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Another Reason Not To Hold Locks


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#21 HammerMaster

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Posted 02 August 2019 - 02:28 PM

View PostKubernetes, on 02 August 2019 - 01:11 PM, said:

^This is why people hate LRMers.

Bro, I finished with 3 kills and 5kmdd, 800+ dmg. Face hugging jerk? I was knife-fighting an ankle-biter. Do you even understand what that's like? Of course not, because the only aspect of the game you ever see is "Put the circle near the box."

And here's you: "You in the 40-ton Medium who is doing the lion's share of heavy-lifting and carrying your team... You need to change up your style to accommodate the 90-ton LRM spud's losing ways."

FFS, how bad are LRMers? This bad: We would have won if that dude had run out of ammo or if he had disconnected. It's incredible when I think about it.

So thanks, buddy, next time I feel like I'm winning too much or contributing too much I'll defer to your expertise.

You assume to know how I roll but you're a bit off.
Also, you see no matter how you look at it, someone is a jerk.

Edited by HammerMaster, 02 August 2019 - 02:29 PM.


#22 Jman5

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Posted 02 August 2019 - 02:30 PM

Are you guys really trying to blame the LRMer for this? It sounds like it was just dumb luck that all three of you were in the perfect position for it to connect on a friendly's back. If he didn't have direct LoS how was he supposed to know where everyone would be when his missiles arrived on target?

I love it when I get into a duel and some LRMer in the back helps me out.

#23 Kubernetes

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Posted 02 August 2019 - 02:44 PM

View PostJman5, on 02 August 2019 - 02:30 PM, said:

Are you guys really trying to blame the LRMer for this? It sounds like it was just dumb luck that all three of you were in the perfect position for it to connect on a friendly's back. If he didn't have direct LoS how was he supposed to know where everyone would be when his missiles arrived on target?

I love it when I get into a duel and some LRMer in the back helps me out.


Yeah, I'm just ranting because I would have been in position to win the match if the LRMer simply didn't LRM. We go off a lot about LRMers not contributing to wins, but this was a case where the LRMer actively caused us to lose.

I know it was bad luck, but there wouldn't have been an opportunity for bad luck to arise if the guy had brought better weapons. Like I said, lesson learned, don't lock if I'm in a close brawl. "U mad bro?" Yes, yes I was!

View PostHammerMaster, on 02 August 2019 - 02:28 PM, said:

You assume to know how I roll but you're a bit off.
Also, you see no matter how you look at it, someone is a jerk.


Like I said, I'll come to you for advice when I want to start losing and dying more.

Edited by Kubernetes, 02 August 2019 - 02:52 PM.


#24 HammerMaster

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Posted 02 August 2019 - 02:53 PM

View PostKubernetes, on 02 August 2019 - 02:44 PM, said:

I'm just ranting because I would have been in position to win the match if the LRMer simply didn't LRM. We go off a lot about LRMers not contributing to wins, but this was a case where the LRMer actively caused us to lose.

I know it was bad luck, but there wouldn't have been an opportunity for bad luck to arise if the guy had brought better weapons. Like I said, lesson learned, don't lock if I'm in a close brawl.



Like I said, I'll come to you for advice when I want to start losing and dying more.

Posted Image

#25 Feral Clown

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Posted 02 August 2019 - 03:25 PM

View PostJman5, on 02 August 2019 - 02:30 PM, said:

Are you guys really trying to blame the LRMer for this? It sounds like it was just dumb luck that all three of you were in the perfect position for it to connect on a friendly's back. If he didn't have direct LoS how was he supposed to know where everyone would be when his missiles arrived on target?

I love it when I get into a duel and some LRMer in the back helps me out.


I also enjoy some lurms raining down on my foe screwing up their ability to track me and helping peel off armour.

Problem though and not just isolated to lrm dudes is people not paying attention to their team mates or using their minimap. Guys dropping strikes on an enemy when you are in a Piranha at an assaults back is a prime example.

Other thing is the guys not so good at lurming really seem to be struggling paying attention to the new arc or are simply not accustomed to paying attention to whether or not their stream of missiles are going to hit a friendly in between.

Lots of things in this game are frustrating, but for me one of the things that makes me have to get up and go for a walk the most often are losing a close battle to something that is completely avoidable if people cared a tad more and were more careful not to shoot their friends.

