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Psr Community Formula V1.0


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#141 PCHunter

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Posted 15 June 2022 - 04:30 PM

View Postcrazytimes, on 09 November 2020 - 08:21 PM, said:

If I understand you correctly- you want your tier to be inflated so that you can play in the same games as people who get kills and do damage, whilst acknowledging that you aren't good at that.

Whilst that is an interesting take on the matter- if you don't care about kills and damage, then why does a number that means nothing outside of match maker mean anything to you?

This is an incredibly ignorant understanding of my post. I am merely saying that the objectives of the match type are not properly reflected in the PSR scoring system. The highest match scores come from damage and kills and not securing the win through satisfying the match objectives. You get contributory points for match objectives but minimal. The objectives for all matches should then be 1) kill everyone and oh yeah (2), cap resources or cap a base or hold the domination point longest or destroy a base. Because that is how players are scored.

Edited by PCHunter, 15 June 2022 - 04:30 PM.


#142 Curccu

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Posted 16 June 2022 - 12:29 AM

View PostPCHunter, on 15 June 2022 - 04:30 PM, said:

This is an incredibly ignorant understanding of my post. I am merely saying that the objectives of the match type are not properly reflected in the PSR scoring system. The highest match scores come from damage and kills and not securing the win through satisfying the match objectives. You get contributory points for match objectives but minimal. The objectives for all matches should then be 1) kill everyone and oh yeah (2), cap resources or cap a base or hold the domination point longest or destroy a base. Because that is how players are scored.


Well that is like one and half year slow necro response....

Matches are super rarely won by doing purely objective, killing off enemies 1st lets you do objectives without any kind of resistance in the end.

And like you wrote, quickplay basically works like that.. kill enemy and finish objective. Objectives do force where combat is going to happen though.





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