Jump to content

What Is The Meta?


80 replies to this topic

#41 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 06 September 2019 - 05:28 PM

View Postjustcallme A S H, on 06 September 2019 - 03:07 PM, said:


How is doing 300 dmg in 6mins in a XL Atlas because hiding behind a hill and thus the team getting streamrolled into pulp because of it... fun?

It's not 100-300 damage all the time, that's usually the result if I don't find a right position or if team forces me to find a place to sit in that I am unfamiliar with, or If I am busy fighting roaches and other fast mechs to the point where I cannot target the main force.


The mech itself just feels more interesting than most mechs
here's the RS stats, they aren't very good but the mech is really fun though
608 356 249 1.43 689 325 2.12 239,443 599,411 3 days

#42 Feral Clown

    Member

  • PipPipPipPipPipPipPip
  • 915 posts

Posted 06 September 2019 - 05:35 PM

View PostArmored Yokai, on 06 September 2019 - 05:28 PM, said:

It's not 100-300 damage all the time, that's usually the result if I don't find a right position or if team forces me to find a place to sit in that I am unfamiliar with, or If I am busy fighting roaches and other fast mechs to the point where I cannot target the main force.


The mech itself just feels more interesting than most mechs
here's the RS stats, they aren't very good but the mech is really fun though
608 356 249 1.43 689 325 2.12 239,443 599,411 3 days


Glad you find it fun.

The way you play it though isn't very fun for the people getting stuck with you on their side. No reason you can't have fun in that mech while not wondering off on your own. No reason you can't have fun while staying with your team.

#43 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 06 September 2019 - 05:40 PM

View PostFeral Clown, on 06 September 2019 - 05:35 PM, said:


No reason you can't have fun in that mech while not wondering off on your own. No reason you can't have fun while staying with your team.

I get used as a meatshield and get left for nascar, so no thank you for that.
I will use the Snub version with LFE if I want to actually be used as a meat-shield in a push.

*Game started after posting this*
Just pushed with team, still got used as nascar bait.

Edited by Armored Yokai, 06 September 2019 - 05:46 PM.


#44 Feral Clown

    Member

  • PipPipPipPipPipPipPip
  • 915 posts

Posted 06 September 2019 - 05:58 PM

View PostArmored Yokai, on 06 September 2019 - 05:40 PM, said:

I get used as a meatshield and get left for nascar, so no thank you for that.
I will use the Snub version with LFE if I want to actually be used as a meat-shield in a push


Instead you'd rather take 100 tons out of the fight, and then get angry cause you are easy prey for lights?

I mean look up my stats from last month, the only medium I played was the PPC Veagle. Pretty much the same type of role that your Atlas does. There are games where I absolutely held a position and did well as overwatch, but it doesn't have to be done from an isolated position in Zimbabwe.

But feel free to continue, I mean you killed me on this acct exactly once in it as I was running you down as the last mech left after I was already half dead from the fight. However I have killed you on this account and others many, many times and will continue to see you as free food, especially when I am on one of my light/med accts, cause you make yourself free food out in the boonies and an easy target. As more and more people will catch on to where you go and you will continue to be hunted for it as an easy kill.

Or you can adjust with that very mech, not lead the push, play second line, do the exact same thing you are doing but closer to your team, and do much, much better. Believe it or not the time you waste finding a corner is hindering you. Much much better to be getting into a spot to engage the enemy as quickly as you can and as much as you can. You can most times literally rotate around and behind your team and do the exact role you are doing now.

#45 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 06 September 2019 - 06:09 PM

With which accounts?
Lights are never a problem unless they decide to leg-hump to make up for their poor play and the idea that PGI even allows that for the sake of rock paper scissors balancing is a bad approach and unfair for players, because other mechs that are not even a light are still able to beat me and other assaults fairly (1 easymode trick to beat an assault that is not short, is just to leg hump them with a light that's 25 tons and under.) I actually praise players who do not leg hump and I'll take the loss and move on. Solar Rain managed to get the drop on me fair and square with that Assassin of his. I think Yondu even agrees that lights who resort to leg humping are pathetic, because we were both on an Island and this piranha tries to make an effort to leg hump him to have an easy kill, after Yondu bopped him he didn't take it very nicely and went off on the Piranha(He doesn't go off on other mechs that try to rush him).