#26 RickySpanish

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Posted 02 August 2019 - 03:34 PM

View PostKodan Black, on 02 August 2019 - 12:22 PM, said:


This. Lost my side torso plenty of times to people trying to stand behind and to the side just a bit, except their arm mounted weapon is lined up with my back side torso. Don't worry about it though, I didn't need that 1/2 of my mech!


I don't think I have ever actually died to it or lost a component, because it does tend to happen earlier on in the match when the muppets haven't died yet. It's not helpful though spending the rest of the game with a torso already yellow for when the armour comes off.

#27 OmniFail

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Posted 02 August 2019 - 05:30 PM

View PostKubernetes, on 02 August 2019 - 09:29 AM, said:

Last night I was having a fun match on Tourmaline.

I had 3 kills but we were down 8-9, a close and tense game. I'd just legged a Piranha and was about to finish him off.... BOOM. TK'd by a mfing "friendly" LRMer.

"Uh, sorry."

Thanks all you IDF puds out there mindlessly dumping ordnance into targets you can't see. Thanks for trying to grab easy kills after I've done all the work and then killing me in the process. And yes, we lost, because after I went down we were left with a half-dead Commando and Mr. Pristine Armor LRMer, who, of course, got hosed down in seconds.

Lesson: Don't hold lock on an enemy you're trying to kill lest a "friendly" dump 80 LRMs into your back. You die and you learn.


Face hugging the the enemy is not armor sharing; it is shot blocking.

You where intentionally blocking the shot because of your ego

You wanted the kill

You sir are a shot blocker.

Do not block the shot; guide the shot

If it had been a non locking weapon you would have not had a argument that would hold up on the forums because you would have still been a shot blocker.

Do not act like this doesn't happen

This thread is fueled by your own bias and ineptitude.

Edited by OmniFail, 02 August 2019 - 05:32 PM.


#28 Prototelis

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Posted 02 August 2019 - 05:34 PM

^You don't seem to understand what "knife fighting" means.

#29 Kubernetes

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Posted 02 August 2019 - 05:47 PM

View PostOmniFail, on 02 August 2019 - 05:30 PM, said:


Face hugging the the enemy is not armor sharing; it is shot blocking.

You where intentionally blocking the shot because of your ego

You wanted the kill

You sir are a shot blocker.

Do not block the shot; guide the shot

If it had been a non locking weapon you would have not had a argument that would hold up on the forums because you would have still been a shot blocker.

Do not act like this doesn't happen

This thread is fueled by your own bias and ineptitude.


It was 8-9, endgame where people are mixing it up at close range. How tf am I the shot blocker when I'm doing all the work to kill a 140kph ankle-biter? I'm the one doing all the killing work and it's my responsibility not to stand in the way of a spud 500m away hiding behind a rock? Wtf. How about this: it's the responsibility of LRM a-holes to watch the mini-map and not blindly dump missiles into teammates who are doing actual work. I'm certainly guilty of getting too greedy at times, but this was not that. Like Jman said, this was bad luck, but it was bad luck created, ironically, by the LRMer's greed.

Edited by Kubernetes, 02 August 2019 - 06:31 PM.


#30 Feral Clown

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Posted 02 August 2019 - 06:54 PM

View PostOmniFail, on 02 August 2019 - 05:30 PM, said:


Face hugging the the enemy is not armor sharing; it is shot blocking.

You where intentionally blocking the shot because of your ego

You wanted the kill

You sir are a shot blocker.

Do not block the shot; guide the shot

If it had been a non locking weapon you would have not had a argument that would hold up on the forums because you would have still been a shot blocker.

Do not act like this doesn't happen

This thread is fueled by your own bias and ineptitude.


Wait...you think it's ok to kill off a team mate in a close game cause they were face hugging?

It's not.

Good deal of the time I am face hugging (which is something I hate very, very much) is because some desperate player about to die is a terribad and that's the best they can come up with.

No light pilot worth anything does this nonsense. You stop moving you die, period. Any decent light guy is going to want to keep on moving and dodging and weaving.

Sort of related but while I am ranting, those dimwits who think piloting lights means circle strafing mindlessly instead of trying to keep and stay in a mechs back, need to be banned from playing lights.

