Heavy Money, on 08 October 2020 - 06:43 PM, said:
I don't care what you find silly.
If you just monetize the **** out of MWO, you are basically just repackaging the same **** in a more psychologically-exploitatively wrapper. You can add more content, but it's simply the same **** with sprinkles and marshmallows -- the new content can only distract you for so long, you will just eventually realize that it's still the same ****.
Well, I don't know what to tell you, the Cry Engine is far more capable than what PGI utilized it, they can't even put Crit-Splitting and Ammo-Switching, not even on the basis of engine limitation, no, they literally do not have the coders for it.
There is basically little to do with Cry-Engine at this point, it's an old engine, and they do not have the coders for it. What they have is experience with the new engine where they have the proficiency to at least do the bare minimum of substance at all, and they aren't -- and they didn't. With their time at MW5, you'd think they'd also make netcode for basic PVP, you'd think. What did they even did with the Epic Exclusivity Money? They made their bed, now they must sleep in it.
UE is where they can do anything of substance at all, and if they don't want to switch there so that they can do actual work, it really seems that they don't want to put in the work.
But okay sure, one must not attribute malice when it can be explained by stupidity. Either way, I still see no good reason to give money to PGI again.
If they can add Crit-Spltting, Ammo-Switching, more weapons, PVE and Story-Missions, all on CryEngine, then MAYBE. Else if they cannot, I'd rather they just switch to UE, so we're less disappointed.
Edited by The6thMessenger, 08 October 2020 - 07:15 PM.