Sticking with the team...
Even if I didn't lead the push I will be hit with "Move Atlas!" "You are an Assault, you should be leading the charge" and constant whining that I am not being the meat shield just so other people can do damage. if I did rotate or try to go with the team,everyone is running off and leaving me behind even if I push the pedal to the metal to make an effort to stick with them. It's hard to nascar in a 48 KPH mech. There's not enough space in some maps and the drop points can be very weird so I wont have much of an ability to rotate behind my team and be the second line for them.

Edited by Armored Yokai, 06 September 2019 - 06:56 PM.


#46 Feral Clown

    Member

  • PipPipPipPipPipPipPip
  • 915 posts

Posted 06 September 2019 - 06:29 PM

View PostArmored Yokai, on 06 September 2019 - 06:09 PM, said:

With which accounts?
Lights are never a problem unless they decide to leghump to make up for their poor play?


LOL. For good reason not going to list them. But got you a bunch last month with Urbie hero and I certainly didn't leg hump you. Remember myself and many others are very aware you run it with an XL. Last time in the Urbie was on Tourmaline and fought you face to face, and you didn't hit me once (I was not your only target however to be fair, another light was circling you trying to get into your back).

The only poor play is wondering off on your own as well. Hey continue to do it though. I will tell streamers I watch where you are likely to be and other friends. They will tell other people and people I don't even know will probably do the same thing. It'll become increasingly more and more miserable or you might enjoy the challenge I can't say.

The real point is you can do the exact same role, and do it better not wondering off. And I am not saying front line, I wouldn't expect you to do it in that build. Up to you though, it doesn't really matter on my end. I am saying it more because I am pretty certain you would actually see quite a gain and not to poke you or get you mad.

#47 Appogee

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 10,967 posts
  • LocationOn planet Tukayyid, celebrating victory

Posted 06 September 2019 - 06:37 PM

View PostKubernetes, on 04 September 2019 - 04:02 PM, said:

If you could point to any specific weapons, mechs, builds, playstyles, etc., and say "That's meta," what would those be?

I think the meta is very map dependent now.

Eg. boating C-MPLs will work most effectively on most matches on HPG.
Eg. boating LRMs or ERLs with ECM will dominate most matches on Alpine or Polar.

If you had to pick only one 'jack of all trades' load-out that will generally work to a higher degree on all maps and situations, I think it would be high-alpha medium range lasers, such as C-HLLs, ERML, C-MPL combinations. Boated C-UACs also work in most circumstances.

#48 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 06 September 2019 - 06:58 PM

View PostFeral Clown, on 06 September 2019 - 06:29 PM, said:


LOL. For good reason not going to list them. But got you a bunch last month with Urbie hero and I certainly didn't leg hump you.

They will tell other people and people I don't even know will probably do the same thing. It'll become increasingly more and more miserable or you might enjoy the challenge I can't say.


Just as long as I am not leg humped I am totally fine and enjoy the challenge.
*Game after posting this*
Javelin and Wolfhound came to rush me but I cored them both from behind
Posted Image

Edited by Armored Yokai, 06 September 2019 - 07:12 PM.


#49 Feral Clown

    Member

  • PipPipPipPipPipPipPip
  • 915 posts

Posted 06 September 2019 - 07:15 PM

View PostArmored Yokai, on 06 September 2019 - 06:58 PM, said:

Just as long as I am not leg humped I am totally fine and enjoy the challenge.


Well I won't do that cause I don't have to and don't really think it is a good way to play lights. You know people are going to do it though.

