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Does Armor Sharing Drive Wins?


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#401 Prototelis

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Posted 23 August 2019 - 12:34 AM

View PostOZHomerOZ, on 23 August 2019 - 12:24 AM, said:


Also if your are going to accuse me of " think of health pooling as recklessly throwing yourself into the enemy team" you should quote me where I said that.



Its just what you insinuate. You don't understand how the concepts of focus fire and health pooling are fundamentally related; even though you're already doing both of these things.

Quote

Otherwise you have no evidence of me thinking of health pooling as recklessly throwing yourself into the enemy team and so your post is invalid and a poor attempt to neg me.


This is called "cherry picking." You aren't actually interested in arguing your point.

I'll ask a simpler question.

Who usually wins a 3v5, assuming all mechs and pilots are equal?

Edited by Prototelis, 23 August 2019 - 12:36 AM.


#402 General Solo

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Posted 23 August 2019 - 12:38 AM

So no evidence

What a a suprise

Unlike yourself I attack the topic with evidence and facts

You just deflect, neg and copy pasta better players stuff

Cherry-picking

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Carry on

Edited by OZHomerOZ, 23 August 2019 - 12:40 AM.


#403 Prototelis

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Posted 23 August 2019 - 12:40 AM

You actually haven't actually provided any evidence or facts; you just described "soaking" which is related concept and for sure a best habit that also drives wins.

#404 PhoenixFire55

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Posted 23 August 2019 - 12:42 AM

LOL ... I can't believe this BS easily went past 20 pages now.

We all could see the best teams in MWO compete in WC for years now.
And we all could see that when two teams are closely matched the one who spreads the damage better across the entire team is also the one that wins. Period.

If you are hiding in the back in your 100% fresh mech when most of your team is dead or heavily damaged it means you are simply being an a-hole and it has nothing to do with "blah blah tactics". Deal. With. It.

#405 Prototelis

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Posted 23 August 2019 - 12:44 AM

^ Careful dude, you're just parroting better players.

#406 General Solo

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Posted 23 August 2019 - 12:51 AM

View PostPrototelis, on 23 August 2019 - 12:40 AM, said:

You actually haven't actually provided any evidence or facts; you just described "soaking" which is related concept and for sure a best habit that also drives wins.




Here your facts

View PostPhoenixFire55, on 21 August 2019 - 03:26 PM, said:

Well one other argument I'd like to bring as a 98% percentile chap is that armor sharing concept we've discussed here so far had an assumption that all player on the team have equal potential contribution. However due to obvious skill difference between players it is just not so. In that context for example me sharing armor in order to prolong the life of someone who is significantly lower skill level might very well actually be counter-productive towards winning. I.e. even alone against 2 enemies I will be able to do more having full armor than me and say 40% percentile chap together while having half the armor both.



More Facts

View PostOZHomerOZ, on 09 September 2018 - 05:31 AM, said:

This thread is for Solo Queue, a real Keep it simple 1o steps and rock it type of deal coz info overload is a thing.


When u get guid @it, groups aint a big change as you will have a large arsenal of skills to complement your group play.


The reverse often is not true. Go to a solo match expecting the same level of cooperation...Mmmmmm!!!


I'll start from IMO the ezest and most bang for your buck.


Tip One:Don't Die


Good advice from the church of Skill. Can't make an effect if your dead!!!!!!

aka: being Right by Yourself is worse than being wrong wid 11 guys shooting the same target!!!!!!!!!!!! You ever see the EMPra's finest make a sacrifice plays apart from sacrificing red sticky Doritos, I think not.


Follow wid the random/stupeed


Tip Two:Aim is Important


Every time you miss, you double your heat, you risk yourself without gain, tactical missing aka suppression is ok, I mean better than having cold guns!!!!!!

Taking care to aim for the same component means you kill that guy in 2 shots not 5.


Put Effort into your aiming, the results are huge and less heat


Tip Three :Spread Damage


Your mech has a lot of Armour!!!!! But its not a single pool of armour, so you need to present the enemy with your strongest side and swap to the next strongestside as armour is depleted. When weak use team mates armour to shield you, stay alive STEP1 to continue making an effect.


Use all your armour to live longer


Tip Four :Gauge your teams Quality


In solo queue this is one of the most important skills as it detemines your strategy.


