Kurb, on 26 May 2020 - 02:53 AM, said:
In terms of resetting/changing the PSR system: Due to lack of experience, I do not have an opinion on whether it is a good or a bad thing. The change sounds quite drastic, so there are a few concerns I would like to raise:
* Since the player base is relatively small nowadays, does it really matter if the matchmaker is fully optimised, if it ends up having to pit top players against less experienced ones anyway in order to get a game going?
* Would the new system allow for experimentation with builds and playstyles or will players need to pick a mech that is 100% meta-optimised in every game in order to avoid dropping in rank?
* Might the new system overly punish good players by not getting them into games, and encourage them to intentionally cause their rank to drop, in order to be able to avoid excessive waiting?
Like I wrote,
this isn't about separating players but about
equalizing teams. If the performance metric used in the matchmaker is any good, both sides will be closer to each other and the matches won't be as lopsided as they tend to be now.
Nearly Dead, on 26 May 2020 - 04:29 AM, said:
Something still needs to be done about the few truly OP groups. Many 4 man groups, (as identified by their unit tags) mix right in and play with the team on a level compatible with the rest of the team. There are some however who come in and due to the combination of their skill level, organization, super aggressive play style, and matching/optimized mechs simply run over everyone. Groups of tier 1 players need to drop against similar teams. Even when things are slow dropping a T1 four man against a team of random solo players is too unbalanced. Is it better for a T1 four man to wait for a second team, or for 12 solo players to get stomped?
Ideally those groups would be balanced out by putting
better solo players on the other side to compensate. But you need a viable player performance metric to do that.
Ebelon, on 26 May 2020 - 04:30 AM, said:
But assuming you be this arrogant and mean your post honest - did you consider, that the ones who behave like You are "top tier" because they are doing nothing for the team, but just for their stats?
Did you consider doing something for the team often means sacrificing yourself, resulting in struggling in getting "where you belong" ?
Except that would come out in his Win/Loss ratio. What his results tell me is quite the opposite: that he was carrying the hell out of most matches he's been in:
https://leaderboard....arch?u=Erebus01