Jump to content

What Is The Meta?


80 replies to this topic

#21 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 05 September 2019 - 05:30 PM

View PostJackal Noble, on 05 September 2019 - 05:15 PM, said:

IDBNTRGFHG

idiotic deathball nascar turn right go fast heavy gauss


turn left*

#22 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,864 posts
  • LocationTerra

Posted 05 September 2019 - 05:33 PM

View PostY E O N N E, on 05 September 2019 - 05:30 PM, said:


turn left*

I'm inverted in my cockpit, no idea what you are referring to.Posted Image

#23 A Really Old Clan Dude

    Member

  • PipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 302 posts

Posted 05 September 2019 - 05:44 PM

Two meta mechs that I feel you just cant go past

MAD Cat MKII MCII-B, 2 ac 10 and 2 ac 5 ultras. I think I have 2 medium laser as backups and lots of armour and ammo.

IV-FOUR 2 MRM 30' s couple of mediums and jump jets, up the engine. powerful hit and run mech.

#24 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,929 posts

Posted 05 September 2019 - 10:46 PM

View PostY E O N N E, on 05 September 2019 - 02:45 PM, said:


Almost right. A lot of the values on the weapons in the initial release were out of whack and some still are out of whack.


seems to me the game is most fun when things are still out of whack.

#25 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 05 September 2019 - 10:54 PM

View PostLordNothing, on 05 September 2019 - 10:46 PM, said:


seems to me the game is most fun when things are still out of whack.


I don't know what reference point you have for that assessment considering the game has always been out of whack.

#26 Michelle Branch

    Member

  • PipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 717 posts

Posted 05 September 2019 - 11:00 PM

A UAC20 Arctic Cheetah is about as meta as you can get.

#27 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 05 September 2019 - 11:21 PM

View PostKubernetes, on 04 September 2019 - 04:02 PM, said:

"I don't do the meta."

This is a familiar refrain from people trying to rationalize their poor play

Meta builds can be uninteresting and seeing the same build over and over can ruin play experience.
Common meta builds are
x2 UAC5/10 MCIIs
x2 UAC10 x1 UAC20 BASP
x2 MRM IV4
x4 LBX10 Cyclops
x3 ATMs Vapor Eagle
x2 UAC10/UAC5 Fafnir


Give me a good reason on why should I use META in quickplay? I can do well with many different builds depending on if I choose to try or not, hell pretty much nearly everyone can break 800 if they just put effort, be aware of their surroundings, and finally figuring out what to do accordingly with their adversaries.

Quickplay is just a place to do all sorts of different builds.There's all kinds of players but not limited to people who got off of work, trying to have fun, or just flat out do whatever the hell they want(Even if it throws the game). Wanting to tryhard with Meta in a near dead game's Normals mode just for the literal sake of preserving Jarl's stats is pure idiocy.

#28 Feral Clown

    Member

  • PipPipPipPipPipPipPip
  • 915 posts

Posted 06 September 2019 - 12:09 AM

View PostArmored Yokai, on 05 September 2019 - 11:21 PM, said:

Meta builds can be uninteresting and seeing the same build over and over can ruin play experience.
Common meta builds are
x2 UAC5/10 MCIIs
x2 UAC10 x1 UAC20 BASP
x2 MRM IV4
x4 LBX10 Cyclops
x3 ATMs Vapor Eagle
x2 UAC10/UAC5 Fafnir


Give me a good reason on why should I use META in quickplay? I can do well with many different builds depending on if I choose to try or not, hell pretty much nearly everyone can break 800 if they just put effort, be aware of their surroundings, and finally figuring out what to do accordingly with their adversaries.

Quickplay is just a place to do all sorts of different builds.There's all kinds of players but not limited to people who got off of work, trying to have fun, or just flat out do whatever the hell they want(Even if it throws the game). Wanting to tryhard with Meta in a near dead game's Normals mode just for the literal sake of preserving Jarl's stats is pure idiocy.


Why should you use meta? Basically you are asking why should I play effectively.

No one is trying to lock you down to one mech, one build. No need to follow GrimMechs religiously, but it is a good idea to check it out and at least understand why things are good and maybe find alternatives if that's your thing (perhaps that Atlas is just a different approach to the PPC Warhawk for example).

