Kroete, on 05 August 2019 - 09:17 PM, said:
Groupqueue is still empty, but the "teamplayers" try to syncdrop in the soloqueue ...
LOL ... Oh no dear buddy, you don't get to lie here on my watch. The FIRST thing PGI did was limit groups to 4 people and no more than that. It happened BEFORE we got any kind of group queue.
Let me say it again, just so that it gets through to even the most dense individuals ...
PGI has literally told us, that if we want to play a team-oriented game with friends, we need to pick no more than 3 friends to play it with, and if we happen to have more than 3 friends, then screw you. In a team-oriented game.
This is a fkn documented fact.
So yeah, please tell us more how "waa waa 12-mans split up to farm solo queue" when there was no 12v12 matches at all at that point ever, nor bigger groups had any ability to play together at all anymore.
The 8-mans came back more than a months later, but the problem was, that that month of November 2012 in the long run has literally killed most of bigger units at that point. My unit was 102 people in the end of October. By New Year it was 52 people. Half a hundred members left exactly because they couldn't team up with unit mates and were forced to pick who among their friends they'd like to leave out. Later more people gradually left because d!ck-moves like that made it clear that PGI is gonna cater to the clueless soloist terribads all the way.
So mr. "I started playing half a year later but lemme tell you all what was happening here before I did" ... Do me a favor, and at least do a simple fact-check before you start spewing your BS and telling others that they should "remember" smth that never happened.