Magic Pain Glove, on 21 May 2020 - 09:58 AM, said:
DAEDALOS513 what dont you disregard one might ask ? "WELL Some people say they like the change . Whoop-dee-doo. "
Other people said they dont like it and now what ? Implying subjective experience of a PORTION of players trumps OBSERVABLE OBJECTIVE METRICS that we can now see is either malicious , misleading or straight up dumb .
And it appears once again ... No wonder you have an easy time disregarding observable match outcomes . But at that point its irrelevant to debate dont you think ? Since every match is a good match ? No one plays to win , and people dont mind loosing . Like I said previously convince all other people that 2 minute matches are a fun learning experience , convince streamers and small groups who previously stopped doing groups and fled to solo queue syncdrops after getting stomped that they should keep getting ROLFSTOMPED and we'r golden. No adverse effects will occur . People will stomp , others will get happily stomped by them and playerbas will keep rising.
When you tell people to "Improve" you trying to downplay the downsides of the current soup queue and place the blame on personal aspects/skills of individual players. Which is why mentioned the example of Proton and his last stream . Once again , cleverly you avoided debating , rewatching the stream or mentioning anything about it. Because it destroys this "Improve" argument . Since you would have trouble saying "Improve" to a player like him and a bunch of other players that stated simmilar things in this thread .
Wow , this is the closest you got to admitting that it's actually is a lot more difficult for solo players , good. I am sure they will get a ton more experience in those nice and fast 2 minute "tougher" matches. A lot of experience can be gained in stomps where they get deleted before they get to fire twice I agree. The best thing about it is now T5's can also enjoy that same COMPETITIVE 2 MINUTE LEARNING EXPERIENCE as well , good times.
Sigh... you sound really upset (passionate?) and I'm not sure why ppl can't have a conversation without taking it personal (yes, when you call someone dumb you are taking it personal).. anyway..
I only brought up the fact that many players agree with me because you wanted proof.. if you want to disregard them like you accuse me of doing, be my guest.. be a hippocrit.
If I were to look at your vods or hand picked screen shots or whatever, it would prove nothing because I already admit high end players grouping up would carry a match.. never said they wouldn't. This isn't rocket science. What I am saying is that there is enough variety in matches that I won't run into the same 4man 2 games in a row.. so stomps are not as big an issue as some make it out to be. What I am also saying is, like it or not, soup was a needed change for where the game stands now and that PGI must continue to tweak it. To not be able to drop with friends in a team-based game was stinkin ridiculous.
Yes, at this stage of MWO's life (where we're lucky enough to still have this game around) and the unortthodox way that teams are put together, winning in the literal sense doesn't mean much (and thus w/l ratios mean nothing, sorry for your luck stat-addicts). Gone are the grand old days where dropping group queue usually meant a glorious unit vs unit battle; I still get a rush thinking about those matches.. MJ12 VS BMMU or KCOM. ahhh.. Face it, those days are over (for now?) and we have to adjust.. We all have to shift our thinking of what it is it that makes a match a win. For me it's creating a fun build (not a copy and paste meta build, wink wink) and actually have it contribute in a match (solo or with a friend).. I also call it a win if I end up in the top 3 in damage or kmds. Mostly, what I call a big win, is if I call a strat and the team follows it.. I feel such pride and gratification, win or lose, and we're left with a positive feeling even affter a loss. Now what makes a 'win' will vary from player to player but thinking a literal win means anything in this environment.. your foolin yourself. Everyone has to decide what will make the match a 'win' for themselves.
Something that would help solo'ers immensely is to join a unit. Make friends and share knowledge.
PS. You exagerate alot. I don't respond to obvious exagerations.
Edited by DAEDALOS513, 21 May 2020 - 01:59 PM.