The other thing is you seem to be missing the part where I am promising you, you'd be able to do better not off in Zimbabwe. That I am positive you would get better results and do the exact same thing being closer to your team. It's pretty easy to send a light pack of three or four mechs off to get a guy on the spears on Tourmaline for example, but then again there are not always lights that will cooperate either.

Any ways keep trucking and have fun while you can. Numbers are getting worse and worse every week and the searching for games is getting real.

#50 BackShot

    Member

  • PipPipPip
  • Littlest Helper
  • Littlest Helper
  • 87 posts

Posted 07 September 2019 - 06:25 AM

What is this about leg humping now ?

Playing a light is all about using your brain to defeat opponents despite you having less firepower and lass armor.

Meaning you will use their weakness to kill them. That means getting in their back, using terrain, you can even try to use their own teamates vs them ( friendly fire), and OF COURSE leg humping.

You choosed to not put weapons in the arm in that tall mech? Fine, you optimsed tonnage, you also created a weakness. You also choosed to stay far from your team? Fine you will get nice sniper shots from there, but you also put youself in a risky situation.

you are expecting a 20 tonner to face you when he need 20 alpha to kill you and you need one to kill him? Seriously dude... Put some lasers in your arms, or stick with your team, or just accept your fate. Actually staying alone far from your team with a torso mounted atlas, you are just begging to be rushed. And while i would surely kill you 9/10 times without leg humping you, i dont see why i would have ti risk it first, and second, it is saving me lot of time cause my team is fighting when i am facing you. The faster i kill you, the faster i will be usefull somewhere else. And the faster will be leg humping in that case.

#51 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 07 September 2019 - 08:06 AM

View PostBackShot, on 07 September 2019 - 06:25 AM, said:

What is this about leg humping now ?


It's not about Lights as a class but rather the easy-mode leg humping gimmick that can easily be abused by mechs under 25 tons. Sure you can try to take me on with whatever weight class you want and I welcome it if you can and sure you can always leg hump, but it will always mean you are compensating for poor play because you are unable to bring down targets efficiently and fairly.


The game will NOT let you target at your legs, I've proven this awhile back. Assaults that are like the Atlas cannot aim past a certain point, even WITH arm mounted weapons, however assaults like the Warhawk can aim at the ground. I have arm mounted ERPPCs and even when the game gives me a weapon slot under the the arm it still cannot shoot at the target unless they are somehow in the way of the ground's convergence. Lights are never a problem, the problem is that anything that is 25 tons and under can resort to a gimmick for completely unfair/skewered game balance and even wanting rock, paper, scissors balancing for each weight class is foolish way of game balance because Mechwarrior was never meant for that.
Every weight class should be able to beat each other, but not through the sense of patronizing gimmicks.

Edited by Armored Yokai, 07 September 2019 - 08:17 AM.


#52 BackShot

    Member

  • PipPipPip
  • Littlest Helper
  • Littlest Helper
  • 87 posts

Posted 07 September 2019 - 11:14 AM

i just tested it on a jenner in the testing ground and you are right, the mech is unable to target the legs, the shots lands directly on the CT or ST.
I can totally understand that you would prefer to go for legs, I find it dumb that you can't do it with arms mounted weapons,
howewer, you can still shoot at the target.( also you dont even have to aim the height, since if you go max down, it is direclty in the CT of the hugger )

For that reason, i will keep on punishing torso mounted tall mech with leg humping as often as i can (meaning not so often, cause it only works on some mechs/loadout AND in 1v1 situations ).

There is a difference between not being able to shoot legs, or not being able to shoot at all, and that difference comes from 2 things :

-not adding arms weapons.
-going alone in zimbabwe, so your team mates cannot help you.

Stop doing at least one of those two things, and leg humping will not be a problem anymore for you.

that being said, i would be happy if PGI allows you to shoot legs with arm weapons, sadly i heavily doubt it happens anydays.

