crazytimes, on 09 November 2020 - 08:21 PM, said:
If I understand you correctly- you want your tier to be inflated so that you can play in the same games as people who get kills and do damage, whilst acknowledging that you aren't good at that.
Whilst that is an interesting take on the matter- if you don't care about kills and damage, then why does a number that means nothing outside of match maker mean anything to you?
Whilst that is an interesting take on the matter- if you don't care about kills and damage, then why does a number that means nothing outside of match maker mean anything to you?
This is an incredibly ignorant understanding of my post. I am merely saying that the objectives of the match type are not properly reflected in the PSR scoring system. The highest match scores come from damage and kills and not securing the win through satisfying the match objectives. You get contributory points for match objectives but minimal. The objectives for all matches should then be 1) kill everyone and oh yeah (2), cap resources or cap a base or hold the domination point longest or destroy a base. Because that is how players are scored.
Edited by PCHunter, 15 June 2022 - 04:30 PM.