Let's face it, most of last season you spent sniping in a quad peeps xl Atlas and you didn't do very well. While it might have been fun for you crawling up the speers on Tourmaline, which is kind of hilarious, it is not a very effective way to play. People get mad at folks who do these things because it hampers the team, this game works better if you play in relatively short distance from one another to support each other. I mean you like that Atlas have at er', but there's no reason to continually take it to Zimbabwe to play it.

#29 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 06 September 2019 - 12:49 AM

View PostFeral Clown, on 06 September 2019 - 12:09 AM, said:


XL Atlas the best!

Why would I want to play effectively if it's not FP or COMP?

Yeah you are right on not being locked down to one mech, but it's not fun to use Meta mechs

I just do Quad ERPPC XL Atlas because it's really fun, for me at least. I can do better with a Warhawk, but I just prefer to use the Atlas because it was a build I used to run in all the previous mechwarrior games and the mech feels more tough and masculine.The Atlas suffers from a whole lot of setbacks like low mounts, very slow,cannot aim at the ground and is
often the bait of NASCAR if I do not find a place to settle. Atlas is often a monkey lure and people will come with 3+ just to bring me down and the biggest problem of them all is those that leghump because they KNOW they cannot be shot at so they exploit it like the cowards they are(Warhawk doesn't suffer from this because it can actually aim at the ground). Lights are never a problem if they do not leg hump to gain the upper advantage.


Not very logical I know, but I really like to use the quad ERPPC Atlas. I've tried other meta mechs but they just do not appeal to me and I dislike using them, I'll grudgingly use Meta mechs only to help units with their rushes or whatever, but I prefer not to, this also applies to the use of arties.

#30 PhoenixFire55

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,725 posts
  • LocationSt.Petersburg / Outreach

Posted 06 September 2019 - 12:59 AM

View PostDrtyDshSoap, on 05 September 2019 - 11:00 PM, said:

A UAC20 Arctic Cheetah is about as meta as you can get.

Old news. True boyz drive a Heavy Gauss Firestarter these days.

#31 Feral Clown

    Member

  • PipPipPipPipPipPipPip
  • 915 posts

Posted 06 September 2019 - 01:17 AM

View PostArmored Yokai, on 06 September 2019 - 12:49 AM, said:

Why would I want to play effectively if it's not FP or COMP?

Yeah you are right on not being locked down to one mech, but it's not fun to use Meta mechs

I just do Quad ERPPC XL Atlas because it's really fun, for me at least. I can do better with a Warhawk, but I just prefer to use the Atlas because it was a build I used to run in all the previous mechwarrior games and the mech feels more tough and masculine.The Atlas suffers from a whole lot of setbacks like low mounts, very slow,cannot aim at the ground and is
often the bait of NASCAR if I do not find a place to settle. Atlas is often a monkey lure and people will come with 3+ just to bring me down and the biggest problem of them all is those that leghump because they KNOW they cannot be shot at so they exploit it like the cowards they are(Warhawk doesn't suffer from this because it can actually aim at the ground). Lights are never a problem if they do not leg hump to gain the upper advantage.


Not very logical I know, but I really like to use the quad ERPPC Atlas. I've tried other meta mechs but they just do not appeal to me and I dislike using them, I'll grudgingly use Meta mechs only to help units with their rushes or whatever, but I prefer not to, this also applies to the use of arties.


I mean I think it's fair to expect people to at least make an attempt at being a team player even if it is quick play. If this was the YMCA and we were playing pick up B ball and you hogged the ball and never passed, you'd be asked to leave and no one would want to play with you. In this kind of game though we are stuck and can only hope people don't take to doing overtly anti social behaviours at the expense of others.

Like I said too you are basically using your own version of the Warhawk, so it's off meta for sure, but outside the XL being a really horrible idea, it's still following the idea behind the Warhawk.

As far as the coward thing, I mean I have been running a Blood Asp a lot this season and a few matches ago got leg humped by a terribad and he took my leg. Even though someone else actually got the finishing blow it was that guy who go the best of me cause I let him get that close by my error. Can't blame him for doing all he could do to get me, really. It's not an illegal move and that is a gripe with PGI that many of us have always had about their decision to limit mechs in such a frustrating manner not the player using what he can within the rules. I have options too like six micros in the arms or a different mech, but part of the risk is offset by top mounted weapons that are amazing in so many other situations so it's a give and take. Like your Atlas, off by itself it is going to be owned by anyone half competent in a light fast mech. It's kind of another reason to not be so far off from your team and be closer to them so that your own lights can respond and help you.