Moi stratergies , use or make up ur own all guid.

Bad team unwilling: meatshield strategy ( If it helps carry you get moar CBills Posted Image)

Half team Lerm boats: poke and meat shield strategy. ( If it helps carry you get moar CBills Posted Image)

Novice team but Willing: Herd Cats, guide, kill by example and support strategy

Decent guys: Make calls kill stuff strategy

Guid Pilots: Follow the pain train and weapons impacts (aka laser beams) strategy


Your teams merits or lack of should guide your actions/tactics/stratergies FTW.


Tip Five:Gauge your enemies Quality,


Over time you will recognize indicators of the enemy teams quality such as weaker teams are split and scattered, Reds who turn tail when their teams engaged is an other one.

Weaker opponents allow you to be bolder and employ risker stratergies and tactics that will get you clobbered against guid playas.


Be Bold against the weaker teams and play safe against stronger teams.


If the enemies making a mistake, don't interrupt them.



Tip Six:Shoot your team mates target,


Lots of advanatages, you may accidently Focus fire/kill secure-steal and decrease the TTL of enemy mechs. WIN, WIN, WIN


Don't wait for a call!!!!

You see a red mech being shot, add your fire to it asap if you have a firing solution and the heat to spare.

So many times I see guys just watch like their waiting for something.


Every time you don't shoot at a team mates target is an opportunity missed for a quick kill.



Tip Seven:Change mechs/playstyle when not doing so good


Ask yourself why your doing not so good, why your dieing, doing poor damage or other wise under performing.

You cant change your team directly, but you can change yourself to counter the current environmental trends and patterns

For example


- Keep getting tight maps like Solaris City - Bring a brawler, something to filll choke points with lead, RAC, MRM, UAC's etc

- Keep getting open maps like Alpine - Bring a long ranged poker or narc/lermer

- lots of assault mechs, they are good narc bait or a light back stabber

- lots of lights mechs, bring streaks or front loaded pin point weapons like gauss,ballistics, ppc's, boated small pulse and med pulse

- Team mates hanging back - hang back with them and use them as a distraction while you shoot their targets.

- etc etc etc


Repeating the same thing thats not working is dumb so change it up



Tip Eight:Keep your work rate high

The more you shoot, the more damage you can do.Simple.

Shoot twice as often as the enemy means you have twice the damage output potiental


Even a miss whilst not ideal can shape the enemies actions to your advantage.

Work more then the enemy usually means win more too.


SHOOT SHOOT SHOOT, Aka Run Hot or Die


Tip Nine:Poke/Peek/Trade when your team mates poke/peek/trade.

Poking simultaneously (in unison) with team mates increases your chances of doing damage without recieving damage.


For example:

-One mech pokes - 100% chance of being singled out and focused by incoming fire.

-Two mechs poke - 50% chance of each mech being singled out and focused by incoming fire.

-Three mechs poke - 33% chance of each mech being singled out and focused by incoming fire.

-etc, etc, etc,etc ,etc ,etc, etc, etc

-Twelve mechs poke - 8% chance of each mech being singled out and focused by incoming fire.


50% is a lot less than 100% chance of being rekt....Rioght!!!!!


Poking simultaneously means you present the enemy with a target rich environment and reduce the risk of incoming fire singling out any one blue mech whilst creating an opportunity to focus fire an enemy mech.



Tip 1o :Minimise risk/Maximise Benefit


Do things that provide most benifit with the least risk.

Some tips to minimise risk are:


-Avoid 1v1 fights - unless theirs a skill/mech mis-match you will get badly damaged even if you kill the enemy.

-Avoid fighting against more than one mech by your self - see above .

-Seek to gang up on isolated/distracted enemies.

-Give Yolo mechs a quick death and your team a quick kill lead.

-Use mech lab to make mechh builds to maximize strengths and minimized risks aka situational mech builds vs independent mech builds.

-Attack the enemies weak side (Mech/flank) not its strong side.

-When your mech is rekt and your teams going to win any way avoid getting killed for no good reason...Ma Stats Mang

-Stay with your team (Check your mini map often)


______________________________________________


In Summary these are the tips I live by when not derping around have given me reasonable effectivness in Solo Queue and I hope they help you too.





