DylanCheetah, on 09 July 2020 - 02:14 PM, said:
If I use missiles, I tend to use LRM from the longest distance possible. Also, what's your advice about PPCs and Gauss Rifles? I used a trial mech with Gauss Rifles once and I figured out that they have to be... charged I guess? And I've seen people use PPC, but I've never used one.
Short and simple: while standing in the backline without direct line of sight and no damage incoming while firing wave after wave of lurms may feel somewhat smart, it usually gets you killed in two ways:
- Very fast, once one or more enemy lights swarm you - with at least one havin' ECM for sure!
- Very late, once the enemy team has eaten all yer team-mates and comes for the dessert (that is you)!
If you feel like lurming, stay with the team, get your own missile locks and try to stay within the range Horseman implied. If you got the ammo, it ain't no fuss to throw some lrm-volleys onto targets not in your direct line of sight, but NEVER-EVER incorporate the bad habit a lot of people show in their early days making em stand in the backline all day pumping missile after missile into the digital nirvana.
Just keep in mind: the shorter the way a missile has to go, the less your potential damage-output can be mitigated (in terms of cover, ams, loss of lock-on) ... AND ... you share your armor!
Until then just keep singing (tribute to R.E.M):
When your match ain't long, and being stomped,
being stomped is yours alone.
When you're sure you did enough,
for this game, well hang on.
Don't let yourself go, cause everybody LURMS,
and every teammate cries sometimes!
Sometimes everyone plays wrong,
now it's your time to carry on.
When you're being stomped alone (lurm on),
(lurm on) if you feel like throwing on (lurm on).
But if you think you've lurmed too much,
in this game, yeah, well done!
Edited by AnAnachronismAlive, 09 July 2020 - 11:30 PM.