VonBruinwald, on 25 September 2020 - 09:18 AM, said:
Take the clan PPC:
Same heat damage ratio as the standard (1:1)
Tonnage and slots of a snub
Range of an ER
Damage of a heavy
Can't balance that without tears.
Yeah, but this is an online game, so there must be a semblance of balance. If they don't like it, too bad, there's competition here as opposed of simple PVE.
I don't mind if Clan ERPPC dealt like 12 damage total, ****, I don't mind if Clan ERML dealt just 6 damage and in fact I would prefer it that way, I'd rather have the game handled with symmetrical balance.
RickySpanish, on 25 September 2020 - 03:26 PM, said:
Lol, just lol. More like gimped actually, and the most hilarious part is they still are still better. They can cram more heat sinks regardless, so what if it's fixed internals? So what if they have less quirks? Dude the quirks are basically done because IS is lagging and they wouldn't rather just buff the IS tech, and just put quirks as cherry on top.
Seriously, have you even considered the sheer dakka output that the clanners could do? You know the IS struggles to put a 2x UAC10 + 2x UAC5 dakka platform right? Or the laser vomits they can do, or the gauss-vomits they can put, and that was still before heavy-lasers. Dude I struggle putting an AC20 or a Gauss on my Urbie, but the Kitfox, the Cinder, and the Cougar can put those in serious capacity.
Dude, I'm a Clanner, and I tend to agree that Clan is a crutch, that is why I'm a Clanner.
Edited by The6thMessenger, 25 September 2020 - 04:22 PM.



