Answer to another poster

View PostPhoenixFire55, on 23 August 2019 - 12:42 AM, said:

LOL ... I can't believe this BS easily went past 20 pages now.



We can do better, I believe 25 pages is achievable unless Mr Negative waves stumbles in the attempt

View PostPrototelis, on 23 August 2019 - 12:44 AM, said:

^ Careful dude, you're just parroting better players.


So, What ever it takes FTW

Edit: And you say it like thats a bad thing.
LOL

Convincing and I quote "bads" to parrot guid player behaviour is why people are talking, isn't it

LMAO

Edited by OZHomerOZ, 23 August 2019 - 12:59 AM.


#407 Prototelis

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Posted 23 August 2019 - 12:55 AM

Are you actually going to argue a point, or are you going to continue to describe other game concepts that also drive wins?

#408 Paul Meyers DEST

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Posted 23 August 2019 - 01:01 AM

Meine Fresse was für eine Wortklauberei... :D

#409 General Solo

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Posted 23 August 2019 - 01:05 AM

View PostPaul Meyers DEST, on 23 August 2019 - 01:01 AM, said:

Meine Fresse was für eine Wortklauberei... Posted Image


I know, Awesome isn't it Muhahahaha Posted Image


View PostPrototelis, on 23 August 2019 - 12:55 AM, said:

Are you actually going to argue a point, or are you going to continue to describe other game concepts that also drive wins?


I'm still waiting for your point, but it keeps jumping around.

When you have one that isn't an opinion get back to me.
Posted Image

#410 Prototelis

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Posted 23 August 2019 - 01:06 AM

You do realize you actually describe health pooling in your post, right?

#411 General Solo

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Posted 23 August 2019 - 01:17 AM

I'm not saying you pilot your mech on the forums with a steering wheel.

I'm saying your circular arguments/agreements remind me of NASCAR

Shake n Bake

Edit: oo look at the time, its been fun, gotta get a few games in.

Edited by OZHomerOZ, 23 August 2019 - 01:21 AM.


#412 Prototelis

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Posted 23 August 2019 - 01:22 AM

This is an example of health pooling. It's in the post you keep quoting lol.

View PostOZHomerOZ, on 09 September 2018 - 05:31 AM, said:


Tip Nine:Poke/Peek/Trade when your team mates poke/peek/trade.
Poking simultaneously (in unison) with team mates increases your chances of doing damage without recieving damage.

For example:
-One mech pokes - 100% chance of being singled out and focused by incoming fire.
-Two mechs poke - 50% chance of each mech being singled out and focused by incoming fire.
-Three mechs poke - 33% chance of each mech being singled out and focused by incoming fire.
-etc, etc, etc,etc ,etc ,etc, etc, etc
-Twelve mechs poke - 8% chance of each mech being singled out and focused by incoming fire.

50% is a lot less than 100% chance of being rekt....Rioght!!!!!

Poking simultaneously means you present the enemy with a target rich environment and reduce the risk of incoming fire singling out any one blue mech whilst creating an opportunity to focus fire an enemy mech.


Edited by Prototelis, 23 August 2019 - 01:22 AM.


#413 General Solo

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Posted 23 August 2019 - 01:50 AM

Fascinating

Yes, glad you brought that up.

It was to refute your first hubris filled false allegations where you said that I "think of health pooling as recklessly throwing yourself into the enemy team", without any supporting evidence.

Just Hubris and weak Hubris at that, shirley you can do better

Hope that clears that up for you
But your some pages late, bit slow

LMAO

Is engrish your 2nd language, coz you tend to miss the answers I give you?

Anyone enjoying this discussing should like all my posts to show support Posted Image

Edited by OZHomerOZ, 23 August 2019 - 01:58 AM.


#414 Aidan Crenshaw

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Posted 23 August 2019 - 02:09 AM

We are so used to throw p@@p at each other, that we forget to actually read an discuss.
From what I could follow, you 3 are on the same side of the discussion.

#415 Tiantara

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Posted 23 August 2019 - 02:12 AM

View PostPrototelis, on 23 August 2019 - 01:22 AM, said:

This is an example of health pooling. It's in the post you keep quoting lol.

