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Ppcs, Are They Deadly Enough?


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#1 Reposter

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Posted 22 August 2020 - 08:22 AM

Hi guys, just wondering do you feel IS PPCs and Clan PPCs are deadly enough?

I personally do not use PPCs very often lately.

#2 GweNTLeR

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Posted 22 August 2020 - 08:42 AM

C-PPCs and HPPCs are good. Many people use them frequently.
LPPCs can be used is some builds (There are at least 2 famous guys that use them in FP effectively).
ERPPCs are good for long range trading on some mechs.
Also, some mechs have ERPPC HSL +1 quirk, so it becomes a good possible choice.
Standard PPCs... Well, personally I use standard PPCs on vindicator-1R, since it is not really capable of using heavier version effectively. I suppose they are okay if you cannot put heavier version.
Snubs...well, some people use them with AC20, but I always felt that they are underpowered.

#3 Reposter

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Posted 22 August 2020 - 08:45 AM

I have not seen much Snub PPCs being used as well maybe 1 in 9 games.

Anyone having a good time with PPCs?

#4 Spheroid

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Posted 22 August 2020 - 08:49 AM

Are you blind to all the blue plasma on the battlefield? Generally if something is weak it is not popular. PPC Summoner, Veagle, Warhammer are all common sights.

#5 Reposter

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Posted 22 August 2020 - 08:52 AM

I have seen some Sniper Mechs like Shadow Cat use PPCs. I see more Awesomes than Warhammers with PPCs these days, that I know.

#6 Kubernetes

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Posted 22 August 2020 - 09:27 AM

HPPCs and C-ERPPCs are still good. IS-ERPPCs are pretty niche. Standard IS PPCs are still good IMO, but not many people run them. I like them on a Whammy with 2UAC5+2PPC.

Edited by Kubernetes, 22 August 2020 - 09:28 AM.


#7 CFC Conky

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Posted 22 August 2020 - 09:54 AM

If an event calls for hit and runs, PPCs are a good way to get them, more so if you poptart.

Good hunting,
CFC Conky

Edited by CFC Conky, 22 August 2020 - 09:55 AM.


#8 letir

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Posted 22 August 2020 - 09:55 AM

Standart PPC lack oomph over lasers or AC10.
Snub PPC have some uses, but generally IS MPL is superior.
IS ER PPC is too damn hot for damage dealt.

#9 VonBruinwald

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Posted 22 August 2020 - 12:22 PM

CERPPC - Yes
Heavy PPC - HOT and viable provided you have the tonnage.
ERPPC - HOT - but will do the job
PPC - Yes - once you reach the required skill level
LPPC - Yes, but require specific build considerations to be so, otherwise no.
SnPPC - Yes in theory, no in practice.

#10 R Valentine

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Posted 22 August 2020 - 01:12 PM

The cERPPC is the only good PPC in the game. The HPPC can only be made to work on mechs quirked for it and with superior mounts and mobility. You can put a cERPPC on a mech slower than dirt and it's still viable. The IS PPC is virtually useless. The LPPC is beyond useless. It does the damage of a medium laser, but weights more and takes up more space. The IS ERPPC is unbelievably hot and, as before, can only be used on a mech with extreme quirks to make it viable. It has some niche in faction play, but is for the most part useless.

#11 RickySpanish

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Posted 22 August 2020 - 01:47 PM

Heavy PPC is pretty good, you do need to find the 'Mechs that can actually mount them though. The Grasshopper is decent at it. Clan ER PPCs I see all the time, they're pretty well balanced imo. The other PPCs are more niche, with the Light PPC just being in a really odd place. It's chunky, a ton too heavy, and does an absolutely pathetic amount of damage.

#12 JediPanther

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Posted 22 August 2020 - 03:15 PM

Pccs are hot garbage. The worst heat to damage weapon. If I could buy a -50% ppc heat quirk for $10 and put it on any mech my k2 might see ppcs again. Instead the most we get is a -5 heat or 20 velocity quirk. You'll be lucky to fire more than six-seven times with any is erppc x2 or hvy ppc x 2 in a match. The best thing ppcs are good for is comiting suicide by heat with over ride.

#13 East Indy

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Posted 22 August 2020 - 05:03 PM

Too hot to risk missing because they're a bit too slow.

In today's game, autocannons are the first choice for heavy direct fire; with energy hardpoints, hitscan lasers are the more practical investment. Outside of elite players who meet the skill requirements and are either running Vapor Eagles or Warhawks, I'd say about 5% of 'Mechs, that one guy in a match, will be carrying PPCs.