And be sure that, if it was the case, 99 % of the players being torso mounted only for min/maxing would not change the build just cause now they can aim the legs. And light players would keep on punishing them for that when they have the opportunity.

#53 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 07 September 2019 - 06:27 PM

View PostBackShot, on 07 September 2019 - 11:14 AM, said:

i just tested it on a jenner in the testing ground and you are right, the mech is unable to target the legs, the shots lands directly

I said mechs under 25 tons, mechs that are 25+ cannot leg hump and can still be killed.
Im not talking about the light's legs, I am talking about the assaults pov since they cannot shoot at their own legs (not their legs but the area around it)

Edited by Armored Yokai, 07 September 2019 - 06:33 PM.


#54 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 08 September 2019 - 03:51 AM

View PostArmored Yokai, on 07 September 2019 - 08:06 AM, said:


It's not about Lights as a class but rather the easy-mode leg humping gimmick that can easily be abused by mechs under 25 tons.


So use your brain and bring the Assault weaponry to bear BEFORE the light mech gets even near you.

Delete it.

Move on.

The only requirement - Aim.

#55 LowSubmarino

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,091 posts

Posted 08 September 2019 - 04:14 AM

Interesting that assaults, e.g. mad cat mkII are labaled meta even though 90+ % of assaults I see have trouble doing more than 100 - 200 dmg. The vast majority of assault pilots perform horrible in qp. Thats being generous. They basically cannonfodder. Easiest way to win stats is to simply kill all assaults that trail far behind their respective nascar trains. I wonder how anybody could label assaults meta when hardly anybody I see ever breaches 100 - 200 dmg.

#56 MrXanthios

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 186 posts

Posted 08 September 2019 - 05:17 AM

The bloody minimap is the meta. Look at the ******* minimap. Red means enemy.

#57 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 08 September 2019 - 05:23 AM

View Postjustcallme A S H, on 08 September 2019 - 03:51 AM, said:

BEFORE the light mech gets even near you.

Can't do that all the time, because sometimes they can easily use cover to slip behind you and there will be times when will be another mech that brawls you and they come up unexpectedly, your closest friend as a tall Assault is rocks because those damn things will actually be able to be slapped right off if they even move to that point.

Unfortunately the War Hawk is one of the only few assaults that you don't have to worry about leg humping and you can easily demolish them if they even try that.

#58 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 08 September 2019 - 05:31 AM

View PostArmored Yokai, on 08 September 2019 - 05:23 AM, said:

Can't do that all the time, because sometimes they can easily use cover to slip behind you and there will be times when will be another mech that brawls you and they come up unexpectedly, your closest friend as a tall Assault is rocks because those damn things will actually be able to be slapped right off if they even move to that point.

Unfortunately the War Hawk is one of the only few assaults that you don't have to worry about leg humping and you can easily demolish them if they even try that.


No.

It is called map awareness.

Map timing.

It isn't hard to work out when and where a possible light harras is coming from.

#59 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 08 September 2019 - 06:03 AM

View Postjustcallme A S H, on 08 September 2019 - 05:31 AM, said:


It is called map awareness.

Map timing.


Would you recommend?
Sure there's those times where I look and see a light and kill them, but even looking at the map every 1-3 seconds doesn't guarantee Ill see a 20 tonner as they could be behind someplace else and you need to look at mechs for them to be marked on the radar, thankfully ECM gives notification if they pop up, well only if they have it on disrupt.

There are also occasions where I will be 60-80% heat and I will have a very small time window to ace them because of the ghost heat with Quad ERPPCs and I could kill myself in the process, so you could aim at the torso and even if you do land a torso shot with 2 PPCs or they will still have enough armor unless you risk it all with that heat

#60 Teenage Mutant Ninja Urbie

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,678 posts

Posted 08 September 2019 - 10:28 AM

I know I'm going to regret this, but anywhoo..

why would you EVER run an atlas with 4x erppc?
and please don't say 'for fun' .. ;)





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users