Void Angel, on 19 August 2019 - 05:09 PM, said:
Actually, no; though I advise that, as well. I just want people to understand that being seen can be a powerful asset, and one that the Hiders in the Back aren't utilizing properly - it's like the concept of threat in chess, a little.
I absolutely agree with your ideology.
Seemingly though there is a great deal of the population that do not think. Which in many ways I can appreciate as my tendency in quick play leans towards playing fast mechs and being very much reactionary instead of deliberate and purposeful.
However it is getting tiresome when I am running 130+ to have to a great deal of the time, herd players back into position and stop following me. Just the basic thought seems to not occur to people running slow assaults that following that Viper may not be wise.
Also your Timidity is Not a Tactic guide is becoming increasingly more appropriate. In a game this mature, with a mature player base, how does the average player at this point not understand or appreciate that aggression wins the vast majority of the time??? I mean I hear people verbalize over comms all of the time and turn around and that same guy is trying to hide somewhere. It's also difficult at times to even move about with frightened players all clustered in a ball, which half the reason I like to go fast is to get away from my own team and not trip all over them.
A rant I know but it is becoming increasingly frustrating and I am saying this while having undue success and feeling kind of empty about it.
https://imgur.com/a/lhpcJEv