#31 OmniFail

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Posted 02 August 2019 - 07:24 PM

View PostFeral Clown, on 02 August 2019 - 06:54 PM, said:


Wait...you think it's ok to kill off a team mate in a close game cause they were face hugging?

It's not.

Good deal of the time I am face hugging (which is something I hate very, very much) is because some desperate player about to die is a terribad and that's the best they can come up with.

No light pilot worth anything does this nonsense. You stop moving you die, period. Any decent light guy is going to want to keep on moving and dodging and weaving.

Sort of related but while I am ranting, those dimwits who think piloting lights means circle strafing mindlessly instead of trying to keep and stay in a mechs back, need to be banned from playing lights.


Please directly quote the part of my post that makes you think that killing a shot blocking teammate is ok

#32 Novakaine

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Posted 02 August 2019 - 07:36 PM

Every time I see this happens it's always the backshootin-dakkapud that runs up and pretends to be a face hugger.
Bunch of aliens.

#33 Prototelis

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Posted 02 August 2019 - 07:42 PM

lol, "dakka spud." From 4x LB2 Sleipnir himself.

DF mechs have to move up and absorb damage to get your leech locks.

#34 Warning incoming Humble Dexterer

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Posted 02 August 2019 - 08:03 PM

Before the direct LOS low arc nerf, if two brawlers were circling around each other you'd shoot LRMs and they'd always hit the enemy mech unless the friendly mech was facehugging the enemy mech while turning his back to you (rare case).

Now if you should low arc direct LOS LRMs at two brawlers circling around each other, it's 50/50 : You hit whichever mech is in front of you when your LRMs reaches them.

No point arguing : It's a fact that I have to cancel my LRM shots in these situations because there's no telling which mech I'll hit, since and because of the direct LOS low arc nerf. Instead I often just watch them dance until they split off or something to give me a clear shot, or pull back to achieve a high arc indirect LOS shot.

#35 Prototelis

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Posted 02 August 2019 - 08:12 PM

You would have to exercise fire control with DF mechs in the same situation to avoid team damage, whats your point?

#36 Warning incoming Humble Dexterer

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Posted 02 August 2019 - 09:07 PM

View PostPrototelis, on 02 August 2019 - 08:12 PM, said:

You would have to exercise fire control with DF mechs in the same situation to avoid team damage, whats your point?

My point is that you didn't have to exercise fire control with DF LRMs (in exchange for having no pinpoint damage), until the LRM DF low arc "boost", nerfed it that way.

#37 Prototelis

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Posted 02 August 2019 - 09:08 PM

You would have to even with the big arc?

Big brain strats.

Or here's a thought; use an IDF lock instead if you really think that would matter. The lrmer in this anecdote was probably in high arc IDF.

Edited by Prototelis, 02 August 2019 - 09:10 PM.


#38 Warning incoming Humble Dexterer

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Posted 03 August 2019 - 02:37 AM

View PostPrototelis, on 02 August 2019 - 09:08 PM, said:

You would have to even with the big arc?

I just said that before with the high arc I didn't need to.

View PostPrototelis, on 02 August 2019 - 09:08 PM, said:

Or here's a thought; use an IDF lock instead if you really think that would matter.

I just said that's one thing I'd do.

View PostPrototelis, on 02 August 2019 - 09:08 PM, said:

The lrmer in this anecdote was probably in high arc IDF.

I just said the root of the problem was the probable low arc DF.

#39 Prototelis

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Posted 03 August 2019 - 02:44 AM

The root problem is not being able to see what you're shooting. Are you aware of what the term "knife fighting" means?

#40 Kroete

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Posted 03 August 2019 - 02:57 AM

View PostPrototelis, on 02 August 2019 - 05:34 PM, said:

^You don't seem to understand what "knife fighting" means.

In mwo there are no knifes and melee.

View PostPrototelis, on 03 August 2019 - 02:44 AM, said:

The root problem is not being able to see what you're shooting. Are you aware of what the term "knife fighting" means?

To hit an ally with the indirect arc, the ally needs to stay close to the enemy.
Just think about a little dog fu..ing a leg near ...

Edited by Kroete, 03 August 2019 - 03:02 AM.






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