motive of PGI decision. Sometimes you can't do what you wish, but do what you can. Game Industry right now have less stability and choosing less popular but money saving decision - not a worst move.
That unstable bring us that pre-order mechanics, where developers count money as a buffer for project if something go wrong. And gamers who pay it, should understand risks, not only dreaming about collectors parts and early access. You not a buyers, you are investors. And as in real world investment - you can loose. So - check your risk and pay or not. That why calculation community mood, sums of pre-orders - PGI theoretically make decision to save money and not publish in steam. Partially - because of engine choose too. Or maybe mainly because of it. In case of own - we'll see much different picture.
I also greatly remember times when all games was published and finished. But also I remember games which sold on cd and never get fixes and updates. You have what you buy. But I never compare old games with less advanced code and GFX, with modern games which need much larger groups of developers and much advanced technology based on different drivers and hardware.
Those old games was great by mechanic, all other draw our imagination. Less games but higher quality. But mainly they was singleplayer. And developing was a bit easier than now. Cost less in many ways. From bill for energy till price of computer rent. Those times end with whole economic changes. And now we can support games we like, buy it without physical copy (which make price low), play online with many player (not 64 per server with dial-up lags) and many more.
So, die as company now - equal end of franchise for many years. Or forever. So - better choose not popular decision and stay alive, try hard and do better in future.
Belogor, on 29 July 2019 - 10:13 AM, said:
- Not a great alternative. By many points. Really. If say more specific - it's like playing in PTS of MWo in day of event,