#32 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 06 September 2019 - 01:47 AM

View PostFeral Clown, on 06 September 2019 - 01:17 AM, said:


As far as the coward thing, I mean I have been running a Blood Asp a lot this season and a few matches ago got leg humped by a terribad and he took my leg.

Not really your error, it's too easy for lights to leg-hump to achieve an easy kill and there's nothing really skilled about it. If PGI had coding we could be able to aim at the ground right under our nose with the press of a button and be able to shoot at that location. Another good feature is called crouch but we do not have that option. Everyone who tells you it's hard to leg hump has lied to you or they are ignorant. It's really easy to leg hump, you just need to have a mech under 30 tons and sport close range dps and go for the legs .

#33 Feral Clown

    Member

  • PipPipPipPipPipPipPip
  • 915 posts

Posted 06 September 2019 - 02:12 AM

View PostArmored Yokai, on 06 September 2019 - 01:47 AM, said:

Not really your error, it's too easy for lights to leg-hump to achieve an easy kill and there's nothing really skilled about it. If PGI had coding we could be able to aim at the ground right under our nose with the press of a button and be able to shoot at that location. Another good feature is called crouch but we do not have that option. Everyone who tells you it's hard to leg hump has lied to you or they are ignorant. It's really easy to leg hump, you just need to have a mech under 30 tons and sport close range dps and go for the legs .


No where did I say it was hard to leg hump. When I play lights which is a fair bit (not on this acct though, I have accts for that purpose) I don't have to leg hump people nor do I have to mindlessly circle strafe.

It was my error though because I wasn't paying attention and let him get close. Which is fine cause it's one game and tonight I have killed more Flea's than the one guy who caused my death and didn't even get the kill. If it really was a problem I'd but the six micro's in the arms for a bit less ammo.

Can't say for 100% but it looks like PGI has done this as a part of their balance vision, in the sort of rock, paper, scissors way. Not too many people I know are a fan but we are pretty much stuck with it.

#34 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,929 posts

Posted 06 September 2019 - 04:27 AM

View PostY E O N N E, on 05 September 2019 - 10:54 PM, said:


I don't know what reference point you have for that assessment considering the game has always been out of whack.


whackiness is a relative measure.

Edited by LordNothing, 06 September 2019 - 04:28 AM.


#35 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 06 September 2019 - 08:33 AM

View PostLordNothing, on 06 September 2019 - 04:27 AM, said:


whackiness is a relative measure.


....and relative measures require a point of reference to gain insight into size and scope of the change.

#36 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 06 September 2019 - 03:07 PM

View PostArmored Yokai, on 06 September 2019 - 12:49 AM, said:

I just do Quad ERPPC XL Atlas because it's really fun, for me at least.


How is doing 300 dmg in 6mins in a XL Atlas because hiding behind a hill and thus the team getting streamrolled into pulp because of it... fun?

Winning is fun. I'm yet to come across someone that genuinely enjoys losing constantly.

#37 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,929 posts

Posted 06 September 2019 - 03:11 PM

View PostY E O N N E, on 06 September 2019 - 08:33 AM, said:

....and relative measures require a point of reference to gain insight into size and scope of the change.


you only need 2 datapoints to set a baseline. like in electronics ground is only a suggestion.

#38 Kubernetes

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blazing
  • The Blazing
  • 2,369 posts

Posted 06 September 2019 - 03:26 PM

View Postjustcallme A S H, on 06 September 2019 - 03:07 PM, said:



Winning is fun. I'm yet to come across someone that genuinely enjoys losing constantly.


Oh Ash, if there's anything MWO has taught me, it's that this world has all kinds.

#39 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 06 September 2019 - 03:30 PM

View PostKubernetes, on 06 September 2019 - 03:26 PM, said:

Oh Ash, if there's anything MWO has taught me, it's that this world has all kinds.


lol.

Well I mean genuinely, as in actually genuine.

Lots of people tout the "I just play for fun, I dont care if I lose" yet more often than not that's just an outright lie to try make them feel better about it.

I see other streamers saying it all the time. Yet after loss number 5 in a row you can just SEE it in their face that they were full of it.

#40 Kubernetes

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blazing
  • The Blazing
  • 2,369 posts

Posted 06 September 2019 - 03:40 PM

I dunno man, even here on the forums there are dudes who have played 10k+ matches and have lost 60%-70% of them. I can't even wrap my mind around the idea of doing something so badly for so long, but I realize that these forum spuds are just a small sampling of what's out there. The bottom half of Jarls is a horror show if you go looking for it.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users