Quote

For example:
-One mech pokes - 100% chance of being singled out and focused by incoming fire.
-Two mechs poke - 50% chance of each mech being singled out and focused by incoming fire.
-Three mechs poke - 33% chance of each mech being singled out and focused by incoming fire.
-etc, etc, etc,etc ,etc ,etc, etc, etc
-Twelve mechs poke - 8% chance of each mech being singled out and focused by incoming fire.



- In theory yes... in practice - no, if enemy team have spotters and skilled intelly-light mech pilot, who smart enough not shooting enemy before it engaged in battle and provide all information about which of 6-7 fastest mech in team are most dangerous. Than - 1-2 most dangerous mech will be focused and soon dead. Because all assault nearly always left behind because of speed differences. So - no matter how many mech come to line of sight - first 1-2 killed - most possibly mech with 25-30% of all team firepower pool.
12 mech newer come all together - all fastest always run in front. All that smart tactic like:
First come assault and heavy, draw fire and faster mech do their job by killing mech and run over - not working.
Just played 5-9 games - only in one all team use advantage of powered mech and support them drawing fire from and lure enemy under their fireline. In all other teammates block way to go from fireline, stand in front of alpha, run after light to ambush, lock none of targets even when there no any ECM and so on...
Simple tactic like fright enemy team by LRM, make them go closer to ECM mech and than blow whole group by artillery strike from aside by stealth light mech... meh.

#416 Prototelis

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Posted 23 August 2019 - 02:14 AM

View PostOZHomerOZ, on 23 August 2019 - 01:50 AM, said:


Is engrish your 2nd language, coz you tend to miss the answers I give you?

Anyone enjoying this discussing should like all my posts to show support Posted Image


Did you not read your own post?

Do you not see how that is health pooling?

Did someone ghost write that post for you?

View PostAidan Crenshaw, on 23 August 2019 - 02:09 AM, said:

We are so used to throw p@@p at each other, that we forget to actually read an discuss.
From what I could follow, you 3 are on the same side of the discussion.



I'm aware, and I've already read his new player guide well before this thread lol.

Dude is literally disagreeing with himself, and I find that to be pretty funny.

Edited by Prototelis, 23 August 2019 - 02:17 AM.


#417 General Solo

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Posted 23 August 2019 - 02:22 AM

View PostPrototelis, on 23 August 2019 - 02:14 AM, said:


Did you not read your own post?

Do you not see how that is health pooling?

Did someone ghost write that post for you?




I'm aware, and I've already read his new player guide well before this thread lol.

Dude is literally disagreeing with himself, and I find that to be pretty funny.


Really, am I
You are pretty funny comic yourself
At this rate you will be T1 experience bar forum warrior in about a year

View PostAidan Crenshaw, on 23 August 2019 - 02:09 AM, said:

We are so used to throw p@@p at each other, that we forget to actually read an discuss.
From what I could follow, you 3 are on the same side of the discussion.


Now this guy gets it

No more training for today T1 experience bar forum warrior wannabe's

Remember to give likes, I have a narcissistic supply to feed.

Edited by OZHomerOZ, 23 August 2019 - 02:27 AM.


#418 Prototelis

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Posted 23 August 2019 - 02:27 AM

lol, I've been tier 1 like forever.

Do you honestly disagree with your own guide? If so, you might want to go back and edit that.

#419 General Solo

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Posted 23 August 2019 - 02:40 AM

Congratulations on being T1 in game, but on forum you appear like try hard scrub.

Show me evidence where I disagree with my own guide? Deflection is not evidence FYI.

You mad bro? Posted Image

Edited by OZHomerOZ, 23 August 2019 - 02:41 AM.


#420 General Solo

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Posted 23 August 2019 - 02:48 AM

You talk to me like narcissistic parent who need to infantilize their children

When in reality our stats are not that different

https://leaderboard....ch?u=Prototelis after 6845 games
https://leaderboard....rch?u=OZHomerOZ after 21910 games

I argue due to your condescending attitude and copy pasta posts, not because I disagree.

I like to troll trolls especially bad ones, its my thang Posted Image

Edit: I argue so that you reveal your works so that others may judge Posted Image

Edited by OZHomerOZ, 23 August 2019 - 03:01 AM.






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