The role of taking a battle mech out to train, patrol, battle, display can be like any other machine is not just not yourself already in the cockpit, and already in the battle. Their is other things to consider before taking a battlemech into the fields. For example starting up (ramp start). Always thought how would it be. Just like in real life. Every thing in your life has to start up to get it functioning. Like in DCS (combat flight simulator). The pilots have to start up, taxi to runway, then take off. That is the realism (other than walking to the aircraft), everyone dreamt about. And it is happening. Why couldn't it happen in Battletech/Mechwarrior?
A Startup (Ramp Start) Real. (Start up happens at 5:35)
A startup (Ramp start) in DCS
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The video is about 20 minutes. But when you know it all. It will only take about 5-10 minutes.
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Lots of people have no patience for this (Just want to game), and some do. For it to be a simulator, you have to have patience. If Battlemechs did exist, how would it all be? The hard core training and now you are off to battle. Walking inside a Mechbay, and knowing you pilot one of four classes of these huge machines. Light, medium, heavy, or assault. One for your skill level and it is in front of you. You get inside the cockpit, and the all the things you know is all around you. And your ready to use em. Following these step procedures. Is starting up the mech. Make it alive, make it you. You will be the machine.
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Ramp Start/Start Up. Switches, buttons. (T) Toggle, ( Button, (D) Dial
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1.) Insert Data Drive "Info on mission, waypoints, and what to engage. Timing of each waypoint"
2.) Strap into your cockpit seat
3.) Plug in Neurohelmet (You will be the Mech).
4.) (T.) Battery on (electrical)
Wait for Betty voice, Status
5.) (B.) Turn on Displays. (Each: Map, You computer specs "FFS, temps, CPU..etc", Mech Information, weapons (On, Off, ammo, etc), battle information, waypoint info, time, Heat scale, radio frequency, etc
6.) (D.) adjust display lighting, color
7.) (T.) Engine on (shows up on display)
8.) (T.) Jump jets on (if equipped)
9.) (T.) Connect Neurohelmet to Mech. Betty speaks
10.) (B.) Hud display on.
11.) (B.) Weapons on
12 (B.) Weapons Safety features on/off. (Weapons Free to engage).
13.) (T.) ECM on (if equipped)
14.) (D.) Shutdown Override control "Manual/computer controlled"
15.) (T.) AMS on/Off (if equipped)
16.) (T.) Brakes off
While you are using the switches, dials, buttons, will show on display.
Betty Speaks
Now you are ready to go.
Their is other Switches/buttons/Dials during the use of your mech
Cockpit lighting, hud display (visual of pilots on/off when speaking), Spot lights on/off, Bay doors open/close or when weapons fire. Etc
Yes, I used to play a lot of Air simulators like Falcon 4.0, F-16 (BMS), Lock-on, and others (Some DCS). Just the thought of Mech Simulator just as powerful.
Edited by GuardDogg, 22 October 2019 - 12:07 AM.