Cooldown and heat cap are pretty strong limiters for damage potential. I mean, in most matches players struggle to get enough shots off for competitive damage. Since Top 100 types were already hitting their targets, I don't see a downside to increasing velocity and cementing the weapon's place as FLD.

#14 RickySpanish

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Posted 22 August 2020 - 05:51 PM

View PostJediPanther, on 22 August 2020 - 03:15 PM, said:

Pccs are hot garbage. The worst heat to damage weapon. If I could buy a -50% ppc heat quirk for $10 and put it on any mech my k2 might see ppcs again. Instead the most we get is a -5 heat or 20 velocity quirk. You'll be lucky to fire more than six-seven times with any is erppc x2 or hvy ppc x 2 in a match. The best thing ppcs are good for is comiting suicide by heat with over ride.


7 times? I think you can manage a bit more than that even with a pair of heavy ppcs. They're hot, and have a higher skill cap because of that, and they can suffer in the hands of someone who snaps shots at anything that moves, which spreads damage... But! They also give you a really, really short exposure time. If you pilot something with high mounts, it's perfectly reasonable to wack an XL in there and expect to survive the match.

#15 The6thMessenger

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Posted 22 August 2020 - 07:11 PM

View PostReposter, on 22 August 2020 - 08:22 AM, said:

Hi guys, just wondering do you feel IS PPCs and Clan PPCs are deadly enough?

I personally do not use PPCs very often lately.


Good, but not on their own, or a different playstyle other than sniping which would take a while. PPCs are heavy with heat which make it best used with sniping more than brawling, and it would require something like an AC or Gauss to be paired with it to be more than just for sniping, like the 2x UAC5 + 2x PPC.

i-ERPPC is utter hot garbage though, and it only really excels on wide and open area maps, but in most cases the Heavy-PPC which has more damage/heat would be better since you can just get closer. It's no-minimum-range isn't exactly that good since it's not something cold for reliable prolonged use at close-range. You are better off with SNPPCs.

LPPCs are workable, but isn't really relevant. It's too heavy and hot for the target mechs which are the lights, that you are better off with lasers with more damage/ton. If you got the weight, then you won't really need to reduce to LPPCs anyways. They would be useful if they had DPS role with them, like 2.5s CD that would make them synergize better with AC10s, and would give better DPS to lights. But nah, PGI's balancing is LONG GONE.

Heavy-PPCs are good, most bang for the PPCs, kind of matches the damage potential of C-ERPPCs. So far that is the only reason why it's relevant.

C-ERPPC is basically the only choice for Clans. It's hot as expected, but Clan has cooling.

Gauss-PPC used to reign supreme back in the days before being linked together, right now there's only one proper way to fire a 2x Gauss + 2x PPC and that is by spreading them.

PPC would have better use if Electronic Warfare is implemented better, because PPCs have this disruptive ability. People can just bring a single PPC for it's disruption ability.

Edited by The6thMessenger, 22 August 2020 - 07:17 PM.


#16 Valdarion Silarius

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Posted 22 August 2020 - 09:46 PM

IS PPC's are a mixed bag, and while cERPPC's generate an absurd amount of heat, just the benefit of clan tech makes them worthwhile. I think IS PPC's have too many variables that conflict with the straightforward role of the cERPPC, thus creates a large gap between the two tech bases that can never be balanced properly.

#17 LordNothing

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Posted 23 August 2020 - 01:53 AM

there are only a couple mechs that can wield ppcs effectively. a simple global buff and the removal of quirks would fix that.

also there are a couple is ppcs that kind of have an existential crisis. those would be the snub and the light. i considered giving the snub splash (like the cerppc) or extra damage at point blank range (12 ramping down to 10 at 90m), and the light a second less cd.

Edited by LordNothing, 23 August 2020 - 01:56 AM.


#18 Funky Bacon

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Posted 23 August 2020 - 02:27 AM

The snub is just too hot, slow and heavy for the ranges it operates in. The only thing it got going for it is that it is a projectile so you can twist right after pulling the trigger, and it works decently together with an AC/20. But on its own? Naaah...

#19 Nesutizale

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Posted 23 August 2020 - 04:02 AM

I like the PPC for its projectile like behavior of appling the damage at one location. Except for the Clan PPC with its splash but that can also be used when peoples CT is open and they twist it spalshes to the CT.

#20 ingramli

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Posted 23 August 2020 - 04:14 AM

The PPC family is a typical weapon category that is most deadly when your foes are using them, require too much skills level and map knowledge to get them pay off for most players i'd say. For the majority of not so tryhard players there are better